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Consitently use Machine pointers
This commit rewrites a bunch of the code to always use *Machine instead of a mix of both, and a mix of tailcfg.Node and Machine. Now we use *Machine, and if tailcfg.Node is needed, it is converted just before needed.
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@@ -296,7 +296,7 @@ func (m *Machine) GetHostInfo() (*tailcfg.Hostinfo, error) {
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}
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func (h *Headscale) notifyChangesToPeers(m *Machine) {
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peers, err := h.getPeers(*m)
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peers, err := h.getPeers(m)
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if err != nil {
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log.Error().
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Str("func", "notifyChangesToPeers").
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@@ -363,7 +363,7 @@ func (h *Headscale) closeUpdateChannel(m *Machine) {
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h.clientsUpdateChannels.Delete(m.ID)
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}
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func (h *Headscale) sendRequestOnUpdateChannel(m *tailcfg.Node) error {
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func (h *Headscale) sendRequestOnUpdateChannel(m *Machine) error {
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h.clientsUpdateChannelMutex.Lock()
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defer h.clientsUpdateChannelMutex.Unlock()
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