minio/pkg/event/target/queuestore.go

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/*
* MinIO Cloud Storage, (C) 2019 MinIO, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package target
import (
"encoding/json"
"io/ioutil"
"os"
"path/filepath"
"sort"
"sync"
"github.com/minio/minio/pkg/event"
)
const (
maxLimit = 10000 // Max store limit.
eventExt = ".event"
)
// QueueStore - Filestore for persisting events.
type QueueStore struct {
sync.RWMutex
directory string
eC uint16
limit uint16
}
// NewQueueStore - Creates an instance for QueueStore.
func NewQueueStore(directory string, limit uint16) *QueueStore {
if limit == 0 {
limit = maxLimit
}
queueStore := &QueueStore{
directory: directory,
limit: limit,
}
return queueStore
}
// Open - Creates the directory if not present.
func (store *QueueStore) Open() error {
store.Lock()
defer store.Unlock()
if terr := os.MkdirAll(store.directory, os.FileMode(0770)); terr != nil {
return terr
}
eCount := uint16(len(store.list()))
if eCount >= store.limit {
return errLimitExceeded
}
store.eC = eCount
return nil
}
// write - writes event to the directory.
func (store *QueueStore) write(directory string, key string, e event.Event) error {
// Marshalls the event.
eventData, err := json.Marshal(e)
if err != nil {
return err
}
path := filepath.Join(store.directory, key+eventExt)
if err := ioutil.WriteFile(path, eventData, os.FileMode(0770)); err != nil {
return err
}
// Increment the event count.
store.eC++
return nil
}
// Put - puts a event to the store.
func (store *QueueStore) Put(e event.Event) error {
store.Lock()
defer store.Unlock()
if store.eC >= store.limit {
return errLimitExceeded
}
key, kErr := getNewUUID()
if kErr != nil {
return kErr
}
return store.write(store.directory, key, e)
}
// Get - gets a event from the store.
func (store *QueueStore) Get(key string) (event.Event, error) {
store.RLock()
defer store.RUnlock()
var event event.Event
filepath := filepath.Join(store.directory, key+eventExt)
eventData, rerr := ioutil.ReadFile(filepath)
if rerr != nil {
store.del(key)
return event, rerr
}
if len(eventData) == 0 {
store.del(key)
}
uerr := json.Unmarshal(eventData, &event)
if uerr != nil {
store.del(key)
return event, uerr
}
return event, nil
}
// Del - Deletes an entry from the store.
func (store *QueueStore) Del(key string) error {
store.Lock()
defer store.Unlock()
return store.del(key)
}
// lockless call
func (store *QueueStore) del(key string) error {
p := filepath.Join(store.directory, key+eventExt)
rerr := os.Remove(p)
if rerr != nil {
return rerr
}
// Decrement the event count.
store.eC--
return nil
}
// List - lists all files from the directory.
func (store *QueueStore) List() []string {
store.RLock()
defer store.RUnlock()
return store.list()
}
// lockless call.
func (store *QueueStore) list() []string {
var names []string
storeDir, _ := os.Open(store.directory)
files, _ := storeDir.Readdir(-1)
// Sort the dentries.
sort.Slice(files, func(i, j int) bool {
return files[i].ModTime().Unix() < files[j].ModTime().Unix()
})
for _, file := range files {
names = append(names, file.Name())
}
_ = storeDir.Close()
return names
}