mirror of
https://github.com/minio/minio.git
synced 2025-11-10 14:09:48 -05:00
Enhance policy handling to support SSE and WORM (#5790)
- remove old bucket policy handling - add new policy handling - add new policy handling unit tests This patch brings support to bucket policy to have more control not limiting to anonymous. Bucket owner controls to allow/deny any rest API. For example server side encryption can be controlled by allowing PUT/GET objects with encryptions including bucket owner.
This commit is contained in:
147
pkg/policy/resourceset.go
Normal file
147
pkg/policy/resourceset.go
Normal file
@@ -0,0 +1,147 @@
|
||||
/*
|
||||
* Minio Cloud Storage, (C) 2018 Minio, Inc.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package policy
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"sort"
|
||||
|
||||
"github.com/minio/minio-go/pkg/set"
|
||||
)
|
||||
|
||||
// ResourceSet - set of resources in policy statement.
|
||||
type ResourceSet map[Resource]struct{}
|
||||
|
||||
// bucketResourceExists - checks if at least one bucket resource exists in the set.
|
||||
func (resourceSet ResourceSet) bucketResourceExists() bool {
|
||||
for resource := range resourceSet {
|
||||
if resource.isBucketPattern() {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
// objectResourceExists - checks if at least one object resource exists in the set.
|
||||
func (resourceSet ResourceSet) objectResourceExists() bool {
|
||||
for resource := range resourceSet {
|
||||
if resource.isObjectPattern() {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
// Add - adds resource to resource set.
|
||||
func (resourceSet ResourceSet) Add(resource Resource) {
|
||||
resourceSet[resource] = struct{}{}
|
||||
}
|
||||
|
||||
// Intersection - returns resouces available in both ResourcsSet.
|
||||
func (resourceSet ResourceSet) Intersection(sset ResourceSet) ResourceSet {
|
||||
nset := NewResourceSet()
|
||||
for k := range resourceSet {
|
||||
if _, ok := sset[k]; ok {
|
||||
nset.Add(k)
|
||||
}
|
||||
}
|
||||
|
||||
return nset
|
||||
}
|
||||
|
||||
// MarshalJSON - encodes ResourceSet to JSON data.
|
||||
func (resourceSet ResourceSet) MarshalJSON() ([]byte, error) {
|
||||
if len(resourceSet) == 0 {
|
||||
return nil, fmt.Errorf("empty resource set")
|
||||
}
|
||||
|
||||
resources := []Resource{}
|
||||
for resource := range resourceSet {
|
||||
resources = append(resources, resource)
|
||||
}
|
||||
|
||||
return json.Marshal(resources)
|
||||
}
|
||||
|
||||
// Match - matches object name with anyone of resource pattern in resource set.
|
||||
func (resourceSet ResourceSet) Match(resource string) bool {
|
||||
for r := range resourceSet {
|
||||
if r.Match(resource) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
func (resourceSet ResourceSet) String() string {
|
||||
resources := []string{}
|
||||
for resource := range resourceSet {
|
||||
resources = append(resources, resource.String())
|
||||
}
|
||||
sort.Strings(resources)
|
||||
|
||||
return fmt.Sprintf("%v", resources)
|
||||
}
|
||||
|
||||
// UnmarshalJSON - decodes JSON data to ResourceSet.
|
||||
func (resourceSet *ResourceSet) UnmarshalJSON(data []byte) error {
|
||||
var sset set.StringSet
|
||||
if err := json.Unmarshal(data, &sset); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
*resourceSet = make(ResourceSet)
|
||||
for _, s := range sset.ToSlice() {
|
||||
resource, err := parseResource(s)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if _, found := (*resourceSet)[resource]; found {
|
||||
return fmt.Errorf("duplicate resource '%v' found", s)
|
||||
}
|
||||
|
||||
resourceSet.Add(resource)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Validate - validates ResourceSet is for given bucket or not.
|
||||
func (resourceSet ResourceSet) Validate(bucketName string) error {
|
||||
for resource := range resourceSet {
|
||||
if err := resource.Validate(bucketName); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// NewResourceSet - creates new resource set.
|
||||
func NewResourceSet(resources ...Resource) ResourceSet {
|
||||
resourceSet := make(ResourceSet)
|
||||
for _, resource := range resources {
|
||||
resourceSet.Add(resource)
|
||||
}
|
||||
|
||||
return resourceSet
|
||||
}
|
||||
Reference in New Issue
Block a user