194 lines
4.3 KiB
Go
194 lines
4.3 KiB
Go
package db
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import (
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"errors"
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"fmt"
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"github.com/juanfont/headscale/hscontrol/types"
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"github.com/juanfont/headscale/hscontrol/util"
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"gorm.io/gorm"
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)
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var (
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ErrUserExists = errors.New("user already exists")
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ErrUserNotFound = errors.New("user not found")
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ErrUserStillHasNodes = errors.New("user not empty: node(s) found")
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)
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func (hsdb *HSDatabase) CreateUser(name string) (*types.User, error) {
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return Write(hsdb.DB, func(tx *gorm.DB) (*types.User, error) {
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return CreateUser(tx, name)
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})
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}
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// CreateUser creates a new User. Returns error if could not be created
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// or another user already exists.
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func CreateUser(tx *gorm.DB, name string) (*types.User, error) {
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err := util.CheckForFQDNRules(name)
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if err != nil {
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return nil, err
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}
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user := types.User{}
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if err := tx.Where("name = ?", name).First(&user).Error; err == nil {
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return nil, ErrUserExists
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}
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user.Name = name
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if err := tx.Create(&user).Error; err != nil {
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return nil, fmt.Errorf("creating user: %w", err)
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}
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return &user, nil
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}
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func (hsdb *HSDatabase) DestroyUser(name string) error {
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return hsdb.Write(func(tx *gorm.DB) error {
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return DestroyUser(tx, name)
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})
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}
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// DestroyUser destroys a User. Returns error if the User does
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// not exist or if there are nodes associated with it.
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func DestroyUser(tx *gorm.DB, name string) error {
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user, err := GetUser(tx, name)
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if err != nil {
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return ErrUserNotFound
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}
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nodes, err := ListNodesByUser(tx, name)
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if err != nil {
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return err
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}
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if len(nodes) > 0 {
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return ErrUserStillHasNodes
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}
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keys, err := ListPreAuthKeys(tx, name)
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if err != nil {
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return err
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}
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for _, key := range keys {
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err = DestroyPreAuthKey(tx, key)
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if err != nil {
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return err
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}
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}
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if result := tx.Unscoped().Delete(&user); result.Error != nil {
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return result.Error
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}
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return nil
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}
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func (hsdb *HSDatabase) RenameUser(oldName, newName string) error {
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return hsdb.Write(func(tx *gorm.DB) error {
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return RenameUser(tx, oldName, newName)
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})
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}
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// RenameUser renames a User. Returns error if the User does
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// not exist or if another User exists with the new name.
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func RenameUser(tx *gorm.DB, oldName, newName string) error {
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var err error
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oldUser, err := GetUser(tx, oldName)
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if err != nil {
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return err
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}
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err = util.CheckForFQDNRules(newName)
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if err != nil {
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return err
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}
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_, err = GetUser(tx, newName)
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if err == nil {
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return ErrUserExists
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}
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if !errors.Is(err, ErrUserNotFound) {
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return err
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}
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oldUser.Name = newName
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if result := tx.Save(&oldUser); result.Error != nil {
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return result.Error
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}
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return nil
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}
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func (hsdb *HSDatabase) GetUser(name string) (*types.User, error) {
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return Read(hsdb.DB, func(rx *gorm.DB) (*types.User, error) {
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return GetUser(rx, name)
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})
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}
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func GetUser(tx *gorm.DB, name string) (*types.User, error) {
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user := types.User{}
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if result := tx.First(&user, "name = ?", name); errors.Is(
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result.Error,
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gorm.ErrRecordNotFound,
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) {
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return nil, ErrUserNotFound
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}
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return &user, nil
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}
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func (hsdb *HSDatabase) ListUsers() ([]types.User, error) {
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return Read(hsdb.DB, func(rx *gorm.DB) ([]types.User, error) {
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return ListUsers(rx)
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})
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}
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// ListUsers gets all the existing users.
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func ListUsers(tx *gorm.DB) ([]types.User, error) {
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users := []types.User{}
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if err := tx.Find(&users).Error; err != nil {
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return nil, err
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}
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return users, nil
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}
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// ListNodesByUser gets all the nodes in a given user.
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func ListNodesByUser(tx *gorm.DB, name string) (types.Nodes, error) {
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err := util.CheckForFQDNRules(name)
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if err != nil {
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return nil, err
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}
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user, err := GetUser(tx, name)
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if err != nil {
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return nil, err
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}
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nodes := types.Nodes{}
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if err := tx.Preload("AuthKey").Preload("AuthKey.User").Preload("User").Where(&types.Node{UserID: user.ID}).Find(&nodes).Error; err != nil {
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return nil, err
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}
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return nodes, nil
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}
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func (hsdb *HSDatabase) AssignNodeToUser(node *types.Node, username string) error {
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return hsdb.Write(func(tx *gorm.DB) error {
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return AssignNodeToUser(tx, node, username)
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})
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}
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// AssignNodeToUser assigns a Node to a user.
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func AssignNodeToUser(tx *gorm.DB, node *types.Node, username string) error {
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err := util.CheckForFQDNRules(username)
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if err != nil {
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return err
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}
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user, err := GetUser(tx, username)
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if err != nil {
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return err
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}
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node.User = *user
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if result := tx.Save(&node); result.Error != nil {
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return result.Error
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}
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return nil
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}
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