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avoid pre-populating buffers for deployments < 32GiB memory (#19839)
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@@ -22,7 +22,6 @@ import (
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"runtime/debug"
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"github.com/dustin/go-humanize"
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"github.com/minio/cli"
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"github.com/minio/madmin-go/v3/kernel"
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"github.com/minio/minio/internal/logger"
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"github.com/minio/pkg/v3/sys"
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@@ -45,7 +44,7 @@ func oldLinux() bool {
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return currentKernel < kernel.Version(4, 0, 0)
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}
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func setMaxResources(ctx *cli.Context) (err error) {
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func setMaxResources(ctx serverCtxt) (err error) {
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// Set the Go runtime max threads threshold to 90% of kernel setting.
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sysMaxThreads, err := sys.GetMaxThreads()
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if err == nil {
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@@ -72,32 +71,28 @@ func setMaxResources(ctx *cli.Context) (err error) {
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return err
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}
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// Set max memory limit as current memory limit.
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if _, maxLimit, err = sys.GetMaxMemoryLimit(); err != nil {
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_, vssLimit, err := sys.GetMaxMemoryLimit()
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if err != nil {
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return err
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}
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// set debug memory limit instead of GOMEMLIMIT env
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_ = setDebugMemoryLimit(ctx)
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err = sys.SetMaxMemoryLimit(maxLimit, maxLimit)
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return err
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}
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func setDebugMemoryLimit(ctx *cli.Context) error {
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if ctx == nil {
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return nil
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if vssLimit > 0 && vssLimit < humanize.GiByte {
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logger.Info("WARNING: maximum virtual memory limit (%s) is too small for 'go runtime', please consider setting `ulimit -v` to unlimited",
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humanize.IBytes(vssLimit))
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}
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if ctx.IsSet("memlimit") {
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memlimit := ctx.String("memlimit")
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if memlimit == "" {
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memlimit = ctx.GlobalString("memlimit")
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}
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mlimit, err := humanize.ParseBytes(memlimit)
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if err != nil {
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return err
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}
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debug.SetMemoryLimit(int64(mlimit))
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if ctx.MemLimit > 0 {
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maxLimit = ctx.MemLimit
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}
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if maxLimit > 0 {
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debug.SetMemoryLimit(int64(maxLimit))
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}
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// Do not use RLIMIT_AS as that is not useful and at times on systems < 4Gi
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// this can crash the Go runtime if the value is smaller refer
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// - https://github.com/golang/go/issues/38010
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// - https://github.com/golang/go/issues/43699
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// So do not add `sys.SetMaxMemoryLimit()` this is not useful for any practical purposes.
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return nil
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}
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