minio/pkg/s3select/internal/parquet-go/common/common.go

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package common
import (
"bytes"
"compress/gzip"
"fmt"
"io/ioutil"
"github.com/klauspost/compress/snappy"
"github.com/minio/minio/pkg/s3select/internal/parquet-go/gen-go/parquet"
"github.com/pierrec/lz4"
)
// ToSliceValue converts values to a slice value.
func ToSliceValue(values []interface{}, parquetType parquet.Type) interface{} {
switch parquetType {
case parquet.Type_BOOLEAN:
bs := make([]bool, len(values))
for i := range values {
bs[i] = values[i].(bool)
}
return bs
case parquet.Type_INT32:
i32s := make([]int32, len(values))
for i := range values {
i32s[i] = values[i].(int32)
}
return i32s
case parquet.Type_INT64:
i64s := make([]int64, len(values))
for i := range values {
i64s[i] = values[i].(int64)
}
return i64s
case parquet.Type_FLOAT:
f32s := make([]float32, len(values))
for i := range values {
f32s[i] = values[i].(float32)
}
return f32s
case parquet.Type_DOUBLE:
f64s := make([]float64, len(values))
for i := range values {
f64s[i] = values[i].(float64)
}
return f64s
case parquet.Type_BYTE_ARRAY:
array := make([][]byte, len(values))
for i := range values {
array[i] = values[i].([]byte)
}
return array
}
return nil
}
// BitWidth returns bits count required to accommodate given value.
func BitWidth(ui64 uint64) (width int32) {
for ; ui64 != 0; ui64 >>= 1 {
width++
}
return width
}
// Compress compresses given data.
func Compress(compressionType parquet.CompressionCodec, data []byte) ([]byte, error) {
switch compressionType {
case parquet.CompressionCodec_UNCOMPRESSED:
return data, nil
case parquet.CompressionCodec_SNAPPY:
return snappy.Encode(nil, data), nil
case parquet.CompressionCodec_GZIP:
buf := new(bytes.Buffer)
writer := gzip.NewWriter(buf)
n, err := writer.Write(data)
if err != nil {
return nil, err
}
if n != len(data) {
return nil, fmt.Errorf("short writes")
}
if err = writer.Flush(); err != nil {
return nil, err
}
if err = writer.Close(); err != nil {
return nil, err
}
return buf.Bytes(), nil
case parquet.CompressionCodec_LZ4:
buf := new(bytes.Buffer)
writer := lz4.NewWriter(buf)
n, err := writer.Write(data)
if err != nil {
return nil, err
}
if n != len(data) {
return nil, fmt.Errorf("short writes")
}
if err = writer.Flush(); err != nil {
return nil, err
}
if err = writer.Close(); err != nil {
return nil, err
}
return buf.Bytes(), nil
}
return nil, fmt.Errorf("unsupported compression codec %v", compressionType)
}
// Uncompress uncompresses given data.
func Uncompress(compressionType parquet.CompressionCodec, data []byte) ([]byte, error) {
switch compressionType {
case parquet.CompressionCodec_UNCOMPRESSED:
return data, nil
case parquet.CompressionCodec_SNAPPY:
return snappy.Decode(nil, data)
case parquet.CompressionCodec_GZIP:
reader, err := gzip.NewReader(bytes.NewReader(data))
if err != nil {
return nil, err
}
defer reader.Close()
return ioutil.ReadAll(reader)
case parquet.CompressionCodec_LZ4:
return ioutil.ReadAll(lz4.NewReader(bytes.NewReader(data)))
}
return nil, fmt.Errorf("unsupported compression codec %v", compressionType)
}