optimize memory allocs during reconstruct (#4964)

The reedsolomon library now avoids allocations during reconstruction.
This change exploits that to reduce memory allocs and GC preasure during
healing and reading.
This commit is contained in:
Andreas Auernhammer
2017-09-27 10:29:42 -07:00
committed by Dee Koder
parent 4879cd73f8
commit 02af37a394
8 changed files with 54 additions and 177 deletions

View File

@@ -1,69 +0,0 @@
/*
* Minio Cloud Storage, (C) 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Package bpool implements a fixed size pool of byte slices.
package bpool
import (
"errors"
"sync"
)
// ErrBpoolNoFree - Normally this error should never be returned, this error
// indicates a bug in the package consumer.
var ErrBpoolNoFree = errors.New("no free byte slice in pool")
// BytePool - temporary pool of byte slices.
type BytePool struct {
buf [][]byte // array of byte slices
used []bool // indicates if a buf[i] is in use
size int64 // size of buf[i]
mu sync.Mutex
}
// Get - Returns an unused byte slice.
func (b *BytePool) Get() (buf []byte, err error) {
b.mu.Lock()
defer b.mu.Unlock()
for i := 0; i < len(b.used); i++ {
if !b.used[i] {
b.used[i] = true
if b.buf[i] == nil {
b.buf[i] = make([]byte, b.size)
}
return b.buf[i], nil
}
}
return nil, ErrBpoolNoFree
}
// Reset - Marks all slices as unused.
func (b *BytePool) Reset() {
b.mu.Lock()
defer b.mu.Unlock()
for i := 0; i < len(b.used); i++ {
b.used[i] = false
}
}
// NewBytePool - Returns new pool.
// size - length of each slice.
// n - number of slices in the pool.
func NewBytePool(size int64, n int) *BytePool {
used := make([]bool, n)
buf := make([][]byte, n)
return &BytePool{buf, used, size, sync.Mutex{}}
}

View File

@@ -1,53 +0,0 @@
/*
* Minio Cloud Storage, (C) 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package bpool
import "testing"
func TestBytePool(t *testing.T) {
size := int64(10)
n := 16
pool := NewBytePool(size, n)
enBlocks := make([][]byte, n)
// Allocates all the 16 byte slices in the pool.
alloc := func() {
for i := range enBlocks {
var err error
enBlocks[i], err = pool.Get()
if err != nil {
t.Fatal("expected nil, got", err)
}
// Make sure the slice length is as expected.
if len(enBlocks[i]) != int(size) {
t.Fatalf("expected size %d, got %d", len(enBlocks[i]), size)
}
}
}
// Allocate everything in the pool.
alloc()
// Any Get() will fail when the pool does not have any free buffer.
_, err := pool.Get()
if err == nil {
t.Fatalf("expected %s, got nil", err)
}
// Reset - so that all the buffers are marked as unused.
pool.Reset()
// Allocation of all the buffers in the pool should succeed now.
alloc()
}