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server: Fix shadowing bug reported by go vet on go1.6beta2
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parent
092ed972d0
commit
1aec985c00
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@ -202,12 +202,12 @@ func getConfig() (*configV2, *probe.Error) {
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if err != nil {
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if err != nil {
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if os.IsNotExist(err.ToGoError()) {
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if os.IsNotExist(err.ToGoError()) {
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// Initialize new config, since config file doesn't exist yet
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// Initialize new config, since config file doesn't exist yet
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config := &configV2{}
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config = &configV2{}
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config.Version = "2"
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config.Version = "2"
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config.Credentials.AccessKeyID = string(mustGenerateAccessKeyID())
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config.Credentials.AccessKeyID = string(mustGenerateAccessKeyID())
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config.Credentials.SecretAccessKey = string(mustGenerateSecretAccessKey())
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config.Credentials.SecretAccessKey = string(mustGenerateSecretAccessKey())
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config.Credentials.Region = "us-east-1"
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config.Credentials.Region = "us-east-1"
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if err := saveConfig(config); err != nil {
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if err = saveConfig(config); err != nil {
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return nil, err.Trace()
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return nil, err.Trace()
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}
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}
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return config, nil
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return config, nil
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