minio/pkg/event/target/store.go

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/*
* MinIO Cloud Storage, (C) 2019 MinIO, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package target
import (
"errors"
"fmt"
"net"
"os"
"strings"
"syscall"
"time"
"github.com/minio/minio/pkg/event"
)
const retryInterval = 3 * time.Second
// errNotConnected - indicates that the target connection is not active.
var errNotConnected = errors.New("not connected to target server/service")
// errLimitExceeded error is sent when the maximum limit is reached.
var errLimitExceeded = errors.New("the maximum store limit reached")
// Store - To persist the events.
type Store interface {
Put(event event.Event) error
Get(key string) (event.Event, error)
List() []string
Del(key string) error
Open() error
}
// replayEvents - Reads the events from the store and replays.
func replayEvents(store Store, doneCh <-chan struct{}) <-chan string {
var names []string
eventKeyCh := make(chan string)
go func() {
retryTimer := time.NewTimer(retryInterval)
defer retryTimer.Stop()
defer close(eventKeyCh)
for {
names = store.List()
for _, name := range names {
select {
case eventKeyCh <- strings.TrimSuffix(name, eventExt):
// Get next key.
case <-doneCh:
return
}
}
if len(names) < 2 {
retryTimer.Reset(retryInterval)
select {
case <-retryTimer.C:
case <-doneCh:
return
}
}
}
}()
return eventKeyCh
}
// isConnResetErr - Checks for connection reset errors.
func isConnResetErr(err error) bool {
if opErr, ok := err.(*net.OpError); ok {
if syscallErr, ok := opErr.Err.(*os.SyscallError); ok {
if syscallErr.Err == syscall.ECONNRESET {
return true
}
}
}
return false
}
// sendEvents - Reads events from the store and re-plays.
func sendEvents(target event.Target, eventKeyCh <-chan string, doneCh <-chan struct{}) {
retryTimer := time.NewTimer(retryInterval)
defer retryTimer.Stop()
send := func(eventKey string) bool {
for {
err := target.Send(eventKey)
if err == nil {
break
}
if err != errNotConnected && !isConnResetErr(err) {
panic(fmt.Errorf("target.Send() failed with '%v'", err))
}
retryTimer.Reset(retryInterval)
select {
case <-retryTimer.C:
case <-doneCh:
return false
}
}
return true
}
for {
select {
case eventKey, ok := <-eventKeyCh:
if !ok {
// closed channel.
return
}
if !send(eventKey) {
return
}
case <-doneCh:
return
}
}
}