This PR removes the complicated session management introduced in https://github.com/juanfont/headscale/pull/1791 which kept track of the sessions in a map, in addition to the channel already kept track of in the notifier.
Instead of trying to close the mapsession, it will now be replaced by the new one and closed after so all new updates goes to the right place.
The map session serve function is also split into a streaming and a non-streaming version for better readability.
RemoveNode in the notifier will not remove a node if the channel is not matching the one that has been passed (e.g. it has been replaced with a new one).
A new tuning parameter has been added to added to set timeout before the notifier gives up to send an update to a node.
Add a keep alive resetter so we wait with sending keep alives if a node has just received an update.
In addition it adds a bunch of env debug flags that can be set:
- `HEADSCALE_DEBUG_HIGH_CARDINALITY_METRICS`: make certain metrics include per node.id, not recommended to use in prod.
- `HEADSCALE_DEBUG_PROFILING_ENABLED`: activate tracing
- `HEADSCALE_DEBUG_PROFILING_PATH`: where to store traces
- `HEADSCALE_DEBUG_DUMP_CONFIG`: calls `spew.Dump` on the config object startup
- `HEADSCALE_DEBUG_DEADLOCK`: enable go-deadlock to dump goroutines if it looks like a deadlock has occured, enabled in integration tests.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* update tailscale go dep
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* update gorm go dep
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* update grpc go dep
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* update golang.org go dep
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* update rest of go dep
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
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Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
jagottsicher's fork fixed a bug in Windows implementation. While Windows may be not intended as a target platform,
some contributors may prefer it for development.
Also ran go mod tidy, thus two more unnecessary packages are removed from go.sum
This commit restructures the map session in to a struct
holding the state of what is needed during its lifetime.
For streaming sessions, the event loop is structured a
bit differently not hammering the clients with updates
but rather batching them over a short, configurable time
which should significantly improve cpu usage, and potentially
flakyness.
The use of Patch updates has been dialed back a little as
it does not look like its a 100% ready for prime time. Nodes
are now updated with full changes, except for a few things
like online status.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* upgrade tailscale
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* make Node object use actualy tailscale key types
This commit changes the Node struct to have both a field for strings
to store the keys in the database and a dedicated Key for each type
of key.
The keys are populated and stored with Gorm hooks to ensure the data
is stored in the db.
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* use key types throughout the code
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* make sure machinekey is concistently used
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* use machine key in auth url
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* fix web register
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* use key type in notifier
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
* fix relogin with webauth
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
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Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
Also bumps tailscale version to trigger build and fixes a CLI test
that had the wrong capitalisation
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
This commit makes isOutdated validate a nodes necessity to update
against all namespaces, and not just the nodes own namespace (which made
more sense before).
getLastStateChange is now uses the passed namespaces as a filter,
meaning that not requesting any namespace will give you the total last
updated state.
In addition, the sync.Map is exchanged for a variant that uses generics
which allows us to remove some casting logic.