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https://github.com/minio/minio.git
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122 lines
3.5 KiB
Go
122 lines
3.5 KiB
Go
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/*
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* Minio Cloud Storage, (C) 2018 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package cmd
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import (
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"fmt"
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"os"
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"path"
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)
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// Wrapper functions to os.MkdirAll, which calls reliableMkdirAll
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// this is to ensure that if there is a racy parent directory
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// delete in between we can simply retry the operation.
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func mkdirAll(dirPath string, mode os.FileMode) (err error) {
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if dirPath == "" {
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return errInvalidArgument
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}
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if err = checkPathLength(dirPath); err != nil {
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return err
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}
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if err = reliableMkdirAll(dirPath, mode); err != nil {
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// File path cannot be verified since one of the parents is a file.
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if isSysErrNotDir(err) {
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return errFileAccessDenied
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} else if isSysErrPathNotFound(err) {
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// This is a special case should be handled only for
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// windows, because windows API does not return "not a
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// directory" error message. Handle this specifically here.
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return errFileAccessDenied
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}
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}
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return err
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}
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// Reliably retries os.MkdirAll if for some reason os.MkdirAll returns
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// syscall.ENOENT (parent does not exist).
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func reliableMkdirAll(dirPath string, mode os.FileMode) (err error) {
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i := 0
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for {
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// Creates all the parent directories, with mode 0777 mkdir honors system umask.
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if err = os.MkdirAll(dirPath, mode); err != nil {
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// Retry only for the first retryable error.
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if os.IsNotExist(err) && i == 0 {
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i++
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continue
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}
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}
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break
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}
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return err
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}
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// Wrapper function to os.Rename, which calls reliableMkdirAll
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// and reliableRenameAll. This is to ensure that if there is a
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// racy parent directory delete in between we can simply retry
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// the operation.
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func renameAll(srcFilePath, dstFilePath string) (err error) {
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if srcFilePath == "" || dstFilePath == "" {
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return errInvalidArgument
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}
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if err = checkPathLength(srcFilePath); err != nil {
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return err
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}
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if err = checkPathLength(dstFilePath); err != nil {
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return err
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}
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if err = reliableRename(srcFilePath, dstFilePath); err != nil {
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if isSysErrNotDir(err) {
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return errFileAccessDenied
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} else if isSysErrPathNotFound(err) {
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// This is a special case should be handled only for
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// windows, because windows API does not return "not a
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// directory" error message. Handle this specifically here.
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return errFileAccessDenied
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} else if isSysErrCrossDevice(err) {
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return fmt.Errorf("%s (%s)->(%s)", errCrossDeviceLink, srcFilePath, dstFilePath)
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} else if os.IsNotExist(err) {
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return errFileNotFound
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}
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}
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return err
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}
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// Reliably retries os.RenameAll if for some reason os.RenameAll returns
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// syscall.ENOENT (parent does not exist).
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func reliableRename(srcFilePath, dstFilePath string) (err error) {
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i := 0
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for {
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if err = reliableMkdirAll(path.Dir(dstFilePath), 0777); err != nil {
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return err
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}
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// After a successful parent directory create attempt a renameAll.
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if err = os.Rename(srcFilePath, dstFilePath); err != nil {
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// Retry only for the first retryable error.
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if os.IsNotExist(err) && i == 0 {
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i++
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continue
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}
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}
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break
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}
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return err
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}
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