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Rework map session
This commit restructures the map session in to a struct holding the state of what is needed during its lifetime. For streaming sessions, the event loop is structured a bit differently not hammering the clients with updates but rather batching them over a short, configurable time which should significantly improve cpu usage, and potentially flakyness. The use of Patch updates has been dialed back a little as it does not look like its a 100% ready for prime time. Nodes are now updated with full changes, except for a few things like online status. Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
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Juan Font
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dd693c444c
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58c94d2bd3
@@ -92,10 +92,6 @@ func CreatePreAuthKey(
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}
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}
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if err != nil {
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return nil, err
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}
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return &key, nil
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}
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