/** * @description RDP Remote Desktop * @author Ylian Saint-Hilaire * @version v0.0.1 */ // Construct a RDP remote desktop object var CreateRDPDesktop = function (canvasid) { var obj = {} obj.m = { KeyAction: { "NONE": 0, "DOWN": 1, "UP": 2, "SCROLL": 3, "EXUP": 4, "EXDOWN": 5, "DBLCLICK": 6 } }; obj.State = 0; obj.canvas = Q(canvasid); obj.CanvasId = canvasid; if (typeof canvasid === 'string') obj.CanvasId = Q(canvasid); obj.Canvas = obj.CanvasId.getContext('2d'); obj.ScreenWidth = obj.width = 1280; obj.ScreenHeight = obj.height = 1024; function mouseButtonMap(button) { // Swap mouse buttons if needed if (obj.m.SwapMouse === true) return [2, 0, 1, 0, 0][button]; return [1, 0, 2, 0, 0][button]; }; obj.Start = function (nodeid, port, credentials) { changeState(1); obj.nodeid = nodeid; obj.port = port; obj.credentials = credentials; var options = { savepass: credentials.savecred, useServerCreds: credentials.servercred, width: credentials.width, height: credentials.height, flags: credentials.flags }; if (credentials.width && credentials.height) { options.width = obj.ScreenWidth = obj.width = credentials.width; options.height = obj.ScreenHeight = obj.height = credentials.height; delete credentials.width; delete credentials.height; } obj.render = new Mstsc.Canvas.create(obj.canvas); obj.socket = new WebSocket('wss://' + window.location.host + '/mstscrelay.ashx'); // TODO: Support domains obj.socket.binaryType = 'arraybuffer'; obj.socket.onopen = function () { changeState(2); // Setup state obj.socket.send(JSON.stringify(['infos', { ip: obj.nodeid, port: obj.port, screen: { width: obj.width, height: obj.height }, domain: credentials.domain, username: credentials.username, password: credentials.password, options: options, locale: Mstsc.locale() }])); }; obj.socket.onmessage = function (evt) { if (typeof evt.data == 'string') { // This is a JSON text string, parse it. var msg = JSON.parse(evt.data); switch (msg[0]) { case 'rdp-connect': { changeState(3); obj.rotation = 0; obj.Canvas.setTransform(1, 0, 0, 1, 0, 0); obj.Canvas.canvas.width = obj.ScreenWidth; obj.Canvas.canvas.height = obj.ScreenHeight; obj.Canvas.fillRect(0, 0, obj.ScreenWidth, obj.ScreenHeight); if (obj.m.onScreenSizeChange != null) { obj.m.onScreenSizeChange(obj, obj.ScreenWidth, obj.ScreenHeight, obj.CanvasId); } break; } case 'rdp-bitmap': { if (obj.bitmapData == null) break; var bitmap = msg[1]; bitmap.data = obj.bitmapData; // Use the binary data that was sent earlier. delete obj.bitmapData; obj.render.update(bitmap); break; } case 'rdp-close': { obj.Stop(); break; } case 'rdp-error': { var err = msg[1]; console.log('[mstsc.js] error : ' + err.code + '(' + err.message + ')'); obj.Stop(); break; } case 'ping': { obj.socket.send('["pong"]'); break; } case 'pong': { break; } } } else { // This is binary bitmap data, store it. obj.bitmapData = evt.data; } }; obj.socket.onclose = function () { changeState(0); }; changeState(1); } obj.Stop = function () { obj.Canvas.fillRect(0, 0, obj.ScreenWidth, obj.ScreenHeight); if (obj.socket) { obj.socket.close(); } } function changeState(newstate) { if (obj.State == newstate) return; obj.State = newstate; if (obj.onStateChanged != null) obj.onStateChanged(obj, obj.State); } function getPositionOfControl(Control) { var Position = Array(2); Position[0] = Position[1] = 0; while (Control) { Position[0] += Control.offsetLeft; Position[1] += Control.offsetTop; Control = Control.offsetParent; } return Position; } function getMousePosition(event) { var ScaleFactorHeight = (obj.Canvas.canvas.height / obj.CanvasId.clientHeight); var ScaleFactorWidth = (obj.Canvas.canvas.width / obj.CanvasId.clientWidth); var Offsets = getPositionOfControl(obj.Canvas.canvas); var X = ((event.pageX - Offsets[0]) * ScaleFactorWidth); var Y = ((event.pageY - Offsets[1]) * ScaleFactorHeight); if (event.addx) { X += event.addx; } if (event.addy) { Y += event.addy; } return { x: X, y: Y }; } obj.m.mousemove = function (e) { if (!obj.socket || (obj.State != 3)) return; var m = getMousePosition(e); if ((m.x < 0) || (m.y < 0) || (m.x > obj.ScreenWidth) || (m.y > obj.ScreenHeight)) return; obj.mouseNagleData = ['mouse', m.x, m.y, 0, false]; if (obj.mouseNagleTimer == null) { obj.mouseNagleTimer = setTimeout(function () { obj.socket.send(JSON.stringify(obj.mouseNagleData)); obj.mouseNagleTimer = null; }, 50); } e.preventDefault(); return false; } obj.m.mouseup = function (e) { if (!obj.socket || (obj.State != 3)) return; var m = getMousePosition(e); if ((m.x < 0) || (m.y < 0) || (m.x > obj.ScreenWidth) || (m.y > obj.ScreenHeight)) return; if (obj.mouseNagleTimer != null) { clearTimeout(obj.mouseNagleTimer); obj.mouseNagleTimer = null; } obj.socket.send(JSON.stringify(['mouse', m.x, m.y, mouseButtonMap(e.button), false])); e.preventDefault(); return false; } obj.m.mousedown = function (e) { if (!obj.socket || (obj.State != 3)) return; var m = getMousePosition(e); if ((m.x < 0) || (m.y < 0) || (m.x > obj.ScreenWidth) || (m.y > obj.ScreenHeight)) return; if (obj.mouseNagleTimer != null) { clearTimeout(obj.mouseNagleTimer); obj.mouseNagleTimer = null; } obj.socket.send(JSON.stringify(['mouse', m.x, m.y, mouseButtonMap(e.button), true])); e.preventDefault(); return false; } obj.m.handleKeyUp = function (e) { if (!obj.socket || (obj.State != 3)) return; console.log('handleKeyUp', Mstsc.scancode(e)); obj.socket.send(JSON.stringify(['scancode', Mstsc.scancode(e), false])); e.preventDefault(); return false; } obj.m.handleKeyDown = function (e) { if (!obj.socket || (obj.State != 3)) return; console.log('handleKeyDown', Mstsc.scancode(e)); obj.socket.send(JSON.stringify(['scancode', Mstsc.scancode(e), true])); e.preventDefault(); return false; } obj.m.mousewheel = function (e) { if (!obj.socket || (obj.State != 3)) return; var m = getMousePosition(e); if ((m.x < 0) || (m.y < 0) || (m.x > obj.ScreenWidth) || (m.y > obj.ScreenHeight)) return; if (obj.mouseNagleTimer != null) { clearTimeout(obj.mouseNagleTimer); obj.mouseNagleTimer = null; } var delta = 0; if (e.detail) { delta = (e.detail * 120); } else if (e.wheelDelta) { delta = (e.wheelDelta * 3); } if (delta != 0) { obj.socket.send(JSON.stringify(['wheel', m.x, m.y, delta, false, false])); } e.preventDefault(); return false; } obj.m.SendStringUnicode = function (txt) { if (!obj.socket || (obj.State != 3)) return; obj.socket.send(JSON.stringify(['utype', txt])); } obj.m.SendKeyMsgKC = function (action, kc, extendedKey) { if (obj.State != 3) return; console.log('SendKeyMsgKC', action); /* if (typeof action == 'object') { for (var i in action) { obj.m.SendKeyMsgKC(action[i][0], action[i][1], action[i][2]); } } else { console.log(action, kc, extendedKey); obj.socket.send(JSON.stringify(['scancode', kc, (action == 1)])); if (action == 1) { // Key Down if (obj.pressedKeys.indexOf(kc) == -1) { obj.pressedKeys.unshift(kc); } // Add key press to start of array } else if (action == 2) { // Key Up var i = obj.pressedKeys.indexOf(kc); if (i != -1) { obj.pressedKeys.splice(i, 1); } // Remove the key press from the pressed array } if (obj.debugmode > 0) { console.log('Sending Key ' + kc + ', action ' + action); } var up = (action - 1); if (extendedKey) { if (up == 1) { up = 3; } else { up = 4; } } obj.send(String.fromCharCode(0x00, obj.InputType.KEY, 0x00, 0x06, up, kc)); } */ } obj.m.mousedblclick = function () { } obj.m.handleKeyPress = function () { } obj.m.setRotation = function () { } return obj; }