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This PR fixes two things (#8772)
- Stop spawning store replay routines when testing the notification targets - Properly honor the target.Close() to clean the resources used Fixes #8707 Co-authored-by: Harshavardhana <harsha@minio.io>
This commit is contained in:
committed by
Nitish Tiwari
parent
c2cde6beb5
commit
4cd1bbb50a
@@ -345,7 +345,7 @@ func (target *MySQLTarget) executeStmts() error {
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}
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// NewMySQLTarget - creates new MySQL target.
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func NewMySQLTarget(id string, args MySQLArgs, doneCh <-chan struct{}, loggerOnce func(ctx context.Context, err error, id interface{}, kind ...interface{})) (*MySQLTarget, error) {
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func NewMySQLTarget(id string, args MySQLArgs, doneCh <-chan struct{}, loggerOnce func(ctx context.Context, err error, id interface{}, kind ...interface{}), test bool) (*MySQLTarget, error) {
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var firstPing bool
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if args.DSN == "" {
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config := mysql.Config{
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@@ -395,7 +395,7 @@ func NewMySQLTarget(id string, args MySQLArgs, doneCh <-chan struct{}, loggerOnc
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target.firstPing = true
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}
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if target.store != nil {
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if target.store != nil && !test {
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// Replays the events from the store.
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eventKeyCh := replayEvents(target.store, doneCh, loggerOnce, target.ID())
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// Start replaying events from the store.
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