/** * @description MeshCentral MeshAgent communication module * @author Ylian Saint-Hilaire & Bryan Roe * @copyright Intel Corporation 2018 * @license Apache-2.0 * @version v0.0.1 */ // Construct a MeshAgent object, called upon connection module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) { var obj = {}; obj.parent = parent; obj.db = db; obj.ws = ws; obj.fs = parent.fs; obj.args = args; obj.nodeid = null; obj.meshid = null; obj.dbNodeKey = null; obj.dbMeshKey = null; obj.forge = parent.parent.certificateOperations.forge; obj.common = parent.parent.common; obj.authenticated = 0; obj.domain = domain; obj.receivedCommands = 0; obj.connectTime = null; obj.agentCoreCheck = 0; obj.agentInfo; obj.agentUpdate = null; var agentUpdateBlockSize = 65520; obj.remoteaddr = obj.ws._socket.remoteAddress; obj.useSHA386 = false; if (obj.remoteaddr.startsWith('::ffff:')) { obj.remoteaddr = obj.remoteaddr.substring(7); } ws._socket.setKeepAlive(true, 240000); // Set TCP keep alive, 4 minutes // Send a message to the mesh agent obj.send = function (data) { try { if (typeof data == 'string') { obj.ws.send(new Buffer(data, 'binary')); } else { obj.ws.send(data); } } catch (e) { } } // Disconnect this agent obj.close = function (arg) { if ((arg == 1) || (arg == null)) { try { obj.ws.close(); obj.parent.parent.debug(1, 'Soft disconnect ' + obj.nodeid + ' (' + obj.remoteaddr + ')'); } catch (e) { console.log(e); } } // Soft close, close the websocket if (arg == 2) { try { obj.ws._socket._parent.end(); obj.parent.parent.debug(1, 'Hard disconnect ' + obj.nodeid + ' (' + obj.remoteaddr + ')'); } catch (e) { console.log(e); } } // Hard close, close the TCP socket if (arg == 3) { obj.authenticated = -1; } // Don't communicate with this agent anymore, but don't disconnect (Duplicate agent). if (obj.parent.wsagents[obj.dbNodeKey] == obj) { delete obj.parent.wsagents[obj.dbNodeKey]; obj.parent.parent.ClearConnectivityState(obj.dbMeshKey, obj.dbNodeKey, 1); } // Other clean up may be needed here if (obj.unauth) { delete obj.unauth; } if (obj.agentUpdate != null) { obj.fs.close(obj.agentUpdate.fd); obj.agentUpdate = null; } } // When data is received from the mesh agent web socket ws.on('message', function (msg) { if (msg.length < 2) return; if (typeof msg == 'object') { msg = msg.toString('binary'); } // TODO: Could change this entire method to use Buffer instead of binary string if (obj.authenticated == 2) { // We are authenticated if (msg.charCodeAt(0) == 123) { processAgentData(msg); } if (msg.length < 2) return; var cmdid = obj.common.ReadShort(msg, 0); if (cmdid == 11) { // MeshCommand_CoreModuleHash if (msg.length == 4) { ChangeAgentCoreInfo({ caps: 0 }); } // If the agent indicated that no core is running, clear the core information string. // Mesh core hash, sent by agent with the hash of the current mesh core. if (obj.agentCoreCheck == 1000) return; // If we are using a custom core, don't try to update it. // We need to check if the core is current. // TODO: Check if we have a mesh specific core. If so, use that. var agentMeshCoreHash = null; if (msg.length == 52) { agentMeshCoreHash = msg.substring(4, 52); } if ((agentMeshCoreHash != obj.parent.parent.defaultMeshCoreHash) && (agentMeshCoreHash != obj.parent.parent.defaultMeshCoreNoMeiHash)) { if (obj.agentCoreCheck < 5) { // This check is in place to avoid a looping core update. if (obj.parent.parent.defaultMeshCoreHash == null) { // Update no core obj.send(obj.common.ShortToStr(10) + obj.common.ShortToStr(0)); // Command 10, ask mesh agent to clear the core } else { // Update new core if (obj.parent.parent.meshAgentsArchitectureNumbers[obj.agentInfo.agentId].amt == true) { obj.send(obj.common.ShortToStr(10) + obj.common.ShortToStr(0) + obj.parent.parent.defaultMeshCoreHash + obj.parent.parent.defaultMeshCore); // Command 10, ask mesh agent to set the core (with MEI support) } else { obj.send(obj.common.ShortToStr(10) + obj.common.ShortToStr(0) + obj.parent.parent.defaultMeshCoreNoMeiHash + obj.parent.parent.defaultMeshCoreNoMei); // Command 10, ask mesh agent to set the core (No MEI) } } obj.agentCoreCheck++; } } else { obj.agentCoreCheck = 0; } } else if (cmdid == 12) { // MeshCommand_AgentHash if ((msg.length == 52) && (obj.agentExeInfo != null) && (obj.agentExeInfo.update == true)) { var agenthash = obj.common.rstr2hex(msg.substring(4)).toLowerCase(); if (agenthash != obj.agentExeInfo.hash) { // Mesh agent update required console.log('Agent update required, NodeID=0x' + obj.nodeid.substring(0, 16) + ', ' + obj.agentExeInfo.desc); obj.fs.open(obj.agentExeInfo.path, 'r', function (err, fd) { if (err) { return console.error(err); } obj.agentUpdate = { oldHash: agenthash, ptr: 0, buf: new Buffer(agentUpdateBlockSize + 4), fd: fd }; // We got the agent file open on the server side, tell the agent we are sending an update starting with the SHA384 hash of the result //console.log("Agent update file open."); obj.send(obj.common.ShortToStr(13) + obj.common.ShortToStr(0)); // Command 13, start mesh agent download // Send the first mesh agent update data block obj.agentUpdate.buf[0] = 0; obj.agentUpdate.buf[1] = 14; obj.agentUpdate.buf[2] = 0; obj.agentUpdate.buf[3] = 1; var len = -1; try { len = obj.fs.readSync(obj.agentUpdate.fd, obj.agentUpdate.buf, 4, agentUpdateBlockSize, obj.agentUpdate.ptr); } catch (e) { } if (len == -1) { // Error reading the agent file, stop here. obj.fs.close(obj.agentUpdate.fd); obj.agentUpdate = null; } else { // Send the first block to the agent obj.agentUpdate.ptr += len; //console.log("Agent update send first block: " + len); obj.send(obj.agentUpdate.buf); // Command 14, mesh agent first data block } }); } } } else if (cmdid == 14) { // MeshCommand_AgentBinaryBlock if ((msg.length == 4) && (obj.agentUpdate != null)) { var status = obj.common.ReadShort(msg, 2); if (status == 1) { var len = -1; try { len = obj.fs.readSync(obj.agentUpdate.fd, obj.agentUpdate.buf, 4, agentUpdateBlockSize, obj.agentUpdate.ptr); } catch (e) { } if (len == -1) { // Error reading the agent file, stop here. obj.fs.close(obj.agentUpdate.fd); obj.agentUpdate = null; } else { // Send the next block to the agent obj.agentUpdate.ptr += len; //console.log("Agent update send next block", obj.agentUpdate.ptr, len); if (len == agentUpdateBlockSize) { obj.ws.send(obj.agentUpdate.buf); } else { obj.ws.send(obj.agentUpdate.buf.slice(0, len + 4)); } // Command 14, mesh agent next data block if (len < agentUpdateBlockSize) { //console.log("Agent update sent"); obj.send(obj.common.ShortToStr(13) + obj.common.ShortToStr(0) + obj.common.hex2rstr(obj.agentExeInfo.hash)); // Command 13, end mesh agent download, send agent SHA384 hash obj.fs.close(obj.agentUpdate.fd); obj.agentUpdate = null; } } } } } else if (cmdid == 15) { // MeshCommand_AgentTag ChangeAgentTag(msg.substring(2)); } } else if (obj.authenticated < 2) { // We are not authenticated var cmd = obj.common.ReadShort(msg, 0); if (cmd == 1) { // Agent authentication request if ((msg.length != 98) || ((obj.receivedCommands & 1) != 0)) return; obj.receivedCommands += 1; // Agent can't send the same command twice on the same connection ever. Block DOS attack path. // Check that the server hash matches our own web certificate hash (SHA386) if (getWebCertHash(obj.domain) != msg.substring(2, 50)) { console.log('Agent connected with bad web certificate hash, holding connection (' + obj.remoteaddr + ').'); return; } // Use our server private key to sign the ServerHash + AgentNonce + ServerNonce obj.agentnonce = msg.substring(50); if (obj.useSwarmCert == true) { // Perform the hash signature using older swarm server certificate obj.parent.parent.certificateOperations.acceleratorPerformSignature(1, msg.substring(2) + obj.nonce, function (signature) { // Send back our certificate + signature obj.send(obj.common.ShortToStr(2) + obj.common.ShortToStr(obj.parent.swarmCertificateAsn1.length) + obj.parent.swarmCertificateAsn1 + signature); // Command 2, certificate + signature }); } else { // Perform the hash signature using the server agent certificate obj.parent.parent.certificateOperations.acceleratorPerformSignature(0, msg.substring(2) + obj.nonce, function (signature) { // Send back our certificate + signature obj.send(obj.common.ShortToStr(2) + obj.common.ShortToStr(obj.parent.agentCertificateAsn1.length) + obj.parent.agentCertificateAsn1 + signature); // Command 2, certificate + signature }); } // Check the agent signature if we can if (obj.unauthsign != null) { if (processAgentSignature(obj.unauthsign) == false) { console.log('Agent connected with bad signature, holding connection (' + obj.remoteaddr + ').'); return; } else { completeAgentConnection(); } } } else if (cmd == 2) { // Agent certificate if ((msg.length < 4) || ((obj.receivedCommands & 2) != 0)) return; obj.receivedCommands += 2; // Agent can't send the same command twice on the same connection ever. Block DOS attack path. // Decode the certificate var certlen = obj.common.ReadShort(msg, 2); obj.unauth = {}; try { obj.unauth.nodeid = new Buffer(obj.forge.pki.getPublicKeyFingerprint(obj.forge.pki.certificateFromAsn1(obj.forge.asn1.fromDer(msg.substring(4, 4 + certlen))).publicKey, { md: obj.forge.md.sha384.create() }).data, 'binary').toString('base64').replace(/\+/g, '@').replace(/\//g, '$'); } catch (e) { return; } obj.unauth.nodeCertPem = '-----BEGIN CERTIFICATE-----\r\n' + new Buffer(msg.substring(4, 4 + certlen), 'binary').toString('base64') + '\r\n-----END CERTIFICATE-----'; // Check the agent signature if we can if (obj.agentnonce == null) { obj.unauthsign = msg.substring(4 + certlen); } else { if (processAgentSignature(msg.substring(4 + certlen)) == false) { console.log('Agent connected with bad signature, holding connection (' + obj.remoteaddr + ').'); return; } } completeAgentConnection(); } else if (cmd == 3) { // Agent meshid if ((msg.length < 72) || ((obj.receivedCommands & 4) != 0)) return; obj.receivedCommands += 4; // Agent can't send the same command twice on the same connection ever. Block DOS attack path. // Set the meshid obj.agentInfo = {}; obj.agentInfo.infoVersion = obj.common.ReadInt(msg, 2); obj.agentInfo.agentId = obj.common.ReadInt(msg, 6); obj.agentInfo.agentVersion = obj.common.ReadInt(msg, 10); obj.agentInfo.platformType = obj.common.ReadInt(msg, 14); if (obj.agentInfo.platformType > 6 || obj.agentInfo.platformType < 1) { obj.agentInfo.platformType = 1; } if (msg.substring(50, 66) == '\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0') { obj.meshid = new Buffer(msg.substring(18, 50), 'binary').toString('hex'); // Older HEX MeshID } else { obj.meshid = new Buffer(msg.substring(18, 66), 'binary').toString('base64').replace(/\+/g, '@').replace(/\//g, '$'); // New Base64 MeshID } //console.log('MeshID', obj.meshid); obj.agentInfo.capabilities = obj.common.ReadInt(msg, 66); var computerNameLen = obj.common.ReadShort(msg, 70); obj.agentInfo.computerName = msg.substring(72, 72 + computerNameLen); obj.dbMeshKey = 'mesh/' + obj.domain.id + '/' + obj.meshid; completeAgentConnection(); } else if (cmd == 5) { // ServerID. Agent is telling us what serverid it expects. Useful if we have many server certificates. if ((msg.substring(2, 34) == obj.parent.swarmCertificateHash256) || (msg.substring(2, 50) == obj.parent.swarmCertificateHash384)) { obj.useSwarmCert = true; } } } }); // If error, do nothing ws.on('error', function (err) { console.log(err); }); // If the mesh agent web socket is closed, clean up. ws.on('close', function (req) { obj.parent.parent.debug(1, 'Agent disconnect ' + obj.nodeid + ' (' + obj.remoteaddr + ')'); obj.close(0); }); // obj.ws._socket._parent.on('close', function (req) { obj.parent.parent.debug(1, 'Agent TCP disconnect ' + obj.nodeid + ' (' + obj.remoteaddr + ')'); }); // Start authenticate the mesh agent by sending a auth nonce & server TLS cert hash. // Send 384 bits SHA384 hash of TLS cert public key + 384 bits nonce obj.nonce = obj.parent.crypto.randomBytes(48).toString('binary'); obj.send(obj.common.ShortToStr(1) + getWebCertHash(obj.domain) + obj.nonce); // Command 1, hash + nonce // Once we get all the information about an agent, run this to hook everything up to the server function completeAgentConnection() { if (obj.authenticated =! 1 || obj.meshid == null) return; // Check that the mesh exists obj.db.Get(obj.dbMeshKey, function (err, meshes) { if (meshes.length == 0) { console.log('Agent connected with invalid domain/mesh, holding connection (' + obj.remoteaddr + ', ' + obj.dbMeshKey + ').'); return; } // If we disconnect, the agnet will just reconnect. We need to log this or tell agent to connect in a few hours. var mesh = meshes[0]; if (mesh.mtype != 2) { console.log('Agent connected with invalid mesh type, holding connection (' + obj.remoteaddr + ').'); return; } // If we disconnect, the agnet will just reconnect. We need to log this or tell agent to connect in a few hours. // Check that the node exists obj.db.Get(obj.dbNodeKey, function (err, nodes) { var device; // Mark when we connected to this agent obj.connectTime = Date.now(); if (nodes.length == 0) { // This node does not exist, create it. device = { type: 'node', mtype: mesh.mtype, _id: obj.dbNodeKey, icon: obj.agentInfo.platformType, meshid: obj.dbMeshKey, name: obj.agentInfo.computerName, domain: domain.id, agent: { ver: obj.agentInfo.agentVersion, id: obj.agentInfo.agentId, caps: obj.agentInfo.capabilities }, host: null }; obj.db.Set(device); // Event the new node var change = 'Added device ' + obj.agentInfo.computerName + ' to mesh ' + mesh.name; obj.parent.parent.DispatchEvent(['*', obj.dbMeshKey], obj, { etype: 'node', action: 'addnode', node: device, msg: change, domain: domain.id }) } else { // Device already exists, look if changes has occured device = nodes[0]; if (device.agent == null) { device.agent = { ver: obj.agentInfo.agentVersion, id: obj.agentInfo.agentId, caps: obj.agentInfo.capabilities }; change = 1; } else { var changes = [], change = 0, log = 0; if (device.agent.ver != obj.agentInfo.agentVersion) { device.agent.ver = obj.agentInfo.agentVersion; change = 1; changes.push('agent version'); } if (device.agent.id != obj.agentInfo.agentId) { device.agent.id = obj.agentInfo.agentId; change = 1; changes.push('agent type'); } if ((device.agent.caps & 24) != (obj.agentInfo.capabilities & 24)) { device.agent.caps = obj.agentInfo.capabilities; change = 1; changes.push('agent capabilities'); } // If agent console or javascript support changes, update capabilities if (device.meshid != obj.dbMeshKey) { device.meshid = obj.dbMeshKey; change = 1; log = 1; changes.push('agent meshid'); } // TODO: If the meshid changes, we need to event a device add/remove on both meshes if (change == 1) { obj.db.Set(device); // Event the node change var event = { etype: 'node', action: 'changenode', nodeid: obj.dbNodeKey, domain: domain.id }; if (log == 0) { event.nolog = 1; } else { event.msg = 'Changed device ' + device.name + ' from mesh ' + mesh.name + ': ' + changes.join(', '); } var device2 = obj.common.Clone(device); if (device2.intelamt && device2.intelamt.pass) delete device2.intelamt.pass; // Remove the Intel AMT password before eventing this. event.node = device; obj.parent.parent.DispatchEvent(['*', device.meshid], obj, event); } } } // Check if this agent is already connected var dupAgent = obj.parent.wsagents[obj.dbNodeKey]; obj.parent.wsagents[obj.dbNodeKey] = obj; if (dupAgent) { // Close the duplicate agent obj.parent.parent.debug(1, 'Duplicate agent ' + obj.nodeid + ' (' + obj.remoteaddr + ')'); dupAgent.close(3); } else { // Indicate the agent is connected obj.parent.parent.SetConnectivityState(obj.dbMeshKey, obj.dbNodeKey, obj.connectTime, 1, 1); } // We are done, ready to communicate with this agent obj.authenticated = 2; // Command 4, inform mesh agent that it's authenticated. obj.send(obj.common.ShortToStr(4)); // Check the mesh core, if the agent is capable of running one if ((obj.agentInfo.capabilities & 16) != 0) { obj.send(obj.common.ShortToStr(11) + obj.common.ShortToStr(0)); } // Command 11, ask for mesh core hash. // Check if we need to make an native update check obj.agentExeInfo = obj.parent.parent.meshAgentBinaries[obj.agentInfo.agentId]; if ((obj.agentExeInfo != null) && (obj.agentExeInfo.update == true)) { obj.send(obj.common.ShortToStr(12) + obj.common.ShortToStr(0)); } // Ask the agent for it's executable binary hash // Check if we already have IP location information for this node obj.db.Get('iploc_' + obj.remoteaddr, function (err, iplocs) { if (iplocs.length == 1) { // We have a location in the database for this remote IP var iploc = nodes[0], x = {}; if ((iploc != null) && (iploc.ip != null) && (iploc.loc != null)) { x.publicip = iploc.ip; x.iploc = iploc.loc + ',' + (Math.floor((new Date(iploc.date)) / 1000)); ChangeAgentLocationInfo(x); } } else { // Check if we need to ask for the IP location var doIpLocation = 0; if (device.iploc == null) { doIpLocation = 1; } else { var loc = device.iploc.split(','); if (loc.length < 3) { doIpLocation = 2; } else { var t = new Date((parseFloat(loc[2]) * 1000)), now = Date.now(); t.setDate(t.getDate() + 20); if (t < now) { doIpLocation = 3; } } } // If we need to ask for IP location, see if we have the quota to do it. if (doIpLocation > 0) { obj.db.getValueOfTheDay('ipLocationRequestLimitor', 10, function (ipLocationLimitor) { if (ipLocationLimitor.value > 0) { ipLocationLimitor.value--; obj.db.Set(ipLocationLimitor); obj.send(JSON.stringify({ action: 'iplocation' })); } }); } } }); }); }); } // Get the web certificate hash for the speficied domain function getWebCertHash(domain) { var hash = obj.parent.webCertificateHashs[domain.id]; if (hash != null) return hash; return obj.parent.webCertificateHash; } // Verify the agent signature function processAgentSignature(msg) { // Verify the signature. This is the fast way, without using forge. const verify = obj.parent.crypto.createVerify('SHA384'); verify.end(new Buffer(getWebCertHash(obj.domain) + obj.nonce + obj.agentnonce, 'binary')); if (verify.verify(obj.unauth.nodeCertPem, new Buffer(msg, 'binary')) !== true) { return false; } // Connection is a success, clean up obj.nodeid = obj.unauth.nodeid; obj.dbNodeKey = 'node/' + domain.id + '/' + obj.nodeid; delete obj.nonce; delete obj.agentnonce; delete obj.unauth; if (obj.unauthsign) delete obj.unauthsign; obj.parent.parent.debug(1, 'Verified agent connection to ' + obj.nodeid + ' (' + obj.remoteaddr + ').'); obj.authenticated = 1; return true; } // Process incoming agent JSON data function processAgentData(msg) { var str = msg.toString('utf8'); if (str[0] == '{') { try { command = JSON.parse(str) } catch (e) { console.log('Unable to parse JSON (' + obj.remoteaddr + ').'); return; } // If the command can't be parsed, ignore it. switch (command.action) { case 'msg': { // Route a message. // If this command has a sessionid, that is the target. if (command.sessionid != null) { if (typeof command.sessionid != 'string') break; var splitsessionid = command.sessionid.split('/'); // Check that we are in the same domain and the user has rights over this node. if ((splitsessionid[0] == 'user') && (splitsessionid[1] == domain.id)) { // Check if this user has rights to get this message //if (mesh.links[user._id] == null || ((mesh.links[user._id].rights & 16) == 0)) return; // TODO!!!!!!!!!!!!!!!!!!!!! // See if the session is connected. If so, go ahead and send this message to the target node var ws = obj.parent.wssessions2[command.sessionid]; if (ws != null) { command.nodeid = obj.dbNodeKey; // Set the nodeid, required for responses. delete command.sessionid; // Remove the sessionid, since we are sending to that sessionid, so it's implyed. ws.send(JSON.stringify(command)); } else if (obj.parent.parent.multiServer != null) { // See if we can send this to a peer server var serverid = obj.parent.wsPeerSessions2[command.sessionid]; if (serverid != null) { command.fromNodeid = obj.dbNodeKey; obj.parent.parent.multiServer.DispatchMessageSingleServer(command, serverid); } } } } else if (command.userid != null) { // If this command has a userid, that is the target. if (typeof command.userid != 'string') break; var splituserid = command.userid.split('/'); // Check that we are in the same domain and the user has rights over this node. if ((splituserid[0] == 'user') && (splituserid[1] == domain.id)) { // Check if this user has rights to get this message //if (mesh.links[user._id] == null || ((mesh.links[user._id].rights & 16) == 0)) return; // TODO!!!!!!!!!!!!!!!!!!!!! // See if the session is connected var sessions = obj.parent.wssessions[command.userid]; // Go ahead and send this message to the target node if (sessions != null) { command.nodeid = obj.dbNodeKey; // Set the nodeid, required for responses. delete command.userid; // Remove the userid, since we are sending to that userid, so it's implyed. for (var i in sessions) { sessions[i].send(JSON.stringify(command)); } } } } else { // Route this command to the mesh command.nodeid = obj.dbNodeKey; var cmdstr = JSON.stringify(command); for (var userid in obj.parent.wssessions) { // Find all connected users for this mesh and send the message var user = obj.parent.users[userid]; if (user) { var rights = user.links[obj.dbMeshKey]; if (rights != null) { // TODO: Look at what rights are needed for message routing var sessions = obj.parent.wssessions[userid]; // Send the message to all users on this server for (var i in sessions) { sessions[i].send(cmdstr); } } } } // Send the message to all users of other servers if (obj.parent.parent.multiServer != null) { delete command.nodeid; command.fromNodeid = obj.dbNodeKey; command.meshid = obj.dbMeshKey; obj.parent.parent.multiServer.DispatchMessage(command); } } break; } case 'coreinfo': { // Sent by the agent to update agent information ChangeAgentCoreInfo(command); break; } case 'netinfo': { // Sent by the agent to update agent network interface information delete command.action; command.updateTime = Date.now(); command._id = 'if' + obj.dbNodeKey; command.type = 'ifinfo'; obj.db.Set(command); // Event the node interface information change obj.parent.parent.DispatchEvent(['*', obj.meshid], obj, { action: 'ifchange', nodeid: obj.dbNodeKey, domain: domain.id, nolog: 1 }); break; } case 'iplocation': { // Sent by the agent to update location information if ((command.type == 'publicip') && (command.value != null) && (typeof command.value == 'object') && (command.value.ip) && (command.value.loc)) { var x = {}; x.publicip = command.value.ip; x.iploc = command.value.loc + ',' + (Math.floor(Date.now() / 1000) ); ChangeAgentLocationInfo(x); command.value._id = 'iploc_' + command.value.ip; command.value.type = 'iploc'; command.value.date = Date.now(); obj.db.Set(command.value); // Store the IP to location data in the database // Sample Value: { ip: '192.55.64.246', city: 'Hillsboro', region: 'Oregon', country: 'US', loc: '45.4443,-122.9663', org: 'AS4983 Intel Corporation', postal: '97123' } } break; } case 'mc1migration': { if (command.oldnodeid.length != 64) break; var oldNodeKey = 'node//' + command.oldnodeid.toLowerCase(); obj.db.Get(oldNodeKey, function (err, nodes) { if (nodes.length != 1) return; var node = nodes[0]; if (node.meshid == obj.dbMeshKey) { // Update the device name & host var newNode = { name: node.name }; if (node.intelamt != null) { newNode.intelamt = node.intelamt; } ChangeAgentCoreInfo(newNode); // Delete this node including network interface information and events obj.db.Remove(node._id); obj.db.Remove('if' + node._id); // Event node deletion var change = 'Migrated device ' + node.name; obj.parent.parent.DispatchEvent(['*', node.meshid], obj, { etype: 'node', action: 'removenode', nodeid: node._id, msg: change, domain: node.domain }) } }); break; } } } } // Change the current core information string and event it function ChangeAgentCoreInfo(command) { if ((command == null) || (command == null)) return; // Safety, should never happen. // Check capabilities value if (command.caps == null || command.caps == null) { command.caps = 0; } else { if (typeof command.caps != 'number') command.caps = 0; } // Check that the mesh exists obj.db.Get(obj.dbMeshKey, function (err, meshes) { if (meshes.length != 1) return; var mesh = meshes[0]; // Get the node and change it if needed obj.db.Get(obj.dbNodeKey, function (err, nodes) { if (nodes.length != 1) return; var device = nodes[0]; if (device.agent) { var changes = [], change = 0; // Check if anything changes if (command.name && (command.name != device.name)) { change = 1; device.name = command.name; changes.push('name'); } if (device.agent.core != command.value) { if ((command.value == null) && (device.agent.core != null)) { delete device.agent.core; } else { device.agent.core = command.value; } change = 1; changes.push('agent core'); } if ((device.agent.caps & 0xFFFFFFE7) != (command.caps & 0xFFFFFFE7)) { device.agent.caps = ((device.agent.caps & 24) + (command.caps & 0xFFFFFFE7)); change = 1; changes.push('agent capabilities'); } // Allow Javascript on the agent to change all capabilities except console and javascript support if (command.intelamt) { if (!device.intelamt) { device.intelamt = {}; } if (device.intelamt.ver != command.intelamt.ver) { device.intelamt.ver = command.intelamt.ver; change = 1; changes.push('AMT version'); } if (device.intelamt.state != command.intelamt.state) { device.intelamt.state = command.intelamt.state; change = 1; changes.push('AMT state'); } if (device.intelamt.flags != command.intelamt.flags) { device.intelamt.flags = command.intelamt.flags; change = 1; changes.push('AMT flags'); } if (device.intelamt.host != command.intelamt.host) { device.intelamt.host = command.intelamt.host; change = 1; changes.push('AMT host'); } } if (mesh.mtype == 2) { if (device.host != obj.remoteaddr) { device.host = obj.remoteaddr; change = 1; changes.push('host'); } // TODO: Check that the agent has an interface that is the same as the one we got this websocket connection on. Only set if we have a match. } // If there are changes, save and event if (change == 1) { obj.db.Set(device); // Event the node change var event = { etype: 'node', action: 'changenode', nodeid: obj.dbNodeKey, domain: domain.id, msg: 'Changed device ' + device.name + ' from mesh ' + mesh.name + ': ' + changes.join(', ') }; var device2 = obj.common.Clone(device); if (device2.intelamt && device2.intelamt.pass) delete device2.intelamt.pass; // Remove the Intel AMT password before eventing this. event.node = device; obj.parent.parent.DispatchEvent(['*', device.meshid], obj, event); } } }); }); } // Change the current core information string and event it function ChangeAgentLocationInfo(command) { if ((command == null) || (command == null)) return; // Safety, should never happen. // Check that the mesh exists obj.db.Get(obj.dbMeshKey, function (err, meshes) { if (meshes.length != 1) return; var mesh = meshes[0]; // Get the node and change it if needed obj.db.Get(obj.dbNodeKey, function (err, nodes) { if (nodes.length != 1) return; var device = nodes[0]; if (device.agent) { var changes = [], change = 0; // Check if anything changes if ((command.publicip) && (device.publicip != command.publicip)) { device.publicip = command.publicip; change = 1; changes.push('public ip'); } if ((command.iploc) && (device.iploc != command.iploc)) { device.iploc = command.iploc; change = 1; changes.push('ip location'); } // If there are changes, save and event if (change == 1) { obj.db.Set(device); // Event the node change var event = { etype: 'node', action: 'changenode', nodeid: obj.dbNodeKey, domain: domain.id, msg: 'Changed device ' + device.name + ' from mesh ' + mesh.name + ': ' + changes.join(', ') }; var device2 = obj.common.Clone(device); if (device2.intelamt && device2.intelamt.pass) delete device2.intelamt.pass; // Remove the Intel AMT password before eventing this. event.node = device; obj.parent.parent.DispatchEvent(['*', device.meshid], obj, event); } } }); }); } // Update the mesh agent tab in the database function ChangeAgentTag(tag) { if (tag.length == 0) { tag = null; } // Get the node and change it if needed obj.db.Get(obj.dbNodeKey, function (err, nodes) { if (nodes.length != 1) return; var device = nodes[0]; if (device.agent) { if (device.agent.tag != tag) { device.agent.tag = tag; obj.db.Set(device); // Event the node change var event = { etype: 'node', action: 'changenode', nodeid: obj.dbNodeKey, domain: domain.id, nolog: 1 }; var device2 = obj.common.Clone(device); if (device2.intelamt && device2.intelamt.pass) delete device2.intelamt.pass; // Remove the Intel AMT password before eventing this. event.node = device; obj.parent.parent.DispatchEvent(['*', device.meshid], obj, event); } } }); } return obj; }