1951 lines
88 KiB
JavaScript
1951 lines
88 KiB
JavaScript
/* zlib-inflate.js -- JavaScript implementation for the zlib inflate.
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Version: 0.2.0
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LastModified: Apr 12 2012
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Copyright (C) 2012 Masanao Izumo <iz@onicos.co.jp>
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This library is one of the JavaScript zlib implementation.
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Some API's are modified from the original.
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Only inflate API is implemented.
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The original copyright notice (zlib 1.2.6):
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Copyright (C) 1995-2012 Jean-loup Gailly and Mark Adler
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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Jean-loup Gailly Mark Adler
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jloup@gzip.org madler@alumni.caltech.edu
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The data format used by the zlib library is described by RFCs (Request for
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Comments) 1950 to 1952 in the files http://tools.ietf.org/html/rfc1950
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(zlib format), rfc1951 (deflate format) and rfc1952 (gzip format).
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*/
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/*
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API documentation
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==============================================================================
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Usage: z_stream = ZLIB.inflateInit([windowBits]);
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Create the stream object for decompression.
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See zlib.h for windowBits information.
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==============================================================================
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Usage: decoded_string = z_stream.inflate(encoded_string [, {OPTIONS...}]);
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OPTIONS:
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next_in: decode start offset for encoded_string.
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avail_in: // TODO document. See zlib.h for the information.
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avail_out: // TODO document. See zlib.h for the information.
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flush: // TODO document. See zlib.h for the information.
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Ex: decoded_string = z_stream.inflate(encoded_string);
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decoded_string = z_stream.inflate(encoded_string,
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{next_in: 0,
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avail_in: encoded_string.length,
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avail_out: 1024,
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flush: ZLIB.Z_NO_FLUSH});
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See zlib.h for more information.
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==============================================================================
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Usage: z_stream.inflateReset();
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TODO document
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*/
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if( typeof ZLIB === 'undefined' ) {
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alert('ZLIB is not defined. SRC zlib.js before zlib-inflate.js')
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}
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(function() {
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/* inflate.c -- zlib decompression
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* Copyright (C) 1995-2011 Mark Adler
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* For conditions of distribution and use, see copyright notice in zlib.h
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*/
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var DEF_WBITS = 15;
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// inflate_mode
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var HEAD = 0; /* i: waiting for magic header */
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var FLAGS = 1; /* i: waiting for method and flags (gzip) */
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var TIME = 2; /* i: waiting for modification time (gzip) */
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var OS = 3; /* i: waiting for extra flags and operating system (gzip) */
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var EXLEN = 4; /* i: waiting for extra length (gzip) */
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var EXTRA = 5; /* i: waiting for extra bytes (gzip) */
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var NAME = 6; /* i: waiting for end of file name (gzip) */
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var COMMENT = 7; /* i: waiting for end of comment (gzip) */
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var HCRC = 8; /* i: waiting for header crc (gzip) */
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var DICTID = 9; /* i: waiting for dictionary check value */
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var DICT = 10; /* waiting for inflateSetDictionary() call */
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var TYPE = 11; /* i: waiting for type bits, including last-flag bit */
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var TYPEDO = 12; /* i: same, but skip check to exit inflate on new block */
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var STORED = 13; /* i: waiting for stored size (length and complement) */
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var COPY_ = 14; /* i/o: same as COPY below, but only first time in */
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var COPY = 15; /* i/o: waiting for input or output to copy stored block */
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var TABLE = 16; /* i: waiting for dynamic block table lengths */
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var LENLENS = 17; /* i: waiting for code length code lengths */
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var CODELENS = 18; /* i: waiting for length/lit and distance code lengths */
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var LEN_ = 19; /* i: same as LEN below, but only first time in */
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var LEN = 20; /* i: waiting for length/lit/eob code */
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var LENEXT = 21; /* i: waiting for length extra bits */
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var DIST = 22; /* i: waiting for distance code */
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var DISTEXT = 23; /* i: waiting for distance extra bits */
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var MATCH = 24; /* o: waiting for output space to copy string */
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var LIT = 25; /* o: waiting for output space to write literal */
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var CHECK = 26; /* i: waiting for 32-bit check value */
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var LENGTH = 27; /* i: waiting for 32-bit length (gzip) */
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var DONE = 28; /* finished check, done -- remain here until reset */
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var BAD = 29; /* got a data error -- remain here until reset */
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var MEM = 30; /* got an inflate() memory error -- remain here until reset */
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var SYNC = 31; /* looking for synchronization bytes to restart inflate() */
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/* Maximum size of the dynamic table. The maximum number of code structures is
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1444, which is the sum of 852 for literal/length codes and 592 for distance
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codes. These values were found by exhaustive searches using the program
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examples/enough.c found in the zlib distribtution. The arguments to that
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program are the number of symbols, the initial root table size, and the
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maximum bit length of a code. "enough 286 9 15" for literal/length codes
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returns returns 852, and "enough 30 6 15" for distance codes returns 592.
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The initial root table size (9 or 6) is found in the fifth argument of the
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inflate_table() calls in inflate.c and infback.c. If the root table size is
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changed, then these maximum sizes would be need to be recalculated and
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updated. */
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var ENOUGH_LENS = 852;
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var ENOUGH_DISTS = 592;
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var ENOUGH = (ENOUGH_LENS + ENOUGH_DISTS);
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/* Type of code to build for inflate_table() */
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var CODES = 0;
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var LENS = 1;
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var DISTS = 2;
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var inflate_table_lbase = [ /* Length codes 257..285 base */
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3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0];
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var inflate_table_lext = [ /* Length codes 257..285 extra */
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16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
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19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 203, 69];
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var inflate_table_dbase = [ /* Distance codes 0..29 base */
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1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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8193, 12289, 16385, 24577, 0, 0];
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var inflate_table_dext = [ /* Distance codes 0..29 extra */
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16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
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23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
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28, 28, 29, 29, 64, 64];
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/* inftrees.c -- generate Huffman trees for efficient decoding
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* Copyright (C) 1995-2012 Mark Adler
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* For conditions of distribution and use, see copyright notice in zlib.h
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*/
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ZLIB.inflate_copyright =
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' inflate 1.2.6 Copyright 1995-2012 Mark Adler ';
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/*
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If you use the zlib library in a product, an acknowledgment is welcome
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in the documentation of your product. If for some reason you cannot
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include such an acknowledgment, I would appreciate that you keep this
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copyright string in the executable of your product.
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*/
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/*
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Build a set of tables to decode the provided canonical Huffman code.
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The code lengths are lens[0..codes-1]. The result starts at *table,
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whose indices are 0..2^bits-1. work is a writable array of at least
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lens shorts, which is used as a work area. type is the type of code
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to be generated, CODES, LENS, or DISTS. On return, zero is success,
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-1 is an invalid code, and +1 means that ENOUGH isn't enough. table
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on return points to the next available entry's address. bits is the
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requested root table index bits, and on return it is the actual root
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table index bits. It will differ if the request is greater than the
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longest code or if it is less than the shortest code.
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*/
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function inflate_table(state, type)
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{
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var MAXBITS = 15;
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var table = state.next;
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var bits = (type == DISTS ? state.distbits : state.lenbits);
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var work = state.work;
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var lens = state.lens;
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var lens_offset = (type == DISTS ? state.nlen : 0);
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var state_codes = state.codes;
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var codes;
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if(type == LENS)
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codes = state.nlen;
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else if(type == DISTS)
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codes = state.ndist;
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else // CODES
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codes = 19;
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var len; /* a code's length in bits */
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var sym; /* index of code symbols */
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var min, max; /* minimum and maximum code lengths */
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var root; /* number of index bits for root table */
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var curr; /* number of index bits for current table */
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var drop; /* code bits to drop for sub-table */
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var left; /* number of prefix codes available */
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var used; /* code entries in table used */
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var huff; /* Huffman code */
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var incr; /* for incrementing code, index */
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var fill; /* index for replicating entries */
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var low; /* low bits for current root entry */
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var mask; /* mask for low root bits */
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var here; /* table entry for duplication */
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var next; /* next available space in table */
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var base; /* base value table to use */
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var base_offset;
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var extra; /* extra bits table to use */
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var extra_offset;
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var end; /* use base and extra for symbol > end */
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var count = new Array(MAXBITS+1); /* number of codes of each length */
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var offs = new Array(MAXBITS+1); /* offsets in table for each length */
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/*
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Process a set of code lengths to create a canonical Huffman code. The
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code lengths are lens[0..codes-1]. Each length corresponds to the
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symbols 0..codes-1. The Huffman code is generated by first sorting the
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symbols by length from short to long, and retaining the symbol order
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for codes with equal lengths. Then the code starts with all zero bits
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for the first code of the shortest length, and the codes are integer
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increments for the same length, and zeros are appended as the length
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increases. For the deflate format, these bits are stored backwards
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from their more natural integer increment ordering, and so when the
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decoding tables are built in the large loop below, the integer codes
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are incremented backwards.
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This routine assumes, but does not check, that all of the entries in
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lens[] are in the range 0..MAXBITS. The caller must assure this.
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1..MAXBITS is interpreted as that code length. zero means that that
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symbol does not occur in this code.
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The codes are sorted by computing a count of codes for each length,
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creating from that a table of starting indices for each length in the
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sorted table, and then entering the symbols in order in the sorted
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table. The sorted table is work[], with that space being provided by
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the caller.
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The length counts are used for other purposes as well, i.e. finding
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the minimum and maximum length codes, determining if there are any
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codes at all, checking for a valid set of lengths, and looking ahead
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at length counts to determine sub-table sizes when building the
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decoding tables.
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*/
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/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
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for (len = 0; len <= MAXBITS; len++)
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count[len] = 0;
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for (sym = 0; sym < codes; sym++)
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count[lens[lens_offset + sym]]++;
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/* bound code lengths, force root to be within code lengths */
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root = bits;
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for (max = MAXBITS; max >= 1; max--)
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if (count[max] != 0) break;
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if (root > max) root = max;
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if (max == 0) {
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/* no symbols to code at all */
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/* invalid code marker */
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here = {op:64, bits:1, val:0};
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state_codes[table++] = here; /* make a table to force an error */
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state_codes[table++] = here;
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if(type == DISTS) state.distbits = 1; else state.lenbits = 1; // *bits = 1;
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state.next = table;
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return 0; /* no symbols, but wait for decoding to report error */
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}
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for (min = 1; min < max; min++)
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if (count[min] != 0) break;
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if (root < min) root = min;
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/* check for an over-subscribed or incomplete set of lengths */
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left = 1;
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for (len = 1; len <= MAXBITS; len++) {
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left <<= 1;
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left -= count[len];
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if (left < 0) return -1; /* over-subscribed */
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}
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if (left > 0 && (type == CODES || max != 1)) {
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state.next = table;
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return -1; /* incomplete set */
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}
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/* generate offsets into symbol table for each length for sorting */
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offs[1] = 0;
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for (len = 1; len < MAXBITS; len++)
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offs[len + 1] = offs[len] + count[len];
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/* sort symbols by length, by symbol order within each length */
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for (sym = 0; sym < codes; sym++)
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if (lens[lens_offset + sym] != 0) work[offs[lens[lens_offset + sym]]++] = sym;
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/*
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Create and fill in decoding tables. In this loop, the table being
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filled is at next and has curr index bits. The code being used is huff
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with length len. That code is converted to an index by dropping drop
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bits off of the bottom. For codes where len is less than drop + curr,
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those top drop + curr - len bits are incremented through all values to
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fill the table with replicated entries.
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root is the number of index bits for the root table. When len exceeds
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root, sub-tables are created pointed to by the root entry with an index
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of the low root bits of huff. This is saved in low to check for when a
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new sub-table should be started. drop is zero when the root table is
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being filled, and drop is root when sub-tables are being filled.
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When a new sub-table is needed, it is necessary to look ahead in the
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code lengths to determine what size sub-table is needed. The length
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counts are used for this, and so count[] is decremented as codes are
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entered in the tables.
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used keeps track of how many table entries have been allocated from the
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provided *table space. It is checked for LENS and DIST tables against
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the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
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the initial root table size constants. See the comments in inftrees.h
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for more information.
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sym increments through all symbols, and the loop terminates when
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all codes of length max, i.e. all codes, have been processed. This
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routine permits incomplete codes, so another loop after this one fills
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in the rest of the decoding tables with invalid code markers.
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*/
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/* set up for code type */
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switch (type) {
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case CODES:
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base = extra = work; /* dummy value--not used */
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base_offset = 0;
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extra_offset = 0;
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end = 19;
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break;
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case LENS:
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base = inflate_table_lbase;
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base_offset = -257; // base -= 257;
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extra = inflate_table_lext;
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extra_offset = -257; // extra -= 257;
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end = 256;
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break;
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default: /* DISTS */
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base = inflate_table_dbase;
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extra = inflate_table_dext;
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base_offset = 0;
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extra_offset = 0;
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end = -1;
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}
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/* initialize state for loop */
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huff = 0; /* starting code */
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sym = 0; /* starting code symbol */
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len = min; /* starting code length */
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next = table; /* current table to fill in */
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curr = root; /* current table index bits */
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drop = 0; /* current bits to drop from code for index */
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low = -1; /* trigger new sub-table when len > root */
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used = 1 << root; /* use root table entries */
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mask = used - 1; /* mask for comparing low */
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/* check available table space */
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if ((type == LENS && used >= ENOUGH_LENS) ||
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(type == DISTS && used >= ENOUGH_DISTS)) {
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state.next = table;
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return 1;
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}
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/* process all codes and make table entries */
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for (;;) {
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/* create table entry */
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here = {op:0, bits:len - drop, val:0};
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if (work[sym] < end) {
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here.val = work[sym];
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}
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else if (work[sym] > end) {
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here.op = extra[extra_offset + work[sym]];
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here.val = base[base_offset + work[sym]];
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}
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else {
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here.op = 32 + 64; /* end of block */
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}
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/* replicate for those indices with low len bits equal to huff */
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incr = 1 << (len - drop);
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fill = 1 << curr;
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min = fill; /* save offset to next table */
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do {
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fill -= incr;
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state_codes[next + (huff >>> drop) + fill] = here;
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} while (fill != 0);
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/* backwards increment the len-bit code huff */
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incr = 1 << (len - 1);
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while (huff & incr)
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incr >>>= 1;
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if (incr != 0) {
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huff &= incr - 1;
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huff += incr;
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}
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else
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huff = 0;
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/* go to next symbol, update count, len */
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sym++;
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if (--(count[len]) == 0) {
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if (len == max) break;
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len = lens[lens_offset + work[sym]];
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}
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/* create new sub-table if needed */
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if (len > root && (huff & mask) != low) {
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/* if first time, transition to sub-tables */
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if (drop == 0)
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drop = root;
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/* increment past last table */
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next += min; /* here min is 1 << curr */
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/* determine length of next table */
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curr = len - drop;
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left = (1 << curr);
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while (curr + drop < max) {
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left -= count[curr + drop];
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if (left <= 0) break;
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curr++;
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left <<= 1;
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}
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/* check for enough space */
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used += 1 << curr;
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if ((type == LENS && used >= ENOUGH_LENS) ||
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(type == DISTS && used >= ENOUGH_DISTS)) {
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state.next = table;
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return 1;
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}
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/* point entry in root table to sub-table */
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low = huff & mask;
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state_codes[table + low] = {op:curr, bits:root, val:next - table};
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}
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}
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/* fill in remaining table entry if code is incomplete (guaranteed to have
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at most one remaining entry, since if the code is incomplete, the
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maximum code length that was allowed to get this far is one bit) */
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if (huff != 0) {
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state_codes[next + huff] = {op:64, bits:len - drop, val:0};
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}
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/* set return parameters */
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state.next = table + used;
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if(type == DISTS) state.distbits = root; else state.lenbits = root; //*bits = root;
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return 0;
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}
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/* inffast.c -- fast decoding
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* Copyright (C) 1995-2008, 2010 Mark Adler
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* For conditions of distribution and use, see copyright notice in zlib.h
|
|
*/
|
|
|
|
/*
|
|
Decode literal, length, and distance codes and write out the resulting
|
|
literal and match bytes until either not enough input or output is
|
|
available, an end-of-block is encountered, or a data error is encountered.
|
|
When large enough input and output buffers are supplied to inflate(), for
|
|
example, a 16K input buffer and a 64K output buffer, more than 95% of the
|
|
inflate execution time is spent in this routine.
|
|
|
|
Entry assumptions:
|
|
|
|
state->mode == LEN
|
|
strm->avail_in >= 6
|
|
strm->avail_out >= 258
|
|
start >= strm->avail_out
|
|
state->bits < 8
|
|
|
|
On return, state->mode is one of:
|
|
|
|
LEN -- ran out of enough output space or enough available input
|
|
TYPE -- reached end of block code, inflate() to interpret next block
|
|
BAD -- error in block data
|
|
|
|
Notes:
|
|
|
|
- The maximum input bits used by a length/distance pair is 15 bits for the
|
|
length code, 5 bits for the length extra, 15 bits for the distance code,
|
|
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
|
|
Therefore if strm->avail_in >= 6, then there is enough input to avoid
|
|
checking for available input while decoding.
|
|
|
|
- The maximum bytes that a single length/distance pair can output is 258
|
|
bytes, which is the maximum length that can be coded. inflate_fast()
|
|
requires strm->avail_out >= 258 for each loop to avoid checking for
|
|
output space.
|
|
*/
|
|
function inflate_fast(strm,
|
|
start) /* inflate()'s starting value for strm->avail_out */
|
|
{
|
|
var state;
|
|
var input_data; /* local strm->input_data */
|
|
var next_in; /* zlib.js: index of input_data */
|
|
var last; /* while next_in < last, enough input available */
|
|
var out; /* local strm.next_out */
|
|
var beg; /* inflate()'s initial strm.next_out */
|
|
var end; /* while out < end, enough space available */
|
|
//NOSPRT #ifdef INFLATE_STRICT
|
|
// unsigned dmax; /* maximum distance from zlib header */
|
|
//#endif
|
|
var wsize; /* window size or zero if not using window */
|
|
var whave; /* valid bytes in the window */
|
|
var wnext; /* window write index */
|
|
var window; /* allocated sliding window, if wsize != 0 */
|
|
var hold; /* local strm->hold */
|
|
var bits; /* local strm->bits */
|
|
var codes; /* zlib.js: local state.codes */
|
|
var lcode; /* local strm->lencode */
|
|
var dcode; /* local strm->distcode */
|
|
var lmask; /* mask for first level of length codes */
|
|
var dmask; /* mask for first level of distance codes */
|
|
var here; /* retrieved table entry */
|
|
var op; /* code bits, operation, extra bits, or */
|
|
/* window position, window bytes to copy */
|
|
var len; /* match length, unused bytes */
|
|
var dist; /* match distance */
|
|
// var from; /* where to copy match from */
|
|
var from_window_offset = -1; /* index of window[] */
|
|
var from_out_offset = -1; /* index of next_out[] */
|
|
|
|
/* copy state to local variables */
|
|
state = strm.state;
|
|
input_data = strm.input_data;
|
|
next_in = strm.next_in;
|
|
last = next_in + strm.avail_in - 5;
|
|
out = strm.next_out;
|
|
beg = out - (start - strm.avail_out);
|
|
end = out + (strm.avail_out - 257);
|
|
//NOSPRT #ifdef INFLATE_STRICT
|
|
// dmax = state->dmax;
|
|
//#endif
|
|
wsize = state.wsize;
|
|
whave = state.whave;
|
|
wnext = state.wnext;
|
|
window = state.window;
|
|
hold = state.hold;
|
|
bits = state.bits;
|
|
codes = state.codes;
|
|
lcode = state.lencode;
|
|
dcode = state.distcode;
|
|
lmask = (1 << state.lenbits) - 1;
|
|
dmask = (1 << state.distbits) - 1;
|
|
|
|
/* decode literals and length/distances until end-of-block or not enough
|
|
input data or output space */
|
|
loop: do {
|
|
if (bits < 15) {
|
|
hold += (input_data.charCodeAt(next_in++) & 0xff) << bits;
|
|
bits += 8;
|
|
hold += (input_data.charCodeAt(next_in++) & 0xff) << bits;
|
|
bits += 8;
|
|
}
|
|
here = codes[lcode + (hold & lmask)];
|
|
dolen: while(true) {
|
|
op = here.bits;
|
|
hold >>>= op;
|
|
bits -= op;
|
|
op = here.op;
|
|
if (op == 0) { /* literal */
|
|
// Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
|
// "inflate: literal '%c'\n" :
|
|
// "inflate: literal 0x%02x\n", here.val));
|
|
strm.output_data += String.fromCharCode(here.val);
|
|
out++;
|
|
}
|
|
else if (op & 16) { /* length base */
|
|
len = here.val;
|
|
op &= 15; /* number of extra bits */
|
|
if (op) {
|
|
if (bits < op) {
|
|
hold += (input_data.charCodeAt(next_in++) & 0xff) << bits;
|
|
bits += 8;
|
|
}
|
|
len += hold & ((1 << op) - 1);
|
|
hold >>>= op;
|
|
bits -= op;
|
|
}
|
|
// Tracevv((stderr, "inflate: length %u\n", len));
|
|
if (bits < 15) {
|
|
hold += (input_data.charCodeAt(next_in++) & 0xff) << bits;
|
|
bits += 8;
|
|
hold += (input_data.charCodeAt(next_in++) & 0xff) << bits;
|
|
bits += 8;
|
|
}
|
|
here = codes[dcode + (hold & dmask)];
|
|
dodist: while(true) {
|
|
op = here.bits;
|
|
hold >>>= op;
|
|
bits -= op;
|
|
op = here.op;
|
|
if (op & 16) { /* distance base */
|
|
dist = here.val;
|
|
op &= 15; /* number of extra bits */
|
|
if (bits < op) {
|
|
hold += (input_data.charCodeAt(next_in++) & 0xff) << bits;
|
|
bits += 8;
|
|
if (bits < op) {
|
|
hold += (input_data.charCodeAt(next_in++) & 0xff) << bits;
|
|
bits += 8;
|
|
}
|
|
}
|
|
dist += hold & ((1 << op) - 1);
|
|
//NOSPRT #ifdef INFLATE_STRICT
|
|
// if (dist > dmax) {
|
|
// strm->msg = (char *)"invalid distance too far back";
|
|
// state->mode = BAD;
|
|
// break loop;
|
|
// }
|
|
//#endif
|
|
hold >>>= op;
|
|
bits -= op;
|
|
// Tracevv((stderr, "inflate: distance %u\n", dist));
|
|
op = out - beg; /* max distance in output */
|
|
if (dist > op) { /* see if copy from window */
|
|
op = dist - op; /* distance back in window */
|
|
if (op > whave) {
|
|
if (state.sane) {
|
|
strm.msg = 'invalid distance too far back';
|
|
state.mode = BAD;
|
|
break loop;
|
|
}
|
|
//NOSPRT #ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
|
// if (len <= op - whave) {
|
|
// do {
|
|
// PUP(out) = 0;
|
|
// } while (--len);
|
|
// continue;
|
|
// }
|
|
// len -= op - whave;
|
|
// do {
|
|
// PUP(out) = 0;
|
|
// } while (--op > whave);
|
|
// if (op == 0) {
|
|
// from = out - dist;
|
|
// do {
|
|
// PUP(out) = PUP(from);
|
|
// } while (--len);
|
|
// continue;
|
|
// }
|
|
//#endif
|
|
} // if (op > whave)
|
|
|
|
from_window_offset = 0;
|
|
from_out_offset = -1;
|
|
if (wnext == 0) { /* very common case */
|
|
from_window_offset += wsize - op;
|
|
if (op < len) { /* some from window */
|
|
len -= op;
|
|
strm.output_data += window.substring(from_window_offset, from_window_offset + op);
|
|
out += op;
|
|
op = 0;
|
|
from_window_offset = -1;
|
|
from_out_offset = out - dist; /* rest from output */
|
|
}
|
|
}
|
|
//NOTREACHED else if (wnext < op) { /* wrap around window */
|
|
//NOTREACHED from += wsize + wnext - op;
|
|
//NOTREACHED op -= wnext;
|
|
//NOTREACHED if (op < len) { /* some from end of window */
|
|
//NOTREACHED len -= op;
|
|
//NOTREACHED do {
|
|
//NOTREACHED PUP(out) = PUP(from);
|
|
//NOTREACHED } while (--op);
|
|
//NOTREACHED from = window - OFF;
|
|
//NOTREACHED if (wnext < len) { /* some from start of window */
|
|
//NOTREACHED op = wnext;
|
|
//NOTREACHED len -= op;
|
|
//NOTREACHED do {
|
|
//NOTREACHED PUP(out) = PUP(from);
|
|
//NOTREACHED } while (--op);
|
|
//NOTREACHED from = out - dist; /* rest from output */
|
|
//NOTREACHED }
|
|
//NOTREACHED }
|
|
//NOTREACHED }
|
|
else { /* contiguous in window */
|
|
from_window_offset += wnext - op;
|
|
if (op < len) { /* some from window */
|
|
len -= op;
|
|
strm.output_data += window.substring(from_window_offset, from_window_offset + op);
|
|
out += op;
|
|
from_window_offset = -1;
|
|
from_out_offset = out - dist; /* rest from output */
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
from_window_offset = -1;
|
|
from_out_offset = out - dist; /* copy direct from output */
|
|
}
|
|
|
|
if (from_window_offset >= 0) {
|
|
strm.output_data += window.substring(from_window_offset, from_window_offset + len);
|
|
out += len;
|
|
from_window_offset += len;
|
|
} else {
|
|
var len_inner = len;
|
|
if(len_inner > out - from_out_offset)
|
|
len_inner = out - from_out_offset;
|
|
strm.output_data += strm.output_data.substring(
|
|
from_out_offset, from_out_offset + len_inner);
|
|
out += len_inner;
|
|
len -= len_inner;
|
|
from_out_offset += len_inner;
|
|
out += len;
|
|
while (len > 2) {
|
|
strm.output_data += strm.output_data.charAt(from_out_offset++);
|
|
strm.output_data += strm.output_data.charAt(from_out_offset++);
|
|
strm.output_data += strm.output_data.charAt(from_out_offset++);
|
|
len -= 3;
|
|
}
|
|
if (len) {
|
|
strm.output_data += strm.output_data.charAt(from_out_offset++);
|
|
if (len > 1)
|
|
strm.output_data += strm.output_data.charAt(from_out_offset++);
|
|
}
|
|
}
|
|
}
|
|
else if ((op & 64) == 0) { /* 2nd level distance code */
|
|
here = codes[dcode + (here.val + (hold & ((1 << op) - 1)))];
|
|
continue dodist; // goto dodist
|
|
}
|
|
else {
|
|
strm.msg = 'invalid distance code';
|
|
state.mode = BAD;
|
|
break loop;
|
|
}
|
|
break dodist; }
|
|
}
|
|
else if ((op & 64) == 0) { /* 2nd level length code */
|
|
here = codes[lcode + (here.val + (hold & ((1 << op) - 1)))];
|
|
continue dolen; // goto dolen;
|
|
}
|
|
else if (op & 32) { /* end-of-block */
|
|
// Tracevv((stderr, "inflate: end of block\n"));
|
|
state.mode = TYPE;
|
|
break loop;
|
|
}
|
|
else {
|
|
strm.msg = 'invalid literal/length code';
|
|
state.mode = BAD;
|
|
break loop;
|
|
}
|
|
break dolen; }
|
|
} while (next_in < last && out < end);
|
|
|
|
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
|
|
len = bits >>> 3;
|
|
next_in -= len;
|
|
bits -= len << 3;
|
|
hold &= (1 << bits) - 1;
|
|
|
|
/* update state and return */
|
|
strm.next_in = next_in;
|
|
strm.next_out = out;
|
|
strm.avail_in = (next_in < last ? 5 + (last - next_in) : 5 - (next_in - last));
|
|
strm.avail_out = (out < end ?
|
|
257 + (end - out) : 257 - (out - end));
|
|
state.hold = hold;
|
|
state.bits = bits;
|
|
}
|
|
|
|
function new_array(size)
|
|
{
|
|
var i;
|
|
var ary = new Array(size);
|
|
for(i = 0; i < size; i++)
|
|
ary[i] = 0;
|
|
return ary;
|
|
}
|
|
|
|
function getarg(opts, name, def_value)
|
|
{
|
|
return (opts && (name in opts)) ? opts[name] : def_value;
|
|
}
|
|
|
|
function checksum_none()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* z_stream constructor
|
|
* @constructor
|
|
*/
|
|
function inflate_state()
|
|
{
|
|
var i;
|
|
|
|
this.mode = 0; /* current inflate mode */
|
|
this.last = 0; /* true if processing last block */
|
|
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
|
|
this.havedict = 0; /* true if dictionary provided */
|
|
this.flags = 0; /* gzip header method and flags (0 if zlib) */
|
|
this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
|
|
this.check = 0; /* protected copy of check value */
|
|
this.total = 0; /* protected copy of output count */
|
|
this.head = null; /* where to save gzip header information */
|
|
/* sliding window */
|
|
this.wbits = 0; /* log base 2 of requested window size */
|
|
this.wsize = 0; /* window size or zero if not using window */
|
|
this.whave = 0; /* valid bytes in the window */
|
|
this.wnext = 0; /* window write index (TODO remove) */
|
|
this.window = null; /* allocated sliding window, if needed */
|
|
/* bit accumulator */
|
|
this.hold = 0; /* input bit accumulator */
|
|
this.bits = 0; /* number of bits in "in" */
|
|
/* for string and stored block copying */
|
|
this.length = 0; /* literal or length of data to copy */
|
|
this.offset = 0; /* distance back to copy string from */
|
|
/* for table and code decoding */
|
|
this.extra = 0; /* extra bits needed */
|
|
/* fixed and dynamic code tables */
|
|
|
|
/* zlib.js: modified implementation: lencode, distcode, next are offset of codes[] */
|
|
this.lencode = 0; /* starting table for length/literal codes */
|
|
this.distcode = 0; /* starting table for distance codes */
|
|
this.lenbits = 0; /* index bits for lencode */
|
|
this.distbits = 0; /* index bits for distcode */
|
|
/* dynamic table building */
|
|
this.ncode = 0; /* number of code length code lengths */
|
|
this.nlen = 0; /* number of length code lengths */
|
|
this.ndist = 0; /* number of distance code lengths */
|
|
this.have = 0; /* number of code lengths in lens[] */
|
|
this.next = 0; /* next available space in codes[] */
|
|
this.lens = new_array(320); /* temporary storage for code lengths */
|
|
this.work = new_array(288); /* work area for code table building */
|
|
this.codes = new Array(ENOUGH); /* space for code tables */
|
|
var c = {op:0, bits:0, val:0};
|
|
for(i = 0; i < ENOUGH; i++)
|
|
this.codes[i] = c;
|
|
this.sane = 0; /* if false, allow invalid distance too far */
|
|
this.back = 0; /* bits back of last unprocessed length/lit */
|
|
this.was = 0; /* initial length of match */
|
|
}
|
|
|
|
ZLIB.inflateResetKeep = function(strm)
|
|
{
|
|
var state;
|
|
|
|
if (!strm || !strm.state) return ZLIB.Z_STREAM_ERROR;
|
|
state = strm.state;
|
|
strm.total_in = strm.total_out = state.total = 0;
|
|
strm.msg = null;
|
|
if (state.wrap) { /* to support ill-conceived Java test suite */
|
|
strm.adler = state.wrap & 1;
|
|
}
|
|
|
|
state.mode = HEAD;
|
|
state.last = 0;
|
|
state.havedict = 0;
|
|
state.dmax = 32768;
|
|
state.head = null;
|
|
state.hold = 0;
|
|
state.bits = 0;
|
|
state.lencode = 0;
|
|
state.distcode = 0;
|
|
state.next = 0;
|
|
state.sane = 1;
|
|
state.back = -1;
|
|
return ZLIB.Z_OK;
|
|
};
|
|
|
|
// Usage: strm = ZLIB.inflateReset(z_stream [, windowBits]);
|
|
ZLIB.inflateReset = function(strm, windowBits)
|
|
{
|
|
var wrap;
|
|
var state;
|
|
|
|
/* get the state */
|
|
if (!strm || !strm.state) return ZLIB.Z_STREAM_ERROR;
|
|
state = strm.state;
|
|
|
|
if(typeof windowBits === "undefined")
|
|
windowBits = DEF_WBITS;
|
|
|
|
/* extract wrap request from windowBits parameter */
|
|
if (windowBits < 0) {
|
|
wrap = 0;
|
|
windowBits = -windowBits;
|
|
}
|
|
else {
|
|
wrap = (windowBits >>> 4) + 1;
|
|
if (windowBits < 48)
|
|
windowBits &= 15;
|
|
}
|
|
|
|
if(wrap == 1 && (typeof ZLIB.adler32 === 'function')) {
|
|
strm.checksum_function = ZLIB.adler32;
|
|
} else if(wrap == 2 && (typeof ZLIB.crc32 === 'function')) {
|
|
strm.checksum_function = ZLIB.crc32;
|
|
} else {
|
|
strm.checksum_function = checksum_none;
|
|
}
|
|
|
|
/* set number of window bits, free window if different */
|
|
if (windowBits && (windowBits < 8 || windowBits > 15))
|
|
return ZLIB.Z_STREAM_ERROR;
|
|
if (state.window && state.wbits != windowBits) {
|
|
state.window = null;
|
|
}
|
|
|
|
/* update state and reset the rest of it */
|
|
state.wrap = wrap;
|
|
state.wbits = windowBits;
|
|
state.wsize = 0;
|
|
state.whave = 0;
|
|
state.wnext = 0;
|
|
return ZLIB.inflateResetKeep(strm);
|
|
};
|
|
|
|
// Usage: strm = ZLIB.inflateInit([windowBits]);
|
|
ZLIB.inflateInit = function(windowBits)
|
|
{
|
|
var strm = new ZLIB.z_stream();
|
|
strm.state = new inflate_state();
|
|
ZLIB.inflateReset(strm, windowBits);
|
|
return strm;
|
|
};
|
|
|
|
ZLIB.inflatePrime = function(strm, bits, value)
|
|
{
|
|
var state;
|
|
|
|
if (!strm || !strm.state) return ZLIB.Z_STREAM_ERROR;
|
|
state = strm.state;
|
|
if (bits < 0) {
|
|
state.hold = 0;
|
|
state.bits = 0;
|
|
return ZLIB.Z_OK;
|
|
}
|
|
if (bits > 16 || state.bits + bits > 32) return ZLIB.Z_STREAM_ERROR;
|
|
value &= (1 << bits) - 1;
|
|
state.hold += value << state.bits;
|
|
state.bits += bits;
|
|
return ZLIB.Z_OK;
|
|
};
|
|
|
|
var lenfix_ary = null;
|
|
var distfix_ary = null;
|
|
function fixedtables(state)
|
|
{
|
|
var i;
|
|
if (!lenfix_ary) lenfix_ary = [ { op: 96, bits: 7, val: 0 }, { op: 0, bits: 8, val: 80 }, { op: 0, bits: 8, val: 16 }, { op: 20, bits: 8, val: 115 }, { op: 18, bits: 7, val: 31 }, { op: 0, bits: 8, val: 112 }, { op: 0, bits: 8, val: 48 }, { op: 0, bits: 9, val: 192 }, { op: 16, bits: 7, val: 10 }, { op: 0, bits: 8, val: 96 }, { op: 0, bits: 8, val: 32 }, { op: 0, bits: 9, val: 160 }, { op: 0, bits: 8, val: 0 }, { op: 0, bits: 8, val: 128 }, { op: 0, bits: 8, val: 64 }, { op: 0, bits: 9, val: 224 }, { op: 16, bits: 7, val: 6 }, { op: 0, bits: 8, val: 88 }, { op: 0, bits: 8, val: 24 }, { op: 0, bits: 9, val: 144 }, { op: 19, bits: 7, val: 59 }, { op: 0, bits: 8, val: 120 }, { op: 0, bits: 8, val: 56 }, { op: 0, bits: 9, val: 208 }, { op: 17, bits: 7, val: 17 }, { op: 0, bits: 8, val: 104 }, { op: 0, bits: 8, val: 40 }, { op: 0, bits: 9, val: 176 }, { op: 0, bits: 8, val: 8 }, { op: 0, bits: 8, val: 136 }, { op: 0, bits: 8, val: 72 }, { op: 0, bits: 9, val: 240 }, { op: 16, bits: 7, val: 4 }, { op: 0, bits: 8, val: 84 }, { op: 0, bits: 8, val: 20 }, { op: 21, bits: 8, val: 227 }, { op: 19, bits: 7, val: 43 }, { op: 0, bits: 8, val: 116 }, { op: 0, bits: 8, val: 52 }, { op: 0, bits: 9, val: 200 }, { op: 17, bits: 7, val: 13 }, { op: 0, bits: 8, val: 100 }, { op: 0, bits: 8, val: 36 }, { op: 0, bits: 9, val: 168 }, { op: 0, bits: 8, val: 4 }, { op: 0, bits: 8, val: 132 }, { op: 0, bits: 8, val: 68 }, { op: 0, bits: 9, val: 232 }, { op: 16, bits: 7, val: 8 }, { op: 0, bits: 8, val: 92 }, { op: 0, bits: 8, val: 28 }, { op: 0, bits: 9, val: 152 }, { op: 20, bits: 7, val: 83 }, { op: 0, bits: 8, val: 124 }, { op: 0, bits: 8, val: 60 }, { op: 0, bits: 9, val: 216 }, { op: 18, bits: 7, val: 23 }, { op: 0, bits: 8, val: 108 }, { op: 0, bits: 8, val: 44 }, { op: 0, bits: 9, val: 184 }, { op: 0, bits: 8, val: 12 }, { op: 0, bits: 8, val: 140 }, { op: 0, bits: 8, val: 76 }, { op: 0, bits: 9, val: 248 }, { op: 16, bits: 7, val: 3 }, { op: 0, bits: 8, val: 82 }, { op: 0, bits: 8, val: 18 }, { op: 21, bits: 8, val: 163 }, { op: 19, bits: 7, val: 35 }, { op: 0, bits: 8, val: 114 }, { op: 0, bits: 8, val: 50 }, { op: 0, bits: 9, val: 196 }, { op: 17, bits: 7, val: 11 }, { op: 0, bits: 8, val: 98 }, { op: 0, bits: 8, val: 34 }, { op: 0, bits: 9, val: 164 }, { op: 0, bits: 8, val: 2 }, { op: 0, bits: 8, val: 130 }, { op: 0, bits: 8, val: 66 }, { op: 0, bits: 9, val: 228 }, { op: 16, bits: 7, val: 7 }, { op: 0, bits: 8, val: 90 }, { op: 0, bits: 8, val: 26 }, { op: 0, bits: 9, val: 148 }, { op: 20, bits: 7, val: 67 }, { op: 0, bits: 8, val: 122 }, { op: 0, bits: 8, val: 58 }, { op: 0, bits: 9, val: 212 }, { op: 18, bits: 7, val: 19 }, { op: 0, bits: 8, val: 106 }, { op: 0, bits: 8, val: 42 }, { op: 0, bits: 9, val: 180 }, { op: 0, bits: 8, val: 10 }, { op: 0, bits: 8, val: 138 }, { op: 0, bits: 8, val: 74 }, { op: 0, bits: 9, val: 244 }, { op: 16, bits: 7, val: 5 }, { op: 0, bits: 8, val: 86 }, { op: 0, bits: 8, val: 22 }, { op: 64, bits: 8, val: 0 }, { op: 19, bits: 7, val: 51 }, { op: 0, bits: 8, val: 118 }, { op: 0, bits: 8, val: 54 }, { op: 0, bits: 9, val: 204 }, { op: 17, bits: 7, val: 15 }, { op: 0, bits: 8, val: 102 }, { op: 0, bits: 8, val: 38 }, { op: 0, bits: 9, val: 172 }, { op: 0, bits: 8, val: 6 }, { op: 0, bits: 8, val: 134 }, { op: 0, bits: 8, val: 70 }, { op: 0, bits: 9, val: 236 }, { op: 16, bits: 7, val: 9 }, { op: 0, bits: 8, val: 94 }, { op: 0, bits: 8, val: 30 }, { op: 0, bits: 9, val: 156 }, { op: 20, bits: 7, val: 99 }, { op: 0, bits: 8, val: 126 }, { op: 0, bits: 8, val: 62 }, { op: 0, bits: 9, val: 220 }, { op: 18, bits: 7, val: 27 }, { op: 0, bits: 8, val: 110 }, { op: 0, bits: 8, val: 46 }, { op: 0, bits: 9, val: 188 }, { op: 0, bits: 8, val: 14 }, { op: 0, bits: 8, val: 142 }, { op: 0, bits: 8, val: 78 }, { op: 0, bits: 9, val: 252 }, { op: 96, bits: 7, val: 0 }, { op: 0, bits: 8, val: 81 }, { op: 0, bits: 8, val: 17 }, { op: 21, bits: 8, val: 131 }, { op: 18, bits: 7, val: 31 }, { op: 0, bits: 8, val: 113 }, { op: 0, bits: 8, val: 49 }, { op: 0, bits: 9, val: 194 }, { op: 16, bits: 7, val: 10 }, { op: 0, bits: 8, val: 97 }, { op: 0, bits: 8, val: 33 }, { op: 0, bits: 9, val: 162 }, { op: 0, bits: 8, val: 1 }, { op: 0, bits: 8, val: 129 }, { op: 0, bits: 8, val: 65 }, { op: 0, bits: 9, val: 226 }, { op: 16, bits: 7, val: 6 }, { op: 0, bits: 8, val: 89 }, { op: 0, bits: 8, val: 25 }, { op: 0, bits: 9, val: 146 }, { op: 19, bits: 7, val: 59 }, { op: 0, bits: 8, val: 121 }, { op: 0, bits: 8, val: 57 }, { op: 0, bits: 9, val: 210 }, { op: 17, bits: 7, val: 17 }, { op: 0, bits: 8, val: 105 }, { op: 0, bits: 8, val: 41 }, { op: 0, bits: 9, val: 178 }, { op: 0, bits: 8, val: 9 }, { op: 0, bits: 8, val: 137 }, { op: 0, bits: 8, val: 73 }, { op: 0, bits: 9, val: 242 }, { op: 16, bits: 7, val: 4 }, { op: 0, bits: 8, val: 85 }, { op: 0, bits: 8, val: 21 }, { op: 16, bits: 8, val: 258 }, { op: 19, bits: 7, val: 43 }, { op: 0, bits: 8, val: 117 }, { op: 0, bits: 8, val: 53 }, { op: 0, bits: 9, val: 202 }, { op: 17, bits: 7, val: 13 }, { op: 0, bits: 8, val: 101 }, { op: 0, bits: 8, val: 37 }, { op: 0, bits: 9, val: 170 }, { op: 0, bits: 8, val: 5 }, { op: 0, bits: 8, val: 133 }, { op: 0, bits: 8, val: 69 }, { op: 0, bits: 9, val: 234 }, { op: 16, bits: 7, val: 8 }, { op: 0, bits: 8, val: 93 }, { op: 0, bits: 8, val: 29 }, { op: 0, bits: 9, val: 154 }, { op: 20, bits: 7, val: 83 }, { op: 0, bits: 8, val: 125 }, { op: 0, bits: 8, val: 61 }, { op: 0, bits: 9, val: 218 }, { op: 18, bits: 7, val: 23 }, { op: 0, bits: 8, val: 109 }, { op: 0, bits: 8, val: 45 }, { op: 0, bits: 9, val: 186 }, { op: 0, bits: 8, val: 13 }, { op: 0, bits: 8, val: 141 }, { op: 0, bits: 8, val: 77 }, { op: 0, bits: 9, val: 250 }, { op: 16, bits: 7, val: 3 }, { op: 0, bits: 8, val: 83 }, { op: 0, bits: 8, val: 19 }, { op: 21, bits: 8, val: 195 }, { op: 19, bits: 7, val: 35 }, { op: 0, bits: 8, val: 115 }, { op: 0, bits: 8, val: 51 }, { op: 0, bits: 9, val: 198 }, { op: 17, bits: 7, val: 11 }, { op: 0, bits: 8, val: 99 }, { op: 0, bits: 8, val: 35 }, { op: 0, bits: 9, val: 166 }, { op: 0, bits: 8, val: 3 }, { op: 0, bits: 8, val: 131 }, { op: 0, bits: 8, val: 67 }, { op: 0, bits: 9, val: 230 }, { op: 16, bits: 7, val: 7 }, { op: 0, bits: 8, val: 91 }, { op: 0, bits: 8, val: 27 }, { op: 0, bits: 9, val: 150 }, { op: 20, bits: 7, val: 67 }, { op: 0, bits: 8, val: 123 }, { op: 0, bits: 8, val: 59 }, { op: 0, bits: 9, val: 214 }, { op: 18, bits: 7, val: 19 }, { op: 0, bits: 8, val: 107 }, { op: 0, bits: 8, val: 43 }, { op: 0, bits: 9, val: 182 }, { op: 0, bits: 8, val: 11 }, { op: 0, bits: 8, val: 139 }, { op: 0, bits: 8, val: 75 }, { op: 0, bits: 9, val: 246 }, { op: 16, bits: 7, val: 5 }, { op: 0, bits: 8, val: 87 }, { op: 0, bits: 8, val: 23 }, { op: 64, bits: 8, val: 0 }, { op: 19, bits: 7, val: 51 }, { op: 0, bits: 8, val: 119 }, { op: 0, bits: 8, val: 55 }, { op: 0, bits: 9, val: 206 }, { op: 17, bits: 7, val: 15 }, { op: 0, bits: 8, val: 103 }, { op: 0, bits: 8, val: 39 }, { op: 0, bits: 9, val: 174 }, { op: 0, bits: 8, val: 7 }, { op: 0, bits: 8, val: 135 }, { op: 0, bits: 8, val: 71 }, { op: 0, bits: 9, val: 238 }, { op: 16, bits: 7, val: 9 }, { op: 0, bits: 8, val: 95 }, { op: 0, bits: 8, val: 31 }, { op: 0, bits: 9, val: 158 }, { op: 20, bits: 7, val: 99 }, { op: 0, bits: 8, val: 127 }, { op: 0, bits: 8, val: 63 }, { op: 0, bits: 9, val: 222 }, { op: 18, bits: 7, val: 27 }, { op: 0, bits: 8, val: 111 }, { op: 0, bits: 8, val: 47 }, { op: 0, bits: 9, val: 190 }, { op: 0, bits: 8, val: 15 }, { op: 0, bits: 8, val: 143 }, { op: 0, bits: 8, val: 79 }, { op: 0, bits: 9, val: 254 }, { op: 96, bits: 7, val: 0 }, { op: 0, bits: 8, val: 80 }, { op: 0, bits: 8, val: 16 }, { op: 20, bits: 8, val: 115 }, { op: 18, bits: 7, val: 31 }, { op: 0, bits: 8, val: 112 }, { op: 0, bits: 8, val: 48 }, { op: 0, bits: 9, val: 193 }, { op: 16, bits: 7, val: 10 }, { op: 0, bits: 8, val: 96 }, { op: 0, bits: 8, val: 32 }, { op: 0, bits: 9, val: 161 }, { op: 0, bits: 8, val: 0 }, { op: 0, bits: 8, val: 128 }, { op: 0, bits: 8, val: 64 }, { op: 0, bits: 9, val: 225 }, { op: 16, bits: 7, val: 6 }, { op: 0, bits: 8, val: 88 }, { op: 0, bits: 8, val: 24 }, { op: 0, bits: 9, val: 145 }, { op: 19, bits: 7, val: 59 }, { op: 0, bits: 8, val: 120 }, { op: 0, bits: 8, val: 56 }, { op: 0, bits: 9, val: 209 }, { op: 17, bits: 7, val: 17 }, { op: 0, bits: 8, val: 104 }, { op: 0, bits: 8, val: 40 }, { op: 0, bits: 9, val: 177 }, { op: 0, bits: 8, val: 8 }, { op: 0, bits: 8, val: 136 }, { op: 0, bits: 8, val: 72 }, { op: 0, bits: 9, val: 241 }, { op: 16, bits: 7, val: 4 }, { op: 0, bits: 8, val: 84 }, { op: 0, bits: 8, val: 20 }, { op: 21, bits: 8, val: 227 }, { op: 19, bits: 7, val: 43 }, { op: 0, bits: 8, val: 116 }, { op: 0, bits: 8, val: 52 }, { op: 0, bits: 9, val: 201 }, { op: 17, bits: 7, val: 13 }, { op: 0, bits: 8, val: 100 }, { op: 0, bits: 8, val: 36 }, { op: 0, bits: 9, val: 169 }, { op: 0, bits: 8, val: 4 }, { op: 0, bits: 8, val: 132 }, { op: 0, bits: 8, val: 68 }, { op: 0, bits: 9, val: 233 }, { op: 16, bits: 7, val: 8 }, { op: 0, bits: 8, val: 92 }, { op: 0, bits: 8, val: 28 }, { op: 0, bits: 9, val: 153 }, { op: 20, bits: 7, val: 83 }, { op: 0, bits: 8, val: 124 }, { op: 0, bits: 8, val: 60 }, { op: 0, bits: 9, val: 217 }, { op: 18, bits: 7, val: 23 }, { op: 0, bits: 8, val: 108 }, { op: 0, bits: 8, val: 44 }, { op: 0, bits: 9, val: 185 }, { op: 0, bits: 8, val: 12 }, { op: 0, bits: 8, val: 140 }, { op: 0, bits: 8, val: 76 }, { op: 0, bits: 9, val: 249 }, { op: 16, bits: 7, val: 3 }, { op: 0, bits: 8, val: 82 }, { op: 0, bits: 8, val: 18 }, { op: 21, bits: 8, val: 163 }, { op: 19, bits: 7, val: 35 }, { op: 0, bits: 8, val: 114 }, { op: 0, bits: 8, val: 50 }, { op: 0, bits: 9, val: 197 }, { op: 17, bits: 7, val: 11 }, { op: 0, bits: 8, val: 98 }, { op: 0, bits: 8, val: 34 }, { op: 0, bits: 9, val: 165 }, { op: 0, bits: 8, val: 2 }, { op: 0, bits: 8, val: 130 }, { op: 0, bits: 8, val: 66 }, { op: 0, bits: 9, val: 229 }, { op: 16, bits: 7, val: 7 }, { op: 0, bits: 8, val: 90 }, { op: 0, bits: 8, val: 26 }, { op: 0, bits: 9, val: 149 }, { op: 20, bits: 7, val: 67 }, { op: 0, bits: 8, val: 122 }, { op: 0, bits: 8, val: 58 },{ op: 0, bits: 9, val: 213 }, { op: 18, bits: 7, val: 19 }, { op: 0, bits: 8, val: 106 }, { op: 0, bits: 8, val: 42 }, { op: 0, bits: 9, val: 181 }, { op: 0, bits: 8, val: 10 }, { op: 0, bits: 8, val: 138 },{ op: 0, bits: 8, val: 74 }, { op: 0, bits: 9, val: 245 }, { op: 16, bits: 7, val: 5 }, { op: 0, bits: 8, val: 86 }, { op: 0, bits: 8, val: 22 }, { op: 64, bits: 8, val: 0 }, { op: 19, bits: 7, val: 51 },{ op: 0, bits: 8, val: 118 }, { op: 0, bits: 8, val: 54 }, { op: 0, bits: 9, val: 205 }, { op: 17, bits: 7, val: 15 }, { op: 0, bits: 8, val: 102 }, { op: 0, bits: 8, val: 38 }, { op: 0, bits: 9, val: 173 },{ op: 0, bits: 8, val: 6 }, { op: 0, bits: 8, val: 134 }, { op: 0, bits: 8, val: 70 }, { op: 0, bits: 9, val: 237 }, { op: 16, bits: 7, val: 9 }, { op: 0, bits: 8, val: 94 }, { op: 0, bits: 8, val: 30 },{ op: 0, bits: 9, val: 157 }, { op: 20, bits: 7, val: 99 }, { op: 0, bits: 8, val: 126 }, { op: 0, bits: 8, val: 62 }, { op: 0, bits: 9, val: 221 }, { op: 18, bits: 7, val: 27 }, { op: 0, bits: 8, val: 110 }, { op: 0, bits: 8, val: 46 }, { op: 0, bits: 9, val: 189 }, { op: 0, bits: 8, val: 14 }, { op: 0, bits: 8, val: 142 }, { op: 0, bits: 8, val: 78 }, { op: 0, bits: 9, val: 253 }, { op: 96, bits: 7, val: 0 }, { op: 0, bits: 8, val: 81 }, { op: 0, bits: 8, val: 17 }, { op: 21, bits: 8, val: 131 }, { op: 18, bits: 7, val: 31 }, { op: 0, bits: 8, val: 113 }, { op: 0, bits: 8, val: 49 }, { op: 0, bits: 9, val: 195 }, { op: 16, bits: 7, val: 10 }, { op: 0, bits: 8, val: 97 }, { op: 0, bits: 8, val: 33 }, { op: 0, bits: 9, val: 163 }, { op: 0, bits: 8, val: 1 }, { op: 0, bits: 8, val: 129 }, { op: 0, bits: 8, val: 65 }, { op: 0, bits: 9, val: 227 }, { op: 16, bits: 7, val: 6 }, { op: 0, bits: 8, val: 89 }, { op: 0, bits: 8, val: 25 }, { op: 0, bits: 9, val: 147 }, { op: 19, bits: 7, val: 59 }, { op: 0, bits: 8, val: 121 }, { op: 0, bits: 8, val: 57 }, { op: 0, bits: 9, val: 211 }, { op: 17, bits: 7, val: 17 }, { op: 0, bits: 8, val: 105 }, { op: 0, bits: 8, val: 41 }, { op: 0, bits: 9, val: 179 }, { op: 0, bits: 8, val: 9 },{ op: 0, bits: 8, val: 137 }, { op: 0, bits: 8, val: 73 }, { op: 0, bits: 9, val: 243 }, { op: 16, bits: 7, val: 4 }, { op: 0, bits: 8, val: 85 }, { op: 0, bits: 8, val: 21 }, { op: 16, bits: 8, val: 258 },{ op: 19, bits: 7, val: 43 }, { op: 0, bits: 8, val: 117 }, { op: 0, bits: 8, val: 53 }, { op: 0, bits: 9, val: 203 }, { op: 17, bits: 7, val: 13 }, { op: 0, bits: 8, val: 101 }, { op: 0, bits: 8, val: 37 },{ op: 0, bits: 9, val: 171 }, { op: 0, bits: 8, val: 5 }, { op: 0, bits: 8, val: 133 }, { op: 0, bits: 8, val: 69 }, { op: 0, bits: 9, val: 235 }, { op: 16, bits: 7, val: 8 }, { op: 0, bits: 8, val: 93 },{ op: 0, bits: 8, val: 29 }, { op: 0, bits: 9, val: 155 }, { op: 20, bits: 7, val: 83 }, { op: 0, bits: 8, val: 125 }, { op: 0, bits: 8, val: 61 }, { op: 0, bits: 9, val: 219 }, { op: 18, bits: 7, val: 23 },{ op: 0, bits: 8, val: 109 }, { op: 0, bits: 8, val: 45 }, { op: 0, bits: 9, val: 187 }, { op: 0, bits: 8, val: 13 }, { op: 0, bits: 8, val: 141 }, { op: 0, bits: 8, val: 77 }, { op: 0, bits: 9, val: 251 }, { op: 16, bits: 7, val: 3 }, { op: 0, bits: 8, val: 83 }, { op: 0, bits: 8, val: 19 }, { op: 21, bits: 8, val: 195 }, { op: 19, bits: 7, val: 35 }, { op: 0, bits: 8, val: 115 }, { op: 0, bits: 8, val: 51 }, { op: 0, bits: 9, val: 199 }, { op: 17, bits: 7, val: 11 }, { op: 0, bits: 8, val: 99 }, { op: 0, bits: 8, val: 35 }, { op: 0, bits: 9, val: 167 }, { op: 0, bits: 8, val: 3 }, { op: 0, bits: 8, val: 131 }, { op: 0, bits: 8, val: 67 }, { op: 0, bits: 9, val: 231 }, { op: 16, bits: 7, val: 7 }, { op: 0, bits: 8, val: 91 }, { op: 0, bits: 8, val: 27 }, { op: 0, bits: 9, val: 151 }, { op: 20, bits: 7, val: 67 }, { op: 0, bits: 8, val: 123 }, { op: 0, bits: 8, val: 59 }, { op: 0, bits: 9, val: 215 }, { op: 18, bits: 7, val: 19 }, { op: 0, bits: 8, val: 107 }, { op: 0, bits: 8, val: 43 }, { op: 0, bits: 9, val: 183 }, { op: 0, bits: 8, val: 11 }, { op: 0, bits: 8, val: 139 }, { op: 0, bits: 8, val: 75 }, { op: 0, bits: 9, val: 247 }, { op: 16, bits: 7, val: 5 }, { op: 0, bits: 8, val: 87 }, { op: 0, bits: 8, val: 23 }, { op: 64, bits: 8, val: 0 }, { op: 19, bits: 7, val: 51 }, { op: 0, bits: 8, val: 119 }, { op: 0, bits: 8, val: 55 }, { op: 0, bits: 9, val: 207 }, { op: 17, bits: 7, val: 15 }, { op: 0, bits: 8, val: 103 }, { op: 0, bits: 8, val: 39 }, { op: 0, bits: 9, val: 175 }, { op: 0, bits: 8, val: 7 }, { op: 0, bits: 8, val: 135 }, { op: 0, bits: 8, val: 71 }, { op: 0, bits: 9, val: 239 }, { op: 16, bits: 7, val: 9 }, { op: 0, bits: 8, val: 95 }, { op: 0, bits: 8, val: 31 }, { op: 0, bits: 9, val: 159 }, { op: 20, bits: 7, val: 99 }, { op: 0, bits: 8, val: 127 }, { op: 0, bits: 8, val: 63 }, { op: 0, bits: 9, val: 223 }, { op: 18, bits: 7, val: 27 }, { op: 0, bits: 8, val: 111 }, { op: 0, bits: 8, val: 47 }, { op: 0, bits: 9, val: 191 }, { op: 0, bits: 8, val: 15 }, { op: 0, bits: 8, val: 143 }, { op: 0, bits: 8, val: 79 }, { op: 0, bits: 9, val: 255 } ];
|
|
if (!distfix_ary) distfix_ary = [ { op: 16, bits: 5, val: 1 }, { op: 23, bits: 5, val: 257 }, { op: 19, bits: 5, val: 17 }, { op: 27, bits: 5, val: 4097 }, { op: 17, bits: 5, val: 5 }, { op: 25, bits: 5, val: 1025 }, { op: 21, bits: 5, val: 65 }, { op: 29, bits: 5, val: 16385 }, { op: 16, bits: 5, val: 3 }, { op: 24, bits: 5, val: 513 }, { op: 20, bits: 5, val: 33 }, { op: 28, bits: 5, val: 8193 }, { op: 18, bits: 5, val: 9 }, { op: 26, bits: 5, val: 2049 }, { op: 22, bits: 5, val: 129 }, { op: 64, bits: 5, val: 0 }, { op: 16, bits: 5, val: 2 }, { op: 23, bits: 5, val: 385 }, { op: 19, bits: 5, val: 25 }, { op: 27, bits: 5, val: 6145 }, { op: 17, bits: 5, val: 7 }, { op: 25, bits: 5, val: 1537 }, { op: 21, bits: 5, val: 97 }, { op: 29, bits: 5, val: 24577 }, { op: 16, bits: 5, val: 4 }, { op: 24, bits: 5, val: 769 }, { op: 20, bits: 5, val: 49 }, { op: 28, bits: 5, val: 12289 }, { op: 18, bits: 5, val: 13 }, { op: 26, bits: 5, val: 3073 }, { op: 22, bits: 5, val: 193 }, { op: 64, bits: 5, val: 0 } ];
|
|
state.lencode = 0;
|
|
state.distcode = 512;
|
|
for (i = 0; i < 512; i++) { state.codes[i] = lenfix_ary[i]; }
|
|
for (i = 0; i < 32; i++) { state.codes[i + 512] = distfix_ary[i]; }
|
|
state.lenbits = 9;
|
|
state.distbits = 5;
|
|
}
|
|
|
|
/*
|
|
Update the window with the last wsize (normally 32K) bytes written before
|
|
returning. If window does not exist yet, create it. This is only called
|
|
when a window is already in use, or when output has been written during this
|
|
inflate call, but the end of the deflate stream has not been reached yet.
|
|
It is also called to create a window for dictionary data when a dictionary
|
|
is loaded.
|
|
|
|
Providing output buffers larger than 32K to inflate() should provide a speed
|
|
advantage, since only the last 32K of output is copied to the sliding window
|
|
upon return from inflate(), and since all distances after the first 32K of
|
|
output will fall in the output data, making match copies simpler and faster.
|
|
The advantage may be dependent on the size of the processor's data caches.
|
|
*/
|
|
function updatewindow(strm)
|
|
{
|
|
var state = strm.state;
|
|
var out = strm.output_data.length;
|
|
|
|
/* if it hasn't been done already, allocate space for the window */
|
|
if (state.window === null) {
|
|
state.window = '';
|
|
}
|
|
|
|
/* if window not in use yet, initialize */
|
|
if (state.wsize == 0) {
|
|
state.wsize = 1 << state.wbits;
|
|
}
|
|
|
|
// zlib.js: Sliding window
|
|
if (out >= state.wsize) {
|
|
state.window = strm.output_data.substring(out - state.wsize);
|
|
} else {
|
|
if(state.whave + out < state.wsize) {
|
|
state.window += strm.output_data;
|
|
} else {
|
|
state.window = state.window.substring(state.whave - (state.wsize - out)) + strm.output_data;
|
|
}
|
|
}
|
|
state.whave = state.window.length;
|
|
if(state.whave < state.wsize) {
|
|
state.wnext = state.whave;
|
|
} else {
|
|
state.wnext = 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
// #ifdef GUNZIP
|
|
function CRC2(strm, word)
|
|
{
|
|
var hbuf = [word & 0xff, (word >>> 8) & 0xff];
|
|
strm.state.check = strm.checksum_function(strm.state.check, hbuf, 0, 2);
|
|
}
|
|
|
|
function CRC4(strm, word)
|
|
{
|
|
var hbuf = [word & 0xff,
|
|
(word >>> 8) & 0xff,
|
|
(word >>> 16) & 0xff,
|
|
(word >>> 24) & 0xff];
|
|
strm.state.check = strm.checksum_function(strm.state.check, hbuf, 0, 4);
|
|
}
|
|
|
|
/* Load registers with state in inflate() for speed */
|
|
function LOAD(strm, s)
|
|
{
|
|
s.strm = strm; /* z_stream */
|
|
s.left = strm.avail_out; /* available output */
|
|
s.next = strm.next_in; /* next input */
|
|
s.have = strm.avail_in; /* available input */
|
|
s.hold = strm.state.hold; /* bit buffer */
|
|
s.bits = strm.state.bits; /* bits in bit buffer */
|
|
return s;
|
|
}
|
|
|
|
/* Restore state from registers in inflate() */
|
|
function RESTORE(s)
|
|
{
|
|
var strm = s.strm;
|
|
strm.next_in = s.next;
|
|
strm.avail_out = s.left;
|
|
strm.avail_in = s.have;
|
|
strm.state.hold = s.hold;
|
|
strm.state.bits = s.bits;
|
|
}
|
|
|
|
/* Clear the input bit accumulator */
|
|
function INITBITS(s)
|
|
{
|
|
s.hold = 0;
|
|
s.bits = 0;
|
|
}
|
|
|
|
/* Get a byte of input into the bit accumulator, or return from inflate()
|
|
if there is no input available. */
|
|
function PULLBYTE(s)
|
|
{
|
|
if (s.have == 0) return false;
|
|
s.have--;
|
|
s.hold += (s.strm.input_data.charCodeAt(s.next++) & 0xff) << s.bits;
|
|
s.bits += 8;
|
|
return true;
|
|
}
|
|
|
|
/* Assure that there are at least n bits in the bit accumulator. If there is
|
|
not enough available input to do that, then return from inflate(). */
|
|
function NEEDBITS(s, n)
|
|
{
|
|
// if(typeof n != 'number') throw 'ERROR';
|
|
while (s.bits < n) {
|
|
if(!PULLBYTE(s))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/* Return the low n bits of the bit accumulator (n < 16) */
|
|
function BITS(s, n)
|
|
{
|
|
return s.hold & ((1 << n) - 1);
|
|
}
|
|
|
|
/* Remove n bits from the bit accumulator */
|
|
function DROPBITS(s, n)
|
|
{
|
|
// if(typeof n != 'number') throw 'ERROR';
|
|
s.hold >>>= n;
|
|
s.bits -= n;
|
|
}
|
|
|
|
/* Remove zero to seven bits as needed to go to a byte boundary */
|
|
function BYTEBITS(s)
|
|
{
|
|
s.hold >>>= s.bits & 7;
|
|
s.bits -= s.bits & 7;
|
|
}
|
|
|
|
/* Reverse the bytes in a 32-bit value */
|
|
function REVERSE(q)
|
|
{
|
|
return ((q >>> 24) & 0xff) +
|
|
((q >>> 8) & 0xff00) +
|
|
((q & 0xff00) << 8) +
|
|
((q & 0xff) << 24);
|
|
}
|
|
|
|
/*
|
|
inflate() uses a state machine to process as much input data and generate as
|
|
much output data as possible before returning. The state machine is
|
|
structured roughly as follows:
|
|
|
|
for (;;) switch (state) {
|
|
...
|
|
case STATEn:
|
|
if (not enough input data or output space to make progress)
|
|
return;
|
|
... make progress ...
|
|
state = STATEm;
|
|
break;
|
|
...
|
|
}
|
|
|
|
so when inflate() is called again, the same case is attempted again, and
|
|
if the appropriate resources are provided, the machine proceeds to the
|
|
next state. The NEEDBITS() macro is usually the way the state evaluates
|
|
whether it can proceed or should return. NEEDBITS() does the return if
|
|
the requested bits are not available. The typical use of the BITS macros
|
|
is:
|
|
|
|
NEEDBITS(n);
|
|
... do something with BITS(n) ...
|
|
DROPBITS(n);
|
|
|
|
where NEEDBITS(n) either returns from inflate() if there isn't enough
|
|
input left to load n bits into the accumulator, or it continues. BITS(n)
|
|
gives the low n bits in the accumulator. When done, DROPBITS(n) drops
|
|
the low n bits off the accumulator. INITBITS() clears the accumulator
|
|
and sets the number of available bits to zero. BYTEBITS() discards just
|
|
enough bits to put the accumulator on a byte boundary. After BYTEBITS()
|
|
and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
|
|
|
|
NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
|
|
if there is no input available. The decoding of variable length codes uses
|
|
PULLBYTE() directly in order to pull just enough bytes to decode the next
|
|
code, and no more.
|
|
|
|
Some states loop until they get enough input, making sure that enough
|
|
state information is maintained to continue the loop where it left off
|
|
if NEEDBITS() returns in the loop. For example, want, need, and keep
|
|
would all have to actually be part of the saved state in case NEEDBITS()
|
|
returns:
|
|
|
|
case STATEw:
|
|
while (want < need) {
|
|
NEEDBITS(n);
|
|
keep[want++] = BITS(n);
|
|
DROPBITS(n);
|
|
}
|
|
state = STATEx;
|
|
case STATEx:
|
|
|
|
As shown above, if the next state is also the next case, then the break
|
|
is omitted.
|
|
|
|
A state may also return if there is not enough output space available to
|
|
complete that state. Those states are copying stored data, writing a
|
|
literal byte, and copying a matching string.
|
|
|
|
When returning, a "goto inf_leave" is used to update the total counters,
|
|
update the check value, and determine whether any progress has been made
|
|
during that inflate() call in order to return the proper return code.
|
|
Progress is defined as a change in either strm->avail_in or strm->avail_out.
|
|
When there is a window, goto inf_leave will update the window with the last
|
|
output written. If a goto inf_leave occurs in the middle of decompression
|
|
and there is no window currently, goto inf_leave will create one and copy
|
|
output to the window for the next call of inflate().
|
|
|
|
In this implementation, the flush parameter of inflate() only affects the
|
|
return code (per zlib.h). inflate() always writes as much as possible to
|
|
strm->next_out, given the space available and the provided input--the effect
|
|
documented in zlib.h of Z_SYNC_FLUSH. Furthermore, inflate() always defers
|
|
the allocation of and copying into a sliding window until necessary, which
|
|
provides the effect documented in zlib.h for Z_FINISH when the entire input
|
|
stream available. So the only thing the flush parameter actually does is:
|
|
when flush is set to Z_FINISH, inflate() cannot return Z_OK. Instead it
|
|
will return Z_BUF_ERROR if it has not reached the end of the stream.
|
|
*/
|
|
|
|
/* permutation of code lengths */
|
|
var inflate_order = [
|
|
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
|
|
ZLIB.inflate = function(strm, flush)
|
|
{
|
|
var state;
|
|
var s;
|
|
var _in, out; /* save starting available input and output */
|
|
var copy; /* number of stored or match bytes to copy */
|
|
var from_window_offset = -1; /* index of window[] */
|
|
var from_out_offset = -1; /* index of next_out[] */
|
|
var here; /* current decoding table entry */
|
|
var last; /* parent table entry */
|
|
var len; /* length to copy for repeats, bits to drop */
|
|
var ret; /* return code */
|
|
|
|
if (!strm || !strm.state ||
|
|
(!strm.input_data && strm.avail_in != 0))
|
|
return ZLIB.Z_STREAM_ERROR;
|
|
|
|
state = strm.state;
|
|
if (state.mode == TYPE) state.mode = TYPEDO; /* skip check */
|
|
|
|
// LOAD
|
|
s = {};
|
|
LOAD(strm, s);
|
|
|
|
_in = s.have;
|
|
out = s.left;
|
|
ret = ZLIB.Z_OK;
|
|
inf_leave: for (;;) {
|
|
switch (state.mode) {
|
|
case HEAD:
|
|
if (state.wrap == 0) {
|
|
state.mode = TYPEDO;
|
|
break;
|
|
}
|
|
if(!NEEDBITS(s, 16)) break inf_leave;
|
|
// #ifdef GUNZIP
|
|
if ((state.wrap & 2) && s.hold == 0x8b1f) { /* gzip header */
|
|
state.check = strm.checksum_function(0, null, 0, 0);
|
|
CRC2(strm, s.hold);
|
|
INITBITS(s);
|
|
state.mode = FLAGS;
|
|
break;
|
|
}
|
|
state.flags = 0; /* expect zlib header */
|
|
if (state.head !== null)
|
|
state.head.done = -1;
|
|
if (!(state.wrap & 1) || /* check if zlib header allowed */
|
|
//#else
|
|
// if (
|
|
//#endif
|
|
((BITS(s, 8) << 8) + (s.hold >>> 8)) % 31) {
|
|
strm.msg = 'incorrect header check';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
if (BITS(s, 4) != ZLIB.Z_DEFLATED) {
|
|
strm.msg = 'unknown compression method';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
|
|
DROPBITS(s, 4);
|
|
len = BITS(s, 4) + 8;
|
|
if (state.wbits == 0)
|
|
state.wbits = len;
|
|
else if (len > state.wbits) {
|
|
strm.msg = 'invalid window size';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
state.dmax = 1 << len;
|
|
// Tracev((stderr, "inflate: zlib header ok\n"));
|
|
strm.adler = state.check = strm.checksum_function(0, null, 0, 0);
|
|
state.mode = s.hold & 0x200 ? DICTID : TYPE;
|
|
INITBITS(s);
|
|
break;
|
|
// #ifdef GUNZIP
|
|
case FLAGS:
|
|
if(!NEEDBITS(s, 16)) break inf_leave;
|
|
state.flags = s.hold;
|
|
if ((state.flags & 0xff) != ZLIB.Z_DEFLATED) {
|
|
strm.msg = "unknown compression method";
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
if (state.flags & 0xe000) {
|
|
strm.msg = "unknown header flags set";
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
if (state.head !== null)
|
|
state.head.text = (s.hold >>> 8) & 1;
|
|
if (state.flags & 0x0200) {
|
|
CRC2(strm, s.hold);
|
|
}
|
|
INITBITS(s);
|
|
state.mode = TIME;
|
|
case TIME:
|
|
if(!NEEDBITS(s, 32)) break inf_leave;
|
|
if (state.head !== null)
|
|
state.head.time = s.hold;
|
|
if (state.flags & 0x0200) {
|
|
CRC4(strm, s.hold);
|
|
}
|
|
INITBITS(s);
|
|
state.mode = OS;
|
|
case OS:
|
|
if(!NEEDBITS(s, 16)) break inf_leave;
|
|
if (state.head !== null) {
|
|
state.head.xflags = s.hold & 0xff;
|
|
state.head.os = s.hold >>> 8;
|
|
}
|
|
if (state.flags & 0x0200) {
|
|
CRC2(strm, s.hold);
|
|
}
|
|
INITBITS(s);
|
|
state.mode = EXLEN;
|
|
case EXLEN:
|
|
if (state.flags & 0x0400) {
|
|
if(!NEEDBITS(s, 16)) break inf_leave;
|
|
state.length = s.hold;
|
|
if (state.head !== null) {
|
|
state.head.extra_len = s.hold;
|
|
}
|
|
if (state.flags & 0x0200) {
|
|
CRC2(strm, s.hold);
|
|
}
|
|
INITBITS(s);
|
|
state.head.extra = "";
|
|
}
|
|
else if (state.head !== null) {
|
|
state.head.extra = null;
|
|
}
|
|
state.mode = EXTRA;
|
|
case EXTRA:
|
|
if (state.flags & 0x0400) {
|
|
copy = state.length;
|
|
if (copy > s.have) copy = s.have;
|
|
if (copy) {
|
|
if (state.head !== null &&
|
|
state.head.extra !== null) {
|
|
len = state.head.extra_len - state.length;
|
|
/*
|
|
zmemcpy(state->head->extra + len, next,
|
|
len + copy > state->head->extra_max ?
|
|
state->head->extra_max - len : copy);
|
|
*/
|
|
state.head.extra += strm.input_data.substring(
|
|
s.next, s.next + (len + copy > state.head.extra_max ?
|
|
state.head.extra_max - len : copy));
|
|
|
|
}
|
|
if (state.flags & 0x0200)
|
|
state.check = strm.checksum_function(state.check, strm.input_data, s.next, copy);
|
|
s.have -= copy;
|
|
s.next += copy;
|
|
state.length -= copy;
|
|
}
|
|
if (state.length) break inf_leave;
|
|
}
|
|
state.length = 0;
|
|
state.mode = NAME;
|
|
case NAME:
|
|
if (state.flags & 0x0800) {
|
|
if (s.have == 0) break inf_leave;
|
|
if (state.head !== null && state.head.name === null) {
|
|
state.head.name = "";
|
|
}
|
|
copy = 0;
|
|
// TODO end = strm.input_data.indexOf("\0", s.next);
|
|
// TODO state.length => state.head.name.length
|
|
do {
|
|
len = strm.input_data.charAt(s.next + copy); copy++;
|
|
if(len === "\0")
|
|
break;
|
|
if (state.head !== null &&
|
|
state.length < state.head.name_max) {
|
|
state.head.name += len;
|
|
state.length++;
|
|
}
|
|
} while (copy < s.have);
|
|
if (state.flags & 0x0200) {
|
|
state.check = strm.checksum_function(state.check, strm.input_data, s.next, copy);
|
|
}
|
|
s.have -= copy;
|
|
s.next += copy;
|
|
if (len !== "\0") break inf_leave;
|
|
}
|
|
else if (state.head !== null)
|
|
state.head.name = null;
|
|
state.length = 0;
|
|
state.mode = COMMENT;
|
|
case COMMENT:
|
|
if (state.flags & 0x1000) {
|
|
if (s.have == 0) break inf_leave;
|
|
copy = 0;
|
|
if (state.head !== null && state.head.comment === null) {
|
|
state.head.comment = "";
|
|
}
|
|
// TODO end = strm.input_data.indexOf("\0", s.next);
|
|
// TODO state.length => state.head.comment.length
|
|
do {
|
|
len = strm.input_data.charAt(s.next + copy); copy++;
|
|
if(len === "\0")
|
|
break;
|
|
if (state.head !== null &&
|
|
state.length < state.head.comm_max) {
|
|
state.head.comment += len;
|
|
state.length++;
|
|
}
|
|
} while (copy < s.have);
|
|
if (state.flags & 0x0200)
|
|
state.check = strm.checksum_function(state.check, strm.input_data, s.next, copy);
|
|
s.have -= copy;
|
|
s.next += copy;
|
|
if (len !== "\0") break inf_leave;
|
|
}
|
|
else if (state.head !== null)
|
|
state.head.comment = null;
|
|
state.mode = HCRC;
|
|
case HCRC:
|
|
if (state.flags & 0x0200) {
|
|
if(!NEEDBITS(s, 16)) break inf_leave;
|
|
if (s.hold != (state.check & 0xffff)) {
|
|
strm.msg = "header crc mismatch";
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
INITBITS(s);
|
|
}
|
|
if (state.head !== null) {
|
|
state.head.hcrc = (state.flags >>> 9) & 1;
|
|
state.head.done = 1;
|
|
}
|
|
strm.adler = state.check = strm.checksum_function(0, null, 0, 0);
|
|
state.mode = TYPE;
|
|
break;
|
|
//#endif
|
|
case DICTID:
|
|
if(!NEEDBITS(s, 32)) break inf_leave;
|
|
strm.adler = state.check = REVERSE(s.hold);
|
|
INITBITS(s);
|
|
state.mode = DICT;
|
|
case DICT:
|
|
if (state.havedict == 0) {
|
|
RESTORE(s);
|
|
return ZLIB.Z_NEED_DICT;
|
|
}
|
|
strm.adler = state.check = strm.checksum_function(0, null, 0, 0);
|
|
state.mode = TYPE;
|
|
case TYPE:
|
|
if (flush == ZLIB.Z_BLOCK || flush == ZLIB.Z_TREES) break inf_leave;
|
|
case TYPEDO:
|
|
if (state.last) {
|
|
BYTEBITS(s);
|
|
state.mode = CHECK;
|
|
break;
|
|
}
|
|
if(!NEEDBITS(s, 3)) break inf_leave;
|
|
state.last = BITS(s, 1);
|
|
DROPBITS(s, 1);
|
|
switch (BITS(s, 2)) {
|
|
case 0: /* stored block */
|
|
// Tracev((stderr, "inflate: stored block%s\n",
|
|
// state->last ? " (last)" : ""));
|
|
state.mode = STORED;
|
|
break;
|
|
case 1: /* fixed block */
|
|
fixedtables(state);
|
|
// Tracev((stderr, "inflate: fixed codes block%s\n",
|
|
// state->last ? " (last)" : ""));
|
|
state.mode = LEN_; /* decode codes */
|
|
if (flush == ZLIB.Z_TREES) {
|
|
DROPBITS(s, 2);
|
|
break inf_leave;
|
|
}
|
|
break;
|
|
case 2: /* dynamic block */
|
|
// Tracev((stderr, "inflate: dynamic codes block%s\n",
|
|
// state->last ? " (last)" : ""));
|
|
state.mode = TABLE;
|
|
break;
|
|
case 3:
|
|
strm.msg = 'invalid block type';
|
|
state.mode = BAD;
|
|
}
|
|
DROPBITS(s, 2);
|
|
break;
|
|
case STORED:
|
|
BYTEBITS(s); /* go to byte boundary */
|
|
if(!NEEDBITS(s, 32)) break inf_leave;
|
|
if ((s.hold & 0xffff) != (((s.hold >>> 16) & 0xffff) ^ 0xffff)) {
|
|
strm.msg = 'invalid stored block lengths';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
state.length = s.hold & 0xffff;
|
|
// Tracev((stderr, "inflate: stored length %u\n",
|
|
// state->length));
|
|
INITBITS(s);
|
|
state.mode = COPY_;
|
|
if (flush == ZLIB.Z_TREES) break inf_leave;
|
|
case COPY_:
|
|
state.mode = COPY;
|
|
case COPY:
|
|
copy = state.length;
|
|
if (copy) {
|
|
if (copy > s.have) copy = s.have;
|
|
if (copy > s.left) copy = s.left;
|
|
if (copy == 0) break inf_leave;
|
|
strm.output_data += strm.input_data.substring(s.next, s.next + copy);
|
|
strm.next_out += copy;
|
|
s.have -= copy;
|
|
s.next += copy;
|
|
s.left -= copy;
|
|
state.length -= copy;
|
|
break;
|
|
}
|
|
// Tracev((stderr, "inflate: stored end\n"));
|
|
state.mode = TYPE;
|
|
break;
|
|
case TABLE:
|
|
if(!NEEDBITS(s, 14)) break inf_leave;
|
|
state.nlen = BITS(s, 5) + 257;
|
|
DROPBITS(s, 5);
|
|
state.ndist = BITS(s, 5) + 1;
|
|
DROPBITS(s, 5);
|
|
state.ncode = BITS(s, 4) + 4;
|
|
DROPBITS(s, 4);
|
|
//#ifndef PKZIP_BUG_WORKAROUND
|
|
if (state.nlen > 286 || state.ndist > 30) {
|
|
strm.msg = 'too many length or distance symbols';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
//#endif
|
|
// Tracev((stderr, "inflate: table sizes ok\n"));
|
|
state.have = 0;
|
|
state.mode = LENLENS;
|
|
case LENLENS:
|
|
while (state.have < state.ncode) {
|
|
if(!NEEDBITS(s, 3)) break inf_leave;
|
|
var tmp = BITS(s, 3);
|
|
state.lens[inflate_order[state.have++]] = tmp;
|
|
DROPBITS(s, 3);
|
|
}
|
|
while (state.have < 19)
|
|
state.lens[inflate_order[state.have++]] = 0;
|
|
state.next = 0;
|
|
state.lencode = 0;
|
|
state.lenbits = 7;
|
|
|
|
// ret = inflate_table(CODES, state->lens, 19, &(state->next),
|
|
// &(state->lenbits), state->work);
|
|
ret = inflate_table(state, CODES);
|
|
|
|
if (ret) {
|
|
strm.msg = 'invalid code lengths set';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
// Tracev((stderr, "inflate: code lengths ok\n"));
|
|
state.have = 0;
|
|
state.mode = CODELENS;
|
|
case CODELENS:
|
|
while (state.have < state.nlen + state.ndist) {
|
|
for (;;) {
|
|
here = state.codes[state.lencode + BITS(s, state.lenbits)];
|
|
if (here.bits <= s.bits) break;
|
|
if(!PULLBYTE(s)) break inf_leave;
|
|
}
|
|
if (here.val < 16) {
|
|
DROPBITS(s, here.bits);
|
|
state.lens[state.have++] = here.val;
|
|
}
|
|
else {
|
|
if (here.val == 16) {
|
|
if(!NEEDBITS(s, here.bits + 2)) break inf_leave;
|
|
DROPBITS(s, here.bits);
|
|
if (state.have == 0) {
|
|
strm.msg = 'invalid bit length repeat';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
len = state.lens[state.have - 1];
|
|
copy = 3 + BITS(s, 2);
|
|
DROPBITS(s, 2);
|
|
}
|
|
else if (here.val == 17) {
|
|
if(!NEEDBITS(s, here.bits + 3)) break inf_leave;
|
|
DROPBITS(s, here.bits);
|
|
len = 0;
|
|
copy = 3 + BITS(s, 3);
|
|
DROPBITS(s, 3);
|
|
}
|
|
else {
|
|
if(!NEEDBITS(s, here.bits + 7)) break inf_leave;
|
|
DROPBITS(s, here.bits);
|
|
len = 0;
|
|
copy = 11 + BITS(s, 7);
|
|
DROPBITS(s, 7);
|
|
}
|
|
if (state.have + copy > state.nlen + state.ndist) {
|
|
strm.msg = 'invalid bit length repeat';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
while (copy--)
|
|
state.lens[state.have++] = len;
|
|
}
|
|
}
|
|
|
|
/* handle error breaks in while */
|
|
if (state.mode == BAD) break;
|
|
|
|
/* check for end-of-block code (better have one) */
|
|
if (state.lens[256] == 0) {
|
|
strm.msg = 'invalid code -- missing end-of-block';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
|
|
/* build code tables -- note: do not change the lenbits or distbits
|
|
values here (9 and 6) without reading the comments in inftrees.h
|
|
concerning the ENOUGH constants, which depend on those values */
|
|
state.next = 0;
|
|
state.lencode = state.next;
|
|
state.lenbits = 9;
|
|
// ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),
|
|
// &(state->lenbits), state->work);
|
|
ret = inflate_table(state, LENS);
|
|
if (ret) {
|
|
strm.msg = 'invalid literal/lengths set';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
state.distcode = state.next;
|
|
state.distbits = 6;
|
|
// ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, &(state->next),
|
|
// &(state->distbits), state->work);
|
|
ret = inflate_table(state, DISTS);
|
|
if (ret) {
|
|
strm.msg = 'invalid distances set';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
// Tracev((stderr, "inflate: codes ok\n"));
|
|
state.mode = LEN_;
|
|
if (flush == ZLIB.Z_TREES) break inf_leave;
|
|
case LEN_:
|
|
state.mode = LEN;
|
|
case LEN:
|
|
if (s.have >= 6 && s.left >= 258) {
|
|
RESTORE(s);
|
|
inflate_fast(strm, out);
|
|
LOAD(strm, s);
|
|
if (state.mode == TYPE)
|
|
state.back = -1;
|
|
break;
|
|
}
|
|
state.back = 0;
|
|
for (;;) {
|
|
here = state.codes[state.lencode + BITS(s, state.lenbits)];
|
|
if (here.bits <= s.bits) break;
|
|
if(!PULLBYTE(s)) break inf_leave;
|
|
}
|
|
if (here.op && (here.op & 0xf0) == 0) {
|
|
last = here;
|
|
for (;;) {
|
|
here = state.codes[state.lencode + last.val +
|
|
(BITS(s, last.bits + last.op) >>> last.bits)];
|
|
if (last.bits + here.bits <= s.bits) break;
|
|
if(!PULLBYTE(s)) break inf_leave;
|
|
}
|
|
DROPBITS(s, last.bits);
|
|
state.back += last.bits;
|
|
}
|
|
DROPBITS(s, here.bits);
|
|
state.back += here.bits;
|
|
state.length = here.val;
|
|
if (here.op == 0) {
|
|
// Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
|
// "inflate: literal '%c'\n" :
|
|
// "inflate: literal 0x%02x\n", here.val));
|
|
state.mode = LIT;
|
|
break;
|
|
}
|
|
if (here.op & 32) {
|
|
// Tracevv((stderr, "inflate: end of block\n"));
|
|
state.back = -1;
|
|
state.mode = TYPE;
|
|
break;
|
|
}
|
|
if (here.op & 64) {
|
|
strm.msg = 'invalid literal/length code';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
state.extra = here.op & 15;
|
|
state.mode = LENEXT;
|
|
case LENEXT:
|
|
if (state.extra) {
|
|
if(!NEEDBITS(s, state.extra)) break inf_leave;
|
|
state.length += BITS(s, state.extra);
|
|
DROPBITS(s, state.extra);
|
|
state.back += state.extra;
|
|
}
|
|
//Tracevv((stderr, "inflate: length %u\n", state->length));
|
|
state.was = state.length;
|
|
state.mode = DIST;
|
|
case DIST:
|
|
for (;;) {
|
|
here = state.codes[state.distcode + BITS(s, state.distbits)];
|
|
if (here.bits <= s.bits) break;
|
|
if(!PULLBYTE(s)) break inf_leave;
|
|
}
|
|
if ((here.op & 0xf0) == 0) {
|
|
last = here;
|
|
for (;;) {
|
|
here = state.codes[state.distcode + last.val +
|
|
(BITS(s, last.bits + last.op) >>> last.bits)];
|
|
if ((last.bits + here.bits) <= s.bits) break;
|
|
if(!PULLBYTE(s)) break inf_leave;
|
|
}
|
|
DROPBITS(s, last.bits);
|
|
state.back += last.bits;
|
|
}
|
|
DROPBITS(s, here.bits);
|
|
state.back += here.bits;
|
|
if (here.op & 64) {
|
|
strm.msg = 'invalid distance code';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
state.offset = here.val;
|
|
state.extra = here.op & 15;
|
|
state.mode = DISTEXT;
|
|
case DISTEXT:
|
|
if (state.extra) {
|
|
if(!NEEDBITS(s, state.extra)) break inf_leave;
|
|
state.offset += BITS(s, state.extra);
|
|
DROPBITS(s, state.extra);
|
|
state.back += state.extra;
|
|
}
|
|
//NOSPRT #ifdef INFLATE_STRICT
|
|
// if (state->offset > state->dmax) {
|
|
// strm->msg = (char *)"invalid distance too far back";
|
|
// state->mode = BAD;
|
|
// break;
|
|
// }
|
|
//#endif
|
|
// Tracevv((stderr, "inflate: distance %u\n", state->offset));
|
|
state.mode = MATCH;
|
|
case MATCH:
|
|
if (s.left == 0) break inf_leave;
|
|
copy = out - s.left;
|
|
if (state.offset > copy) { /* copy from window */
|
|
copy = state.offset - copy;
|
|
if (copy > state.whave) {
|
|
if (state.sane) {
|
|
strm.msg = 'invalid distance too far back';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
//NOSPRT #ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
|
// Trace((stderr, "inflate.c too far\n"));
|
|
// copy -= state->whave;
|
|
// if (copy > state->length) copy = state->length;
|
|
// if (copy > left) copy = left;
|
|
// left -= copy;
|
|
// state->length -= copy;
|
|
// do {
|
|
// *put++ = 0;
|
|
// } while (--copy);
|
|
// if (state->length == 0) state->mode = LEN;
|
|
// break;
|
|
//#endif
|
|
}
|
|
if (copy > state.wnext) {
|
|
copy -= state.wnext;
|
|
// from = state->window + (state->wsize - copy);
|
|
from_window_offset = state.wsize - copy;
|
|
from_out_offset = -1;
|
|
}
|
|
else {
|
|
// from = state->window + (state->wnext - copy);
|
|
from_window_offset = state.wnext - copy;
|
|
from_out_offset = -1;
|
|
}
|
|
if (copy > state.length) copy = state.length;
|
|
}
|
|
else { /* copy from output */
|
|
// from = put - state->offset;
|
|
from_window_offset = -1;
|
|
from_out_offset = strm.next_out - state.offset;
|
|
copy = state.length;
|
|
}
|
|
if (copy > s.left) copy = s.left;
|
|
s.left -= copy;
|
|
state.length -= copy;
|
|
if( from_window_offset >= 0 ) {
|
|
strm.output_data += state.window.substring(from_window_offset, from_window_offset + copy);
|
|
strm.next_out += copy;
|
|
copy = 0;
|
|
} else {
|
|
strm.next_out += copy;
|
|
do {
|
|
strm.output_data += strm.output_data.charAt(from_out_offset++);
|
|
} while (--copy);
|
|
}
|
|
if (state.length == 0) state.mode = LEN;
|
|
break;
|
|
case LIT:
|
|
if (s.left == 0) break inf_leave;
|
|
|
|
strm.output_data += String.fromCharCode(state.length);
|
|
strm.next_out++;
|
|
//*put++ = (unsigned char)(state->length);
|
|
|
|
s.left--;
|
|
state.mode = LEN;
|
|
break;
|
|
case CHECK:
|
|
if (state.wrap) {
|
|
if(!NEEDBITS(s, 32)) break inf_leave;
|
|
out -= s.left;
|
|
strm.total_out += out;
|
|
state.total += out;
|
|
if (out)
|
|
strm.adler = state.check =
|
|
strm.checksum_function(state.check, strm.output_data, strm.output_data.length - out, out);
|
|
out = s.left;
|
|
if ((
|
|
// #ifdef GUNZIP
|
|
state.flags ? s.hold :
|
|
//#endif
|
|
REVERSE(s.hold)) != state.check) {
|
|
strm.msg = "incorrect data check";
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
INITBITS(s);
|
|
//debug("## inflate: check matches trailer\n");
|
|
// Tracev((stderr, "inflate: check matches trailer\n"));
|
|
}
|
|
//#ifdef GUNZIP
|
|
state.mode = LENGTH;
|
|
case LENGTH:
|
|
if (state.wrap && state.flags) {
|
|
if(!NEEDBITS(s, 32)) break inf_leave;
|
|
if (s.hold != (state.total & 0xffffffff)) {
|
|
strm.msg = 'incorrect length check';
|
|
state.mode = BAD;
|
|
break;
|
|
}
|
|
INITBITS(s);
|
|
//Tracev((stderr, "inflate: length matches trailer\n"));
|
|
}
|
|
//#endif
|
|
state.mode = DONE;
|
|
case DONE:
|
|
ret = ZLIB.Z_STREAM_END;
|
|
break inf_leave;
|
|
case BAD:
|
|
ret = ZLIB.Z_DATA_ERROR;
|
|
break inf_leave;
|
|
case MEM:
|
|
return ZLIB.Z_MEM_ERROR;
|
|
case SYNC:
|
|
default:
|
|
return ZLIB.Z_STREAM_ERROR;
|
|
} }
|
|
|
|
/*
|
|
Return from inflate(), updating the total counts and the check value.
|
|
If there was no progress during the inflate() call, return a buffer
|
|
error. Call updatewindow() to create and/or update the window state.
|
|
Note: a memory error from inflate() is non-recoverable.
|
|
*/
|
|
inf_leave:
|
|
RESTORE(s);
|
|
if (state.wsize || (out != strm.avail_out && state.mode < BAD &&
|
|
(state.mode < CHECK || flush != ZLIB.Z_FINISH)))
|
|
if (updatewindow(strm)) {
|
|
state.mode = MEM;
|
|
return ZLIB.Z_MEM_ERROR;
|
|
}
|
|
_in -= strm.avail_in;
|
|
out -= strm.avail_out;
|
|
strm.total_in += _in;
|
|
strm.total_out += out;
|
|
state.total += out;
|
|
if (state.wrap && out)
|
|
strm.adler = state.check = strm.checksum_function(state.check, strm.output_data, 0, strm.output_data.length);
|
|
strm.data_type = state.bits + (state.last ? 64 : 0) +
|
|
(state.mode == TYPE ? 128 : 0) +
|
|
(state.mode == LEN_ || state.mode == COPY_ ? 256 : 0);
|
|
if (((_in == 0 && out == 0) || flush == ZLIB.Z_FINISH) && ret == ZLIB.Z_OK)
|
|
ret = ZLIB.Z_BUF_ERROR;
|
|
return ret;
|
|
};
|
|
|
|
ZLIB.inflateEnd = function(strm)
|
|
{
|
|
var state;
|
|
if (!strm || !strm.state )
|
|
return ZLIB.Z_STREAM_ERROR;
|
|
state = strm.state;
|
|
state.window = null;
|
|
strm.state = null;
|
|
// Tracev((stderr, "inflate: end\n"));
|
|
return ZLIB.Z_OK;
|
|
};
|
|
|
|
ZLIB.z_stream.prototype.inflate = function(input_string, opts)
|
|
{
|
|
var flush;
|
|
var avail_out;
|
|
var DEFAULT_BUFFER_SIZE = 16384;
|
|
|
|
this.input_data = input_string;
|
|
this.next_in = getarg(opts, 'next_in', 0);
|
|
this.avail_in = getarg(opts, 'avail_in', input_string.length - this.next_in);
|
|
|
|
flush = getarg(opts, 'flush', ZLIB.Z_SYNC_FLUSH);
|
|
avail_out = getarg(opts, 'avail_out', -1);
|
|
|
|
var result = '';
|
|
do {
|
|
this.avail_out = (avail_out >= 0 ? avail_out : DEFAULT_BUFFER_SIZE);
|
|
this.output_data = '';
|
|
this.next_out = 0;
|
|
this.error = ZLIB.inflate(this, flush);
|
|
if(avail_out >= 0) {
|
|
return this.output_data;
|
|
}
|
|
result += this.output_data;
|
|
if(this.avail_out > 0) {
|
|
break;
|
|
}
|
|
} while(this.error == ZLIB.Z_OK);
|
|
|
|
return result;
|
|
};
|
|
|
|
ZLIB.z_stream.prototype.inflateReset = function(windowBits)
|
|
{
|
|
return ZLIB.inflateReset(this, windowBits);
|
|
};
|
|
|
|
}());
|