object-cache: use golang bytes.Buffer and bytes.NewReader instead of custom implementation. (#2108)

This commit is contained in:
Krishna Srinivas
2016-07-06 13:59:49 +05:30
committed by Harshavardhana
parent 7bde27032d
commit 01cbacd803
4 changed files with 51 additions and 274 deletions

View File

@@ -19,8 +19,8 @@
package objcache
import (
"bytes"
"errors"
"fmt"
"io"
"sync"
"time"
@@ -48,8 +48,8 @@ type Cache struct {
// totalEvicted counter to keep track of total expirations
totalEvicted int
// Represents in memory file system.
entries map[string]*Buffer
// map of objectName and its contents
entries map[string][]byte
// Expiration in time duration.
expiry time.Duration
@@ -63,7 +63,7 @@ func New(maxSize uint64, expiry time.Duration) *Cache {
return &Cache{
mutex: &sync.RWMutex{},
maxSize: maxSize,
entries: make(map[string]*Buffer),
entries: make(map[string][]byte),
expiry: expiry,
}
}
@@ -74,33 +74,27 @@ var ErrKeyNotFoundInCache = errors.New("Key not found in cache")
// ErrCacheFull - cache is full.
var ErrCacheFull = errors.New("Not enough space in cache")
// Size returns length of the value of a given key, returns -1 if key doesn't exist
func (c *Cache) Size(key string) int64 {
c.mutex.RLock()
defer c.mutex.RUnlock()
_, ok := c.entries[key]
if ok {
return c.entries[key].Size()
}
return -1
// Used for adding entry to the object cache. Implements io.WriteCloser
type cacheBuffer struct {
*bytes.Buffer // Implements io.Writer
onClose func()
}
// Create validates and returns an in memory writer referencing entry.
func (c *Cache) Create(key string, size int64) (writer io.Writer, err error) {
// On close, onClose() is called which checks if all object contents
// have been written so that it can save the buffer to the cache.
func (c cacheBuffer) Close() error {
c.onClose()
return nil
}
// Create - validates if object size fits with in cache size limit and returns a io.WriteCloser
// to which object contents can be written and finally Close()'d. During Close() we
// checks if the amount of data written is equal to the size of the object, in which
// case it saves the contents to object cache.
func (c *Cache) Create(key string, size int64) (w io.WriteCloser, err error) {
c.mutex.Lock()
defer c.mutex.Unlock()
// Recovers any panic generated and return errors appropriately.
defer func() {
if r := recover(); r != nil {
var ok bool
err, ok = r.(error)
if !ok {
err = fmt.Errorf("objcache: %v", r)
}
}
}() // Do not crash the server.
valueLen := uint64(size)
if c.maxSize > 0 {
// Check if the size of the object is not bigger than the capacity of the cache.
@@ -112,9 +106,33 @@ func (c *Cache) Create(key string, size int64) (writer io.Writer, err error) {
return nil, ErrCacheFull
}
}
c.entries[key] = NewBuffer(make([]byte, 0, int(size)))
c.currentSize += valueLen
return c.entries[key], nil
// Will hold the object contents.
buf := bytes.NewBuffer(make([]byte, 0, size))
// Account for the memory allocated above.
c.currentSize += uint64(size)
// Function called on close which saves the object contents
// to the object cache.
onClose := func() {
c.mutex.Lock()
defer c.mutex.Unlock()
if buf.Len() != int(size) {
// Full object not available hence do not save buf to object cache.
c.currentSize -= uint64(size)
return
}
// Full object available in buf, save it to cache.
c.entries[key] = buf.Bytes()
return
}
// Object contents that is written - cacheBuffer.Write(data)
// will be accumulated in buf which implements io.Writer.
return cacheBuffer{
buf,
onClose,
}, nil
}
// Open - open the in-memory file, returns an in memory read seeker.
@@ -128,7 +146,7 @@ func (c *Cache) Open(key string) (io.ReadSeeker, error) {
if !ok {
return nil, ErrKeyNotFoundInCache
}
return buffer, nil
return bytes.NewReader(buffer), nil
}
// Delete - delete deletes an entry from in-memory fs.
@@ -139,8 +157,7 @@ func (c *Cache) Delete(key string) {
// Delete an entry.
buffer, ok := c.entries[key]
if ok {
size := buffer.Size()
c.deleteEntry(key, size)
c.deleteEntry(key, int64(len(buffer)))
}
}