This commit restructures the map session in to a struct
holding the state of what is needed during its lifetime.
For streaming sessions, the event loop is structured a
bit differently not hammering the clients with updates
but rather batching them over a short, configurable time
which should significantly improve cpu usage, and potentially
flakyness.
The use of Patch updates has been dialed back a little as
it does not look like its a 100% ready for prime time. Nodes
are now updated with full changes, except for a few things
like online status.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
There was a lot of tests that actually threw a lot of errors and that did
not pass all the way because we didnt check everything. This commit should
fix all of these cases.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
This commits adds a test to verify that nodes get updated if a node in
their network expires.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>