minio/internal/event/target/redis.go

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// Copyright (c) 2015-2021 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package target
import (
"context"
"encoding/json"
"errors"
"fmt"
"net/url"
"os"
"path/filepath"
"strings"
"time"
"github.com/gomodule/redigo/redis"
"github.com/minio/minio/internal/event"
"github.com/minio/minio/internal/logger"
"github.com/minio/minio/internal/store"
xnet "github.com/minio/pkg/net"
)
// Redis constants
const (
RedisFormat = "format"
RedisAddress = "address"
RedisPassword = "password"
RedisKey = "key"
RedisQueueDir = "queue_dir"
RedisQueueLimit = "queue_limit"
EnvRedisEnable = "MINIO_NOTIFY_REDIS_ENABLE"
EnvRedisFormat = "MINIO_NOTIFY_REDIS_FORMAT"
EnvRedisAddress = "MINIO_NOTIFY_REDIS_ADDRESS"
EnvRedisPassword = "MINIO_NOTIFY_REDIS_PASSWORD"
EnvRedisKey = "MINIO_NOTIFY_REDIS_KEY"
EnvRedisQueueDir = "MINIO_NOTIFY_REDIS_QUEUE_DIR"
EnvRedisQueueLimit = "MINIO_NOTIFY_REDIS_QUEUE_LIMIT"
)
// RedisArgs - Redis target arguments.
type RedisArgs struct {
Enable bool `json:"enable"`
Format string `json:"format"`
Addr xnet.Host `json:"address"`
Password string `json:"password"`
Key string `json:"key"`
QueueDir string `json:"queueDir"`
QueueLimit uint64 `json:"queueLimit"`
}
// RedisAccessEvent holds event log data and timestamp
type RedisAccessEvent struct {
Event []event.Event
EventTime string
}
// Validate RedisArgs fields
func (r RedisArgs) Validate() error {
if !r.Enable {
return nil
}
if r.Format != "" {
f := strings.ToLower(r.Format)
if f != event.NamespaceFormat && f != event.AccessFormat {
return fmt.Errorf("unrecognized format")
}
}
if r.Key == "" {
return fmt.Errorf("empty key")
}
if r.QueueDir != "" {
if !filepath.IsAbs(r.QueueDir) {
return errors.New("queueDir path should be absolute")
}
}
return nil
}
func (r RedisArgs) validateFormat(c redis.Conn) error {
typeAvailable, err := redis.String(c.Do("TYPE", r.Key))
if err != nil {
return err
}
if typeAvailable != "none" {
expectedType := "hash"
if r.Format == event.AccessFormat {
expectedType = "list"
}
if typeAvailable != expectedType {
return fmt.Errorf("expected type %v does not match with available type %v", expectedType, typeAvailable)
}
}
return nil
}
// RedisTarget - Redis target.
type RedisTarget struct {
lazyInit lazyInit
id event.TargetID
args RedisArgs
pool *redis.Pool
store store.Store[event.Event]
firstPing bool
loggerOnce logger.LogOnce
quitCh chan struct{}
}
// ID - returns target ID.
func (target *RedisTarget) ID() event.TargetID {
return target.id
}
// Name - returns the Name of the target.
func (target *RedisTarget) Name() string {
return target.ID().String()
}
// Store returns any underlying store if set.
func (target *RedisTarget) Store() event.TargetStore {
return target.store
}
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// IsActive - Return true if target is up and active
func (target *RedisTarget) IsActive() (bool, error) {
if err := target.init(); err != nil {
return false, err
}
return target.isActive()
}
func (target *RedisTarget) isActive() (bool, error) {
conn := target.pool.Get()
defer conn.Close()
_, pingErr := conn.Do("PING")
if pingErr != nil {
if xnet.IsConnRefusedErr(pingErr) {
return false, store.ErrNotConnected
}
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return false, pingErr
}
return true, nil
}
// Save - saves the events to the store if questore is configured, which will be replayed when the redis connection is active.
func (target *RedisTarget) Save(eventData event.Event) error {
if err := target.init(); err != nil {
return err
}
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if target.store != nil {
return target.store.Put(eventData)
}
_, err := target.isActive()
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if err != nil {
return err
}
return target.send(eventData)
}
// send - sends an event to the redis.
func (target *RedisTarget) send(eventData event.Event) error {
conn := target.pool.Get()
defer conn.Close()
if target.args.Format == event.NamespaceFormat {
objectName, err := url.QueryUnescape(eventData.S3.Object.Key)
if err != nil {
return err
}
key := eventData.S3.Bucket.Name + "/" + objectName
if eventData.EventName == event.ObjectRemovedDelete {
_, err = conn.Do("HDEL", target.args.Key, key)
} else {
var data []byte
if data, err = json.Marshal(struct{ Records []event.Event }{[]event.Event{eventData}}); err != nil {
return err
}
_, err = conn.Do("HSET", target.args.Key, key, data)
}
if err != nil {
return err
}
}
if target.args.Format == event.AccessFormat {
data, err := json.Marshal([]RedisAccessEvent{{Event: []event.Event{eventData}, EventTime: eventData.EventTime}})
if err != nil {
return err
}
if _, err := conn.Do("RPUSH", target.args.Key, data); err != nil {
return err
}
}
return nil
}
// Send - reads an event from store and sends it to redis.
func (target *RedisTarget) Send(eventKey string) error {
if err := target.init(); err != nil {
return err
}
conn := target.pool.Get()
defer conn.Close()
_, pingErr := conn.Do("PING")
if pingErr != nil {
if xnet.IsConnRefusedErr(pingErr) {
return store.ErrNotConnected
}
return pingErr
}
if !target.firstPing {
if err := target.args.validateFormat(conn); err != nil {
if xnet.IsConnRefusedErr(err) {
return store.ErrNotConnected
}
return err
}
target.firstPing = true
}
eventData, eErr := target.store.Get(eventKey)
if eErr != nil {
// The last event key in a successful batch will be sent in the channel atmost once by the replayEvents()
// Such events will not exist and would've been already been sent successfully.
if os.IsNotExist(eErr) {
return nil
}
return eErr
}
if err := target.send(eventData); err != nil {
if xnet.IsConnRefusedErr(err) {
return store.ErrNotConnected
}
return err
}
// Delete the event from store.
return target.store.Del(eventKey)
}
// Close - releases the resources used by the pool.
func (target *RedisTarget) Close() error {
close(target.quitCh)
return target.pool.Close()
}
func (target *RedisTarget) init() error {
return target.lazyInit.Do(target.initRedis)
}
func (target *RedisTarget) initRedis() error {
conn := target.pool.Get()
defer conn.Close()
_, pingErr := conn.Do("PING")
if pingErr != nil {
if !(xnet.IsConnRefusedErr(pingErr) || xnet.IsConnResetErr(pingErr)) {
target.loggerOnce(context.Background(), pingErr, target.ID().String())
}
return pingErr
}
if err := target.args.validateFormat(conn); err != nil {
target.loggerOnce(context.Background(), err, target.ID().String())
return err
}
target.firstPing = true
yes, err := target.isActive()
if err != nil {
return err
}
if !yes {
return store.ErrNotConnected
}
return nil
}
// NewRedisTarget - creates new Redis target.
func NewRedisTarget(id string, args RedisArgs, loggerOnce logger.LogOnce) (*RedisTarget, error) {
var queueStore store.Store[event.Event]
if args.QueueDir != "" {
queueDir := filepath.Join(args.QueueDir, storePrefix+"-redis-"+id)
queueStore = store.NewQueueStore[event.Event](queueDir, args.QueueLimit, event.StoreExtension)
if err := queueStore.Open(); err != nil {
return nil, fmt.Errorf("unable to initialize the queue store of Redis `%s`: %w", id, err)
}
}
pool := &redis.Pool{
MaxIdle: 3,
IdleTimeout: 2 * 60 * time.Second,
Dial: func() (redis.Conn, error) {
conn, err := redis.Dial("tcp", args.Addr.String())
if err != nil {
return nil, err
}
if args.Password != "" {
if _, err = conn.Do("AUTH", args.Password); err != nil {
conn.Close()
return nil, err
}
}
// Must be done after AUTH
if _, err = conn.Do("CLIENT", "SETNAME", "MinIO"); err != nil {
conn.Close()
return nil, err
}
return conn, nil
},
TestOnBorrow: func(c redis.Conn, t time.Time) error {
_, err := c.Do("PING")
return err
},
}
target := &RedisTarget{
id: event.TargetID{ID: id, Name: "redis"},
args: args,
pool: pool,
store: queueStore,
loggerOnce: loggerOnce,
quitCh: make(chan struct{}),
}
if target.store != nil {
store.StreamItems(target.store, target, target.quitCh, target.loggerOnce)
}
return target, nil
}