Correctly identify Viper's ConfigFileNotFoundError in LoadConfig to log a warning and use defaults, unifying behavior with empty config files. Fixes fatal error when no config file is present for CLI commands relying on environment variables.
This PR addresses some consistency issues that was introduced or discovered with the nodestore.
nodestore:
Now returns the node that is being put or updated when it is finished. This closes a race condition where when we read it back, we do not necessarily get the node with the given change and it ensures we get all the other updates from that batch write.
auth:
Authentication paths have been unified and simplified. It removes a lot of bad branches and ensures we only do the minimal work.
A comprehensive auth test set has been created so we do not have to run integration tests to validate auth and it has allowed us to generate test cases for all the branches we currently know of.
integration:
added a lot more tooling and checks to validate that nodes reach the expected state when they come up and down. Standardised between the different auth models. A lot of this is to support or detect issues in the changes to nodestore (races) and auth (inconsistencies after login and reaching correct state)
This PR was assisted, particularly tests, by claude code.
- tailscale client gets a new AuthUrl and sets entry in the regcache
- regcache entry expires
- client doesn't know about that
- client always polls followup request а gets error
When user clicks "Login" in the app (after cache expiry), they visit
invalid URL and get "node not found in registration cache". Some clients
on Windows for e.g. can't get a new AuthUrl without restart the app.
To fix that we can issue a new reg id and return user a new valid
AuthUrl.
RegisterNode is refactored to be created with NewRegisterNode() to
autocreate channel and other stuff.
When the node notifier was replaced with batcher, we removed
its closing, but forgot to add the batchers so it was never
stopping node connections and waiting forever.
Fixes#2751
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
the client will send a lot of fields as `nil` if they have
not changed. NetInfo, which is inside Hostinfo, is one of those
fields and we often would override the whole hostinfo meaning that
we would remove netinfo if it hadnt changed.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
Initial work on a nodestore which stores all of the nodes
and their relations in memory with relationship for peers
precalculated.
It is a copy-on-write structure, replacing the "snapshot"
when a change to the structure occurs. It is optimised for reads,
and while batches are not fast, they are grouped together
to do less of the expensive peer calculation if there are many
changes rapidly.
Writes will block until commited, while reads are never
blocked.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
Before this patch, we would send a message to each "node stream"
that there is an update that needs to be turned into a mapresponse
and sent to a node.
Producing the mapresponse is a "costly" afair which means that while
a node was producing one, it might start blocking and creating full
queues from the poller and all the way up to where updates where sent.
This could cause updates to time out and being dropped as a bad node
going away or spending too time processing would cause all the other
nodes to not get any updates.
In addition, it contributed to "uncontrolled parallel processing" by
potentially doing too many expensive operations at the same time:
Each node stream is essentially a channel, meaning that if you have 30
nodes, we will try to process 30 map requests at the same time. If you
have 8 cpu cores, that will saturate all the cores immediately and cause
a lot of wasted switching between the processing.
Now, all the maps are processed by workers in the mapper, and the number
of workers are controlable. These would now be recommended to be a bit
less than number of CPU cores, allowing us to process them as fast as we
can, and then send them to the poll.
When the poll recieved the map, it is only responsible for taking it and
sending it to the node.
This might not directly improve the performance of Headscale, but it will
likely make the performance a lot more consistent. And I would argue the
design is a lot easier to reason about.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
Previously, nil regions were not properly handled. This change allows users to disable regions in DERPMaps.
Particularly useful to disable some official regions.
This patch includes some changes to the OIDC integration in particular:
- Make sure that userinfo claims are queried *before* comparing the
user with the configured allowed groups, email and email domain.
- Update user with group claim from the userinfo endpoint which is
required for allowed groups to work correctly. This is essentially a
continuation of #2545.
- Let userinfo claims take precedence over id token claims.
With these changes I have verified that Headscale works as expected
together with Authelia without the documented escape hatch [0], i.e.
everything works even if the id token only contain the iss and sub
claims.
[0]: https://www.authelia.com/integration/openid-connect/headscale/#configuration-escape-hatch
There was a bug in HA subnet router handover where we used stale node data
from the longpoll session that we handed to Connect. This meant that we got
some odd behaviour where routes would not be deactivated correctly.
This commit changes to the nodeview is used through out, and we load the
current node to be updated in the write path and then handle it all there
to be consistent.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
This commit changes most of our (*)types.Node to
types.NodeView, which is a readonly version of the
underlying node ensuring that there is no mutations
happening in the read path.
Based on the migration, there didnt seem to be any, but the
idea here is to prevent it in the future and simplify other
new implementations.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
this commit moves all of the read and write logic, and all different parts
of headscale that manages some sort of persistent and in memory state into
a separate package.
The goal of this is to clearly define the boundry between parts of the app
which accesses and modifies data, and where it happens. Previously, different
state (routes, policy, db and so on) was used directly, and sometime passed to
functions as pointers.
Now all access has to go through state. In the initial implementation,
most of the same functions exists and have just been moved. In the future
centralising this will allow us to optimise bottle necks with the database
(in memory state) and make the different parts talking to eachother do so
in the same way across headscale components.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>