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lock: Make some cleanup and moving the code around. (#2718)
This patch just avoids lot of ifs and inverts some logic.
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@@ -83,7 +83,7 @@ func generateSystemLockResponse() (SystemLockState, error) {
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opsState.LockOrigin = nsMutex.debugLockMap[param].lockInfo[opsID].lockOrigin
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opsState.LockType = nsMutex.debugLockMap[param].lockInfo[opsID].lockType
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opsState.Status = nsMutex.debugLockMap[param].lockInfo[opsID].status
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opsState.StatusSince = time.Now().Sub(nsMutex.debugLockMap[param].lockInfo[opsID].since).String()
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opsState.StatusSince = time.Now().UTC().Sub(nsMutex.debugLockMap[param].lockInfo[opsID].since).String()
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volLockInfo.LockDetailsOnObject = append(volLockInfo.LockDetailsOnObject, opsState)
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}
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