perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
performs a single request and returns the result. Any deadline provided on the request is
forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
// Responses from the remote server.
// Channel will be closed after an error or when the remote closes.
// All responses *must* be read by the caller until either an error is returned or the channel is closed.
// Canceling the context will cause the context cancellation error to be returned.
Responses <-chan Response
// Requests sent to the server.
// If the handler is defined with 0 incoming capacity this will be nil.
// Channel *must* be closed to signal the end of the stream.
// If the request context is canceled, the stream will no longer process requests.
Requests chan<- []byte
}
type Response struct {
Msg []byte
Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
2023-11-20 20:09:35 -05:00
|
|
|
// Copyright (c) 2015-2023 MinIO, Inc.
|
|
|
|
//
|
|
|
|
// This file is part of MinIO Object Storage stack
|
|
|
|
//
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Affero General Public License as published by
|
|
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
|
|
// (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Affero General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
package grid
|
|
|
|
|
|
|
|
import (
|
|
|
|
"context"
|
|
|
|
"crypto/tls"
|
|
|
|
"fmt"
|
|
|
|
"net/http"
|
|
|
|
"runtime/debug"
|
|
|
|
"strings"
|
|
|
|
|
|
|
|
"github.com/gobwas/ws"
|
|
|
|
"github.com/gobwas/ws/wsutil"
|
|
|
|
"github.com/google/uuid"
|
|
|
|
"github.com/minio/madmin-go/v3"
|
|
|
|
"github.com/minio/minio/internal/logger"
|
|
|
|
"github.com/minio/minio/internal/pubsub"
|
|
|
|
"github.com/minio/mux"
|
|
|
|
)
|
|
|
|
|
|
|
|
const (
|
|
|
|
// apiVersion is a major version of the entire api.
|
|
|
|
// Bumping this should only be done when overall,
|
|
|
|
// incompatible changes are made, not when adding a new handler
|
|
|
|
// or changing an existing handler.
|
|
|
|
apiVersion = "v1"
|
|
|
|
|
|
|
|
// RoutePath is the remote path to connect to.
|
|
|
|
RoutePath = "/minio/grid/" + apiVersion
|
|
|
|
)
|
|
|
|
|
|
|
|
// Manager will contain all the connections to the grid.
|
|
|
|
// It also handles incoming requests and routes them to the appropriate connection.
|
|
|
|
type Manager struct {
|
|
|
|
// ID is an instance ID, that will change whenever the server restarts.
|
|
|
|
// This allows remotes to keep track of whether state is preserved.
|
|
|
|
ID uuid.UUID
|
|
|
|
|
|
|
|
// Immutable after creation, so no locks.
|
|
|
|
targets map[string]*Connection
|
|
|
|
|
|
|
|
// serverside handlers.
|
|
|
|
handlers handlers
|
|
|
|
|
|
|
|
// local host name.
|
|
|
|
local string
|
|
|
|
|
|
|
|
// Validate incoming requests.
|
|
|
|
authRequest func(r *http.Request) error
|
|
|
|
}
|
|
|
|
|
|
|
|
// ManagerOptions are options for creating a new grid manager.
|
|
|
|
type ManagerOptions struct {
|
|
|
|
Dialer ContextDialer // Outgoing dialer.
|
|
|
|
Local string // Local host name.
|
|
|
|
Hosts []string // All hosts, including local in the grid.
|
|
|
|
AddAuth AuthFn // Add authentication to the given audience.
|
|
|
|
AuthRequest func(r *http.Request) error // Validate incoming requests.
|
|
|
|
TLSConfig *tls.Config // TLS to apply to the connnections.
|
|
|
|
Incoming func(n int64) // Record incoming bytes.
|
|
|
|
Outgoing func(n int64) // Record outgoing bytes.
|
|
|
|
BlockConnect chan struct{} // If set, incoming and outgoing connections will be blocked until closed.
|
|
|
|
TraceTo *pubsub.PubSub[madmin.TraceInfo, madmin.TraceType]
|
|
|
|
}
|
|
|
|
|
|
|
|
// NewManager creates a new grid manager
|
|
|
|
func NewManager(ctx context.Context, o ManagerOptions) (*Manager, error) {
|
|
|
|
found := false
|
|
|
|
if o.AuthRequest == nil {
|
|
|
|
return nil, fmt.Errorf("grid: AuthRequest must be set")
|
|
|
|
}
|
|
|
|
m := &Manager{
|
|
|
|
ID: uuid.New(),
|
|
|
|
targets: make(map[string]*Connection, len(o.Hosts)),
|
|
|
|
local: o.Local,
|
|
|
|
authRequest: o.AuthRequest,
|
|
|
|
}
|
|
|
|
m.handlers.init()
|
|
|
|
if ctx == nil {
|
|
|
|
ctx = context.Background()
|
|
|
|
}
|
|
|
|
for _, host := range o.Hosts {
|
|
|
|
if host == o.Local {
|
|
|
|
if found {
|
|
|
|
return nil, fmt.Errorf("grid: local host found multiple times")
|
|
|
|
}
|
|
|
|
found = true
|
|
|
|
// No connection to local.
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
m.targets[host] = newConnection(connectionParams{
|
|
|
|
ctx: ctx,
|
|
|
|
id: m.ID,
|
|
|
|
local: o.Local,
|
|
|
|
remote: host,
|
|
|
|
dial: o.Dialer,
|
|
|
|
handlers: &m.handlers,
|
|
|
|
auth: o.AddAuth,
|
|
|
|
blockConnect: o.BlockConnect,
|
|
|
|
tlsConfig: o.TLSConfig,
|
|
|
|
publisher: o.TraceTo,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
if !found {
|
|
|
|
return nil, fmt.Errorf("grid: local host not found")
|
|
|
|
}
|
|
|
|
|
|
|
|
return m, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// AddToMux will add the grid manager to the given mux.
|
|
|
|
func (m *Manager) AddToMux(router *mux.Router) {
|
|
|
|
router.Handle(RoutePath, m.Handler())
|
|
|
|
}
|
|
|
|
|
|
|
|
// Handler returns a handler that can be used to serve grid requests.
|
|
|
|
// This should be connected on RoutePath to the main server.
|
|
|
|
func (m *Manager) Handler() http.HandlerFunc {
|
|
|
|
return func(w http.ResponseWriter, req *http.Request) {
|
|
|
|
defer func() {
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Printf("grid: Handler returning from: %v %v\n", req.Method, req.URL)
|
|
|
|
}
|
|
|
|
if r := recover(); r != nil {
|
|
|
|
debug.PrintStack()
|
|
|
|
err := fmt.Errorf("grid: panic: %v\n", r)
|
|
|
|
logger.LogIf(context.Background(), err, err.Error())
|
|
|
|
w.WriteHeader(http.StatusInternalServerError)
|
|
|
|
}
|
|
|
|
}()
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Printf("grid: Got a %s request for: %v\n", req.Method, req.URL)
|
|
|
|
}
|
|
|
|
ctx := req.Context()
|
|
|
|
if err := m.authRequest(req); err != nil {
|
|
|
|
logger.LogOnceIf(ctx, fmt.Errorf("auth %s: %w", req.RemoteAddr, err), req.RemoteAddr+err.Error())
|
|
|
|
w.WriteHeader(http.StatusForbidden)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
conn, _, _, err := ws.UpgradeHTTP(req, w)
|
|
|
|
if err != nil {
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Printf("grid: Unable to upgrade: %v. http.ResponseWriter is type %T\n", err, w)
|
|
|
|
}
|
|
|
|
w.WriteHeader(http.StatusUpgradeRequired)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
defer conn.Close()
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Printf("grid: Upgraded request: %v\n", req.URL)
|
|
|
|
}
|
|
|
|
|
|
|
|
msg, _, err := wsutil.ReadClientData(conn)
|
|
|
|
if err != nil {
|
|
|
|
logger.LogIf(ctx, fmt.Errorf("grid: reading connect: %w", err))
|
2023-12-22 04:26:17 -05:00
|
|
|
w.WriteHeader(http.StatusForbidden)
|
perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
performs a single request and returns the result. Any deadline provided on the request is
forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
// Responses from the remote server.
// Channel will be closed after an error or when the remote closes.
// All responses *must* be read by the caller until either an error is returned or the channel is closed.
// Canceling the context will cause the context cancellation error to be returned.
Responses <-chan Response
// Requests sent to the server.
// If the handler is defined with 0 incoming capacity this will be nil.
// Channel *must* be closed to signal the end of the stream.
// If the request context is canceled, the stream will no longer process requests.
Requests chan<- []byte
}
type Response struct {
Msg []byte
Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
2023-11-20 20:09:35 -05:00
|
|
|
return
|
|
|
|
}
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Printf("%s handler: Got message, length %v\n", m.local, len(msg))
|
|
|
|
}
|
|
|
|
|
|
|
|
var message message
|
|
|
|
_, _, err = message.parse(msg)
|
|
|
|
if err != nil {
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Println("parse err:", err)
|
|
|
|
}
|
|
|
|
logger.LogIf(ctx, fmt.Errorf("handleMessages: parsing connect: %w", err))
|
2023-12-22 04:26:17 -05:00
|
|
|
w.WriteHeader(http.StatusForbidden)
|
perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
performs a single request and returns the result. Any deadline provided on the request is
forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
// Responses from the remote server.
// Channel will be closed after an error or when the remote closes.
// All responses *must* be read by the caller until either an error is returned or the channel is closed.
// Canceling the context will cause the context cancellation error to be returned.
Responses <-chan Response
// Requests sent to the server.
// If the handler is defined with 0 incoming capacity this will be nil.
// Channel *must* be closed to signal the end of the stream.
// If the request context is canceled, the stream will no longer process requests.
Requests chan<- []byte
}
type Response struct {
Msg []byte
Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
2023-11-20 20:09:35 -05:00
|
|
|
return
|
|
|
|
}
|
|
|
|
if message.Op != OpConnect {
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Println("op err:", message.Op)
|
|
|
|
}
|
|
|
|
logger.LogIf(ctx, fmt.Errorf("handler: unexpected op: %v", message.Op))
|
2023-12-22 04:26:17 -05:00
|
|
|
w.WriteHeader(http.StatusForbidden)
|
perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
performs a single request and returns the result. Any deadline provided on the request is
forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
// Responses from the remote server.
// Channel will be closed after an error or when the remote closes.
// All responses *must* be read by the caller until either an error is returned or the channel is closed.
// Canceling the context will cause the context cancellation error to be returned.
Responses <-chan Response
// Requests sent to the server.
// If the handler is defined with 0 incoming capacity this will be nil.
// Channel *must* be closed to signal the end of the stream.
// If the request context is canceled, the stream will no longer process requests.
Requests chan<- []byte
}
type Response struct {
Msg []byte
Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
2023-11-20 20:09:35 -05:00
|
|
|
return
|
|
|
|
}
|
|
|
|
var cReq connectReq
|
|
|
|
_, err = cReq.UnmarshalMsg(message.Payload)
|
|
|
|
if err != nil {
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Println("handler: creq err:", err)
|
|
|
|
}
|
|
|
|
logger.LogIf(ctx, fmt.Errorf("handleMessages: parsing ConnectReq: %w", err))
|
2023-12-22 04:26:17 -05:00
|
|
|
w.WriteHeader(http.StatusForbidden)
|
perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
performs a single request and returns the result. Any deadline provided on the request is
forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
// Responses from the remote server.
// Channel will be closed after an error or when the remote closes.
// All responses *must* be read by the caller until either an error is returned or the channel is closed.
// Canceling the context will cause the context cancellation error to be returned.
Responses <-chan Response
// Requests sent to the server.
// If the handler is defined with 0 incoming capacity this will be nil.
// Channel *must* be closed to signal the end of the stream.
// If the request context is canceled, the stream will no longer process requests.
Requests chan<- []byte
}
type Response struct {
Msg []byte
Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
2023-11-20 20:09:35 -05:00
|
|
|
return
|
|
|
|
}
|
|
|
|
remote := m.targets[cReq.Host]
|
|
|
|
if remote == nil {
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Printf("%s: handler: unknown host: %v. Have %v\n", m.local, cReq.Host, m.targets)
|
|
|
|
}
|
2023-12-22 04:26:17 -05:00
|
|
|
w.WriteHeader(http.StatusForbidden)
|
perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
performs a single request and returns the result. Any deadline provided on the request is
forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
// Responses from the remote server.
// Channel will be closed after an error or when the remote closes.
// All responses *must* be read by the caller until either an error is returned or the channel is closed.
// Canceling the context will cause the context cancellation error to be returned.
Responses <-chan Response
// Requests sent to the server.
// If the handler is defined with 0 incoming capacity this will be nil.
// Channel *must* be closed to signal the end of the stream.
// If the request context is canceled, the stream will no longer process requests.
Requests chan<- []byte
}
type Response struct {
Msg []byte
Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
2023-11-20 20:09:35 -05:00
|
|
|
return
|
|
|
|
}
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Printf("handler: Got Connect Req %+v\n", cReq)
|
|
|
|
}
|
|
|
|
|
|
|
|
logger.LogIf(ctx, remote.handleIncoming(ctx, conn, cReq))
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// AuthFn should provide an authentication string for the given aud.
|
|
|
|
type AuthFn func(aud string) string
|
|
|
|
|
|
|
|
// Connection will return the connection for the specified host.
|
|
|
|
// If the host does not exist nil will be returned.
|
|
|
|
func (m *Manager) Connection(host string) *Connection {
|
|
|
|
return m.targets[host]
|
|
|
|
}
|
|
|
|
|
|
|
|
// RegisterSingleHandler will register a stateless handler that serves
|
|
|
|
// []byte -> ([]byte, error) requests.
|
|
|
|
// subroutes are joined with "/" to a single subroute.
|
|
|
|
func (m *Manager) RegisterSingleHandler(id HandlerID, h SingleHandlerFn, subroute ...string) error {
|
|
|
|
if !id.valid() {
|
|
|
|
return ErrUnknownHandler
|
|
|
|
}
|
|
|
|
s := strings.Join(subroute, "/")
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Println("RegisterSingleHandler: ", id.String(), "subroute:", s)
|
|
|
|
}
|
|
|
|
|
|
|
|
if len(subroute) == 0 {
|
|
|
|
if m.handlers.hasAny(id) && !id.isTestHandler() {
|
|
|
|
return ErrHandlerAlreadyExists
|
|
|
|
}
|
|
|
|
|
|
|
|
m.handlers.single[id] = h
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
subID := makeSubHandlerID(id, s)
|
|
|
|
if m.handlers.hasSubhandler(subID) && !id.isTestHandler() {
|
|
|
|
return ErrHandlerAlreadyExists
|
|
|
|
}
|
|
|
|
m.handlers.subSingle[subID] = h
|
|
|
|
// Copy so clients can also pick it up for other subpaths.
|
|
|
|
m.handlers.subSingle[makeZeroSubHandlerID(id)] = h
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
// RegisterStateless will register a stateless handler that serves
|
|
|
|
// []byte -> stream of ([]byte, error) requests.
|
|
|
|
func (m *Manager) RegisterStateless(id HandlerID, h StatelessHandler) error {
|
|
|
|
if !id.valid() {
|
|
|
|
return ErrUnknownHandler
|
|
|
|
}
|
|
|
|
if m.handlers.hasAny(id) && !id.isTestHandler() {
|
|
|
|
return ErrHandlerAlreadyExists
|
|
|
|
}
|
|
|
|
|
|
|
|
m.handlers.stateless[id] = &h
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
|
|
|
|
// RegisterStreamingHandler will register a stateless handler that serves
|
|
|
|
// two-way streaming requests.
|
|
|
|
func (m *Manager) RegisterStreamingHandler(id HandlerID, h StreamHandler) error {
|
|
|
|
if !id.valid() {
|
|
|
|
return ErrUnknownHandler
|
|
|
|
}
|
|
|
|
if debugPrint {
|
|
|
|
fmt.Println("RegisterStreamingHandler: subroute:", h.Subroute)
|
|
|
|
}
|
|
|
|
if h.Subroute == "" {
|
|
|
|
if m.handlers.hasAny(id) && !id.isTestHandler() {
|
|
|
|
return ErrHandlerAlreadyExists
|
|
|
|
}
|
|
|
|
m.handlers.streams[id] = &h
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
subID := makeSubHandlerID(id, h.Subroute)
|
|
|
|
if m.handlers.hasSubhandler(subID) && !id.isTestHandler() {
|
|
|
|
return ErrHandlerAlreadyExists
|
|
|
|
}
|
|
|
|
m.handlers.subStreams[subID] = &h
|
|
|
|
// Copy so clients can also pick it up for other subpaths.
|
|
|
|
m.handlers.subStreams[makeZeroSubHandlerID(id)] = &h
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// HostName returns the name of the local host.
|
|
|
|
func (m *Manager) HostName() string {
|
|
|
|
return m.local
|
|
|
|
}
|
|
|
|
|
|
|
|
// Targets returns the names of all remote targets.
|
|
|
|
func (m *Manager) Targets() []string {
|
|
|
|
var res []string
|
|
|
|
for k := range m.targets {
|
|
|
|
res = append(res, k)
|
|
|
|
}
|
|
|
|
return res
|
|
|
|
}
|
|
|
|
|
|
|
|
// debugMsg should *only* be used by tests.
|
|
|
|
//
|
|
|
|
//lint:ignore U1000 This is used by tests.
|
|
|
|
func (m *Manager) debugMsg(d debugMsg, args ...any) {
|
|
|
|
for _, c := range m.targets {
|
|
|
|
c.debugMsg(d, args...)
|
|
|
|
}
|
|
|
|
}
|