minio/cmd/generic-handlers_test.go

178 lines
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// Copyright (c) 2015-2021 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package cmd
import (
"net/http"
"net/http/httptest"
"net/url"
"strconv"
"testing"
"github.com/minio/minio/internal/crypto"
perf: websocket grid connectivity for all internode communication (#18461) This PR adds a WebSocket grid feature that allows servers to communicate via a single two-way connection. There are two request types: * Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small roundtrips with small payloads. * Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`, which allows for different combinations of full two-way streams with an initial payload. Only a single stream is created between two machines - and there is, as such, no server/client relation since both sides can initiate and handle requests. Which server initiates the request is decided deterministically on the server names. Requests are made through a mux client and server, which handles message passing, congestion, cancelation, timeouts, etc. If a connection is lost, all requests are canceled, and the calling server will try to reconnect. Registered handlers can operate directly on byte slices or use a higher-level generics abstraction. There is no versioning of handlers/clients, and incompatible changes should be handled by adding new handlers. The request path can be changed to a new one for any protocol changes. First, all servers create a "Manager." The manager must know its address as well as all remote addresses. This will manage all connections. To get a connection to any remote, ask the manager to provide it given the remote address using. ``` func (m *Manager) Connection(host string) *Connection ``` All serverside handlers must also be registered on the manager. This will make sure that all incoming requests are served. The number of in-flight requests and responses must also be given for streaming requests. The "Connection" returned manages the mux-clients. Requests issued to the connection will be sent to the remote. * `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)` performs a single request and returns the result. Any deadline provided on the request is forwarded to the server, and canceling the context will make the function return at once. * `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)` will initiate a remote call and send the initial payload. ```Go // A Stream is a two-way stream. // All responses *must* be read by the caller. // If the call is canceled through the context, //The appropriate error will be returned. type Stream struct { // Responses from the remote server. // Channel will be closed after an error or when the remote closes. // All responses *must* be read by the caller until either an error is returned or the channel is closed. // Canceling the context will cause the context cancellation error to be returned. Responses <-chan Response // Requests sent to the server. // If the handler is defined with 0 incoming capacity this will be nil. // Channel *must* be closed to signal the end of the stream. // If the request context is canceled, the stream will no longer process requests. Requests chan<- []byte } type Response struct { Msg []byte Err error } ``` There are generic versions of the server/client handlers that allow the use of type safe implementations for data types that support msgpack marshal/unmarshal.
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"github.com/minio/minio/internal/grid"
xhttp "github.com/minio/minio/internal/http"
)
// Tests request guess function for net/rpc requests.
func TestGuessIsRPC(t *testing.T) {
if guessIsRPCReq(nil) {
t.Fatal("Unexpected return for nil request")
}
u, err := url.Parse("http://localhost:9000/minio/lock")
if err != nil {
t.Fatal(err)
}
r := &http.Request{
Proto: "HTTP/1.0",
Method: http.MethodPost,
URL: u,
}
if !guessIsRPCReq(r) {
t.Fatal("Test shouldn't fail for a possible net/rpc request.")
}
r = &http.Request{
Proto: "HTTP/1.1",
Method: http.MethodGet,
}
if guessIsRPCReq(r) {
t.Fatal("Test shouldn't report as net/rpc for a non net/rpc request.")
}
perf: websocket grid connectivity for all internode communication (#18461) This PR adds a WebSocket grid feature that allows servers to communicate via a single two-way connection. There are two request types: * Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small roundtrips with small payloads. * Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`, which allows for different combinations of full two-way streams with an initial payload. Only a single stream is created between two machines - and there is, as such, no server/client relation since both sides can initiate and handle requests. Which server initiates the request is decided deterministically on the server names. Requests are made through a mux client and server, which handles message passing, congestion, cancelation, timeouts, etc. If a connection is lost, all requests are canceled, and the calling server will try to reconnect. Registered handlers can operate directly on byte slices or use a higher-level generics abstraction. There is no versioning of handlers/clients, and incompatible changes should be handled by adding new handlers. The request path can be changed to a new one for any protocol changes. First, all servers create a "Manager." The manager must know its address as well as all remote addresses. This will manage all connections. To get a connection to any remote, ask the manager to provide it given the remote address using. ``` func (m *Manager) Connection(host string) *Connection ``` All serverside handlers must also be registered on the manager. This will make sure that all incoming requests are served. The number of in-flight requests and responses must also be given for streaming requests. The "Connection" returned manages the mux-clients. Requests issued to the connection will be sent to the remote. * `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)` performs a single request and returns the result. Any deadline provided on the request is forwarded to the server, and canceling the context will make the function return at once. * `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)` will initiate a remote call and send the initial payload. ```Go // A Stream is a two-way stream. // All responses *must* be read by the caller. // If the call is canceled through the context, //The appropriate error will be returned. type Stream struct { // Responses from the remote server. // Channel will be closed after an error or when the remote closes. // All responses *must* be read by the caller until either an error is returned or the channel is closed. // Canceling the context will cause the context cancellation error to be returned. Responses <-chan Response // Requests sent to the server. // If the handler is defined with 0 incoming capacity this will be nil. // Channel *must* be closed to signal the end of the stream. // If the request context is canceled, the stream will no longer process requests. Requests chan<- []byte } type Response struct { Msg []byte Err error } ``` There are generic versions of the server/client handlers that allow the use of type safe implementations for data types that support msgpack marshal/unmarshal.
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r = &http.Request{
Proto: "HTTP/1.1",
Method: http.MethodGet,
URL: &url.URL{Path: grid.RoutePath},
}
if !guessIsRPCReq(r) {
t.Fatal("Grid RPC path not detected")
}
}
var isHTTPHeaderSizeTooLargeTests = []struct {
header http.Header
shouldFail bool
}{
{header: generateHeader(0, 0), shouldFail: false},
{header: generateHeader(1024, 0), shouldFail: false},
{header: generateHeader(2048, 0), shouldFail: false},
{header: generateHeader(8*1024+1, 0), shouldFail: true},
{header: generateHeader(0, 1024), shouldFail: false},
{header: generateHeader(0, 2048), shouldFail: true},
{header: generateHeader(0, 2048+1), shouldFail: true},
}
func generateHeader(size, usersize int) http.Header {
header := http.Header{}
for i := 0; i < size; i++ {
header.Set(strconv.Itoa(i), "")
}
userlength := 0
for i := 0; userlength < usersize; i++ {
userlength += len(userMetadataKeyPrefixes[0] + strconv.Itoa(i))
header.Set(userMetadataKeyPrefixes[0]+strconv.Itoa(i), "")
}
return header
}
func TestIsHTTPHeaderSizeTooLarge(t *testing.T) {
for i, test := range isHTTPHeaderSizeTooLargeTests {
if res := isHTTPHeaderSizeTooLarge(test.header); res != test.shouldFail {
t.Errorf("Test %d: Expected %v got %v", i, res, test.shouldFail)
}
}
}
var containsReservedMetadataTests = []struct {
header http.Header
shouldFail bool
}{
{
header: http.Header{"X-Minio-Key": []string{"value"}},
},
{
header: http.Header{crypto.MetaIV: []string{"iv"}},
shouldFail: false,
},
{
header: http.Header{crypto.MetaAlgorithm: []string{crypto.InsecureSealAlgorithm}},
shouldFail: false,
},
{
header: http.Header{crypto.MetaSealedKeySSEC: []string{"mac"}},
shouldFail: false,
},
{
header: http.Header{ReservedMetadataPrefix + "Key": []string{"value"}},
shouldFail: true,
},
}
func TestContainsReservedMetadata(t *testing.T) {
for _, test := range containsReservedMetadataTests {
test := test
t.Run("", func(t *testing.T) {
contains := containsReservedMetadata(test.header)
if contains && !test.shouldFail {
t.Errorf("contains reserved header but should not fail")
} else if !contains && test.shouldFail {
t.Errorf("does not contain reserved header but failed")
}
})
}
}
var sseTLSHandlerTests = []struct {
URL *url.URL
Header http.Header
IsTLS, ShouldFail bool
}{
{URL: &url.URL{}, Header: http.Header{}, IsTLS: false, ShouldFail: false}, // 0
{URL: &url.URL{}, Header: http.Header{xhttp.AmzServerSideEncryptionCustomerAlgorithm: []string{"AES256"}}, IsTLS: false, ShouldFail: true}, // 1
{URL: &url.URL{}, Header: http.Header{xhttp.AmzServerSideEncryptionCustomerAlgorithm: []string{"AES256"}}, IsTLS: true, ShouldFail: false}, // 2
{URL: &url.URL{}, Header: http.Header{xhttp.AmzServerSideEncryptionCustomerKey: []string{""}}, IsTLS: true, ShouldFail: false}, // 3
{URL: &url.URL{}, Header: http.Header{xhttp.AmzServerSideEncryptionCopyCustomerAlgorithm: []string{""}}, IsTLS: false, ShouldFail: true}, // 4
}
func TestSSETLSHandler(t *testing.T) {
defer func(isSSL bool) { globalIsTLS = isSSL }(globalIsTLS) // reset globalIsTLS after test
var okHandler http.HandlerFunc = func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusOK)
}
for i, test := range sseTLSHandlerTests {
globalIsTLS = test.IsTLS
w := httptest.NewRecorder()
r := new(http.Request)
r.Header = test.Header
r.URL = test.URL
h := setRequestValidityMiddleware(okHandler)
h.ServeHTTP(w, r)
switch {
case test.ShouldFail && w.Code == http.StatusOK:
t.Errorf("Test %d: should fail but status code is HTTP %d", i, w.Code)
case !test.ShouldFail && w.Code != http.StatusOK:
t.Errorf("Test %d: should not fail but status code is HTTP %d and not 200 OK", i, w.Code)
}
}
}