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189 lines
5.3 KiB
Go
189 lines
5.3 KiB
Go
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// +build windows
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/*
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* Minio Cloud Storage, (C) 2017 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// FIXME: Once we have a go version released with the
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// following fix https://go-review.googlesource.com/#/c/41834/.
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// We should actively purge this block.
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package os implements extended safe functions
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// for stdlib "os".
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package os
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import (
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os1 "os"
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"path/filepath"
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"syscall"
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"time"
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)
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const errSharingViolation syscall.Errno = 32
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// Stat returns a FileInfo structure describing the
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// named file. If there is an error, it will be of type
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// *PathError.
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func Stat(name string) (os1.FileInfo, error) {
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if len(name) == 0 {
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return nil, &os1.PathError{
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Op: "Stat",
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Path: name,
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Err: syscall.Errno(syscall.ERROR_PATH_NOT_FOUND),
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}
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}
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if name == os1.DevNull {
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return &devNullStat, nil
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}
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namep, err := syscall.UTF16PtrFromString(name)
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if err != nil {
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return nil, &os1.PathError{Op: "Stat", Path: name, Err: err}
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}
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// Use Windows I/O manager to dereference the symbolic link, as per
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// https://blogs.msdn.microsoft.com/oldnewthing/20100212-00/?p=14963/
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h, err := syscall.CreateFile(namep, 0, 0, nil,
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syscall.OPEN_EXISTING, syscall.FILE_FLAG_BACKUP_SEMANTICS, 0)
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if err != nil {
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if err == errSharingViolation {
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// try FindFirstFile now that CreateFile failed
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return statWithFindFirstFile(name, namep)
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}
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return nil, &os1.PathError{Op: "CreateFile", Path: name, Err: err}
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}
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defer syscall.CloseHandle(h)
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var d syscall.ByHandleFileInformation
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if err = syscall.GetFileInformationByHandle(h, &d); err != nil {
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return nil, &os1.PathError{
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Op: "GetFileInformationByHandle",
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Path: name,
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Err: err,
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}
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}
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return &fileStat{
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name: filepath.Base(name),
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sys: syscall.Win32FileAttributeData{
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FileAttributes: d.FileAttributes,
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CreationTime: d.CreationTime,
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LastAccessTime: d.LastAccessTime,
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LastWriteTime: d.LastWriteTime,
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FileSizeHigh: d.FileSizeHigh,
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FileSizeLow: d.FileSizeLow,
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},
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vol: d.VolumeSerialNumber,
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idxhi: d.FileIndexHigh,
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idxlo: d.FileIndexLow,
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// fileStat.path is used by os1.SameFile to decide, if it needs
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// to fetch vol, idxhi and idxlo. But these are already set,
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// so set fileStat.path to "" to prevent os1.SameFile doing it again.
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// Also do not set fileStat.filetype, because it is only used for
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// console and stdin/stdout. But you cannot call os1.Stat for these.
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}, nil
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}
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// statWithFindFirstFile is used by Stat to handle special case of stating
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// c:\pagefile.sys. We might discovered other files need similar treatment.
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func statWithFindFirstFile(name string, namep *uint16) (os1.FileInfo, error) {
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var fd syscall.Win32finddata
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h, err := syscall.FindFirstFile(namep, &fd)
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if err != nil {
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return nil, &os1.PathError{Op: "FindFirstFile", Path: name, Err: err}
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}
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syscall.FindClose(h)
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fullpath := name
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if !filepath.IsAbs(fullpath) {
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fullpath, err = syscall.FullPath(fullpath)
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if err != nil {
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return nil, &os1.PathError{Op: "FullPath", Path: name, Err: err}
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}
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}
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return &fileStat{
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name: filepath.Base(name),
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path: fullpath,
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sys: syscall.Win32FileAttributeData{
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FileAttributes: fd.FileAttributes,
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CreationTime: fd.CreationTime,
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LastAccessTime: fd.LastAccessTime,
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LastWriteTime: fd.LastWriteTime,
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FileSizeHigh: fd.FileSizeHigh,
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FileSizeLow: fd.FileSizeLow,
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},
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}, nil
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}
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// A fileStat is the implementation of os1.FileInfo returned by stat.
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type fileStat struct {
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name string
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sys syscall.Win32FileAttributeData
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filetype uint32 // what syscall.GetFileType returns
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path string
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vol uint32
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idxhi uint32
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idxlo uint32
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}
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func (fs *fileStat) Name() string { return fs.name }
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func (fs *fileStat) IsDir() bool { return fs.Mode().IsDir() }
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func (fs *fileStat) Size() int64 {
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return int64(fs.sys.FileSizeHigh)<<32 + int64(fs.sys.FileSizeLow)
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}
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// devNullStat is fileStat structure describing DevNull file ("NUL").
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var devNullStat = fileStat{
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name: os1.DevNull,
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vol: 0,
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idxhi: 0,
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idxlo: 0,
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}
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func (fs *fileStat) Mode() (m os1.FileMode) {
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if fs == &devNullStat {
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return os1.ModeDevice | os1.ModeCharDevice | 0666
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}
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if fs.sys.FileAttributes&syscall.FILE_ATTRIBUTE_READONLY != 0 {
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m |= 0444
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} else {
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m |= 0666
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}
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if fs.sys.FileAttributes&syscall.FILE_ATTRIBUTE_REPARSE_POINT != 0 {
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return m | os1.ModeSymlink
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}
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if fs.sys.FileAttributes&syscall.FILE_ATTRIBUTE_DIRECTORY != 0 {
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m |= os1.ModeDir | 0111
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}
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switch fs.filetype {
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case syscall.FILE_TYPE_PIPE:
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m |= os1.ModeNamedPipe
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case syscall.FILE_TYPE_CHAR:
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m |= os1.ModeCharDevice
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}
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return m
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}
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func (fs *fileStat) ModTime() time.Time {
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return time.Unix(0, fs.sys.LastWriteTime.Nanoseconds())
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}
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// Sys returns syscall.Win32FileAttributeData for file fs.
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func (fs *fileStat) Sys() interface{} { return &fs.sys }
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