minio/cmd/config.go

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/*
* Minio Cloud Storage, (C) 2015, 2016, 2017 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package cmd
import (
"path/filepath"
"sync"
homedir "github.com/minio/go-homedir"
"github.com/minio/mc/pkg/console"
)
// ConfigDir - configuration directory with locking.
type ConfigDir struct {
sync.Mutex
dir string
}
// Set - saves given directory as configuration directory.
func (config *ConfigDir) Set(dir string) {
config.Lock()
defer config.Unlock()
config.dir = dir
}
// Get - returns current configuration directory.
func (config *ConfigDir) Get() string {
config.Lock()
defer config.Unlock()
return config.dir
}
func mustGetDefaultConfigDir() string {
homeDir, err := homedir.Dir()
if err != nil {
console.Fatalln("Unable to get home directory.", err)
}
return filepath.Join(homeDir, globalMinioConfigDir)
}
var configDir = &ConfigDir{dir: mustGetDefaultConfigDir()}
func setConfigDir(dir string) {
configDir.Set(dir)
}
func getConfigDir() string {
return configDir.Get()
}
func createConfigDir() error {
return mkdirAll(getConfigDir(), 0700)
}
func getConfigFile() string {
return filepath.Join(getConfigDir(), globalMinioConfigFile)
}
func isConfigFileExists() bool {
return isFile(getConfigFile())
}