diff --git a/public/scripts/agent-desktop-0.0.2.js b/public/scripts/agent-desktop-0.0.2.js index 84a4f396..3a99d1c3 100644 --- a/public/scripts/agent-desktop-0.0.2.js +++ b/public/scripts/agent-desktop-0.0.2.js @@ -138,6 +138,7 @@ var CreateAgentRemoteDesktop = function (canvasid, scrolldiv) { for (var i = 0; i < obj.PendingOperations.length; i++) { // && KillDraw < tilesDrawn var Msg = obj.PendingOperations[i]; if (Msg[0] == (obj.TilesDrawn + 1)) { + if (obj.onPreDrawImage != null) obj.onPreDrawImage(); // Notify that we are about to draw on the canvas. if (Msg[1] == 1) { obj.ProcessCopyRectMsg(Msg[2]); } else if (Msg[1] == 2) { obj.Canvas.drawImage(Msg[2], obj.rotX(Msg[3], Msg[4]), obj.rotY(Msg[3], Msg[4])); delete Msg[2]; } obj.PendingOperations.splice(i, 1); diff --git a/public/scripts/amt-desktop-0.0.2.js b/public/scripts/amt-desktop-0.0.2.js index e0c3b7d9..ffd31c00 100644 --- a/public/scripts/amt-desktop-0.0.2.js +++ b/public/scripts/amt-desktop-0.0.2.js @@ -33,6 +33,7 @@ var CreateAmtRemoteDesktop = function (divid, scrolldiv) { obj.sparecache = {}; obj.ZRLEfirst = 1; obj.onScreenSizeChange = null; + //obj.onPreDrawImage = null; obj.frameRateDelay = 0; // ###BEGIN###{DesktopRotation} obj.noMouseRotate = false; @@ -179,6 +180,7 @@ var CreateAmtRemoteDesktop = function (divid, scrolldiv) { if (obj.acc.byteLength < 4) return; obj.state = 100 + accview.getUint16(2); // Read the number of tiles that are going to be sent, add 100 and use that as our protocol state. cmdsize = 4; + if (obj.onPreDrawImage != null) obj.onPreDrawImage(); // Notify that we are about to draw on the canvas. break; case 2: // This is the bell, do nothing. cmdsize = 1; diff --git a/public/scripts/webm-writer.js b/public/scripts/webm-writer.js new file mode 100644 index 00000000..2ffcef81 --- /dev/null +++ b/public/scripts/webm-writer.js @@ -0,0 +1,1097 @@ +/** + * A tool for presenting an ArrayBuffer as a stream for writing some simple data types. + * + * By Nicholas Sherlock + * + * Released under the WTFPLv2 https://en.wikipedia.org/wiki/WTFPL + */ + +"use strict"; + +(function(){ + /* + * Create an ArrayBuffer of the given length and present it as a writable stream with methods + * for writing data in different formats. + */ + var ArrayBufferDataStream = function(length) { + this.data = new Uint8Array(length); + this.pos = 0; + }; + + ArrayBufferDataStream.prototype.seek = function(offset) { + this.pos = offset; + }; + + ArrayBufferDataStream.prototype.writeBytes = function(arr) { + for (var i = 0; i < arr.length; i++) { + this.data[this.pos++] = arr[i]; + } + }; + + ArrayBufferDataStream.prototype.writeByte = function(b) { + this.data[this.pos++] = b; + }; + + //Synonym: + ArrayBufferDataStream.prototype.writeU8 = ArrayBufferDataStream.prototype.writeByte; + + ArrayBufferDataStream.prototype.writeU16BE = function(u) { + this.data[this.pos++] = u >> 8; + this.data[this.pos++] = u; + }; + + ArrayBufferDataStream.prototype.writeDoubleBE = function(d) { + var + bytes = new Uint8Array(new Float64Array([d]).buffer); + + for (var i = bytes.length - 1; i >= 0; i--) { + this.writeByte(bytes[i]); + } + }; + + ArrayBufferDataStream.prototype.writeFloatBE = function(d) { + var + bytes = new Uint8Array(new Float32Array([d]).buffer); + + for (var i = bytes.length - 1; i >= 0; i--) { + this.writeByte(bytes[i]); + } + }; + + /** + * Write an ASCII string to the stream + */ + ArrayBufferDataStream.prototype.writeString = function(s) { + for (var i = 0; i < s.length; i++) { + this.data[this.pos++] = s.charCodeAt(i); + } + }; + + /** + * Write the given 32-bit integer to the stream as an EBML variable-length integer using the given byte width + * (use measureEBMLVarInt). + * + * No error checking is performed to ensure that the supplied width is correct for the integer. + * + * @param i Integer to be written + * @param width Number of bytes to write to the stream + */ + ArrayBufferDataStream.prototype.writeEBMLVarIntWidth = function(i, width) { + switch (width) { + case 1: + this.writeU8((1 << 7) | i); + break; + case 2: + this.writeU8((1 << 6) | (i >> 8)); + this.writeU8(i); + break; + case 3: + this.writeU8((1 << 5) | (i >> 16)); + this.writeU8(i >> 8); + this.writeU8(i); + break; + case 4: + this.writeU8((1 << 4) | (i >> 24)); + this.writeU8(i >> 16); + this.writeU8(i >> 8); + this.writeU8(i); + break; + case 5: + /* + * JavaScript converts its doubles to 32-bit integers for bitwise operations, so we need to do a + * division by 2^32 instead of a right-shift of 32 to retain those top 3 bits + */ + this.writeU8((1 << 3) | ((i / 4294967296) & 0x7)); + this.writeU8(i >> 24); + this.writeU8(i >> 16); + this.writeU8(i >> 8); + this.writeU8(i); + break; + default: + throw new RuntimeException("Bad EBML VINT size " + width); + } + }; + + /** + * Return the number of bytes needed to encode the given integer as an EBML VINT. + */ + ArrayBufferDataStream.prototype.measureEBMLVarInt = function(val) { + if (val < (1 << 7) - 1) { + /* Top bit is set, leaving 7 bits to hold the integer, but we can't store 127 because + * "all bits set to one" is a reserved value. Same thing for the other cases below: + */ + return 1; + } else if (val < (1 << 14) - 1) { + return 2; + } else if (val < (1 << 21) - 1) { + return 3; + } else if (val < (1 << 28) - 1) { + return 4; + } else if (val < 34359738367) { // 2 ^ 35 - 1 (can address 32GB) + return 5; + } else { + throw new RuntimeException("EBML VINT size not supported " + val); + } + }; + + ArrayBufferDataStream.prototype.writeEBMLVarInt = function(i) { + this.writeEBMLVarIntWidth(i, this.measureEBMLVarInt(i)); + }; + + /** + * Write the given unsigned 32-bit integer to the stream in big-endian order using the given byte width. + * No error checking is performed to ensure that the supplied width is correct for the integer. + * + * Omit the width parameter to have it determined automatically for you. + * + * @param u Unsigned integer to be written + * @param width Number of bytes to write to the stream + */ + ArrayBufferDataStream.prototype.writeUnsignedIntBE = function(u, width) { + if (width === undefined) { + width = this.measureUnsignedInt(u); + } + + // Each case falls through: + switch (width) { + case 5: + this.writeU8(Math.floor(u / 4294967296)); // Need to use division to access >32 bits of floating point var + case 4: + this.writeU8(u >> 24); + case 3: + this.writeU8(u >> 16); + case 2: + this.writeU8(u >> 8); + case 1: + this.writeU8(u); + break; + default: + throw new RuntimeException("Bad UINT size " + width); + } + }; + + /** + * Return the number of bytes needed to hold the non-zero bits of the given unsigned integer. + */ + ArrayBufferDataStream.prototype.measureUnsignedInt = function(val) { + // Force to 32-bit unsigned integer + if (val < (1 << 8)) { + return 1; + } else if (val < (1 << 16)) { + return 2; + } else if (val < (1 << 24)) { + return 3; + } else if (val < 4294967296) { + return 4; + } else { + return 5; + } + }; + + /** + * Return a view on the portion of the buffer from the beginning to the current seek position as a Uint8Array. + */ + ArrayBufferDataStream.prototype.getAsDataArray = function() { + if (this.pos < this.data.byteLength) { + return this.data.subarray(0, this.pos); + } else if (this.pos == this.data.byteLength) { + return this.data; + } else { + throw "ArrayBufferDataStream's pos lies beyond end of buffer"; + } + }; + + if (typeof module !== 'undefined' && typeof module.exports !== 'undefined') { + module.exports = ArrayBufferDataStream; + } else { + window.ArrayBufferDataStream = ArrayBufferDataStream; + } +}());"use strict"; + +/** + * Allows a series of Blob-convertible objects (ArrayBuffer, Blob, String, etc) to be added to a buffer. Seeking and + * overwriting of blobs is allowed. + * + * You can supply a FileWriter, in which case the BlobBuffer is just used as temporary storage before it writes it + * through to the disk. + * + * By Nicholas Sherlock + * + * Released under the WTFPLv2 https://en.wikipedia.org/wiki/WTFPL + */ +(function() { + var BlobBuffer = function(fs) { + return function(destination) { + var + buffer = [], + writePromise = Promise.resolve(), + fileWriter = null, + fd = null; + + if (typeof FileWriter !== "undefined" && destination instanceof FileWriter) { + fileWriter = destination; + } else if (fs && destination) { + fd = destination; + } + + // Current seek offset + this.pos = 0; + + // One more than the index of the highest byte ever written + this.length = 0; + + // Returns a promise that converts the blob to an ArrayBuffer + function readBlobAsBuffer(blob) { + return new Promise(function (resolve, reject) { + var + reader = new FileReader(); + + reader.addEventListener("loadend", function () { + resolve(reader.result); + }); + + reader.readAsArrayBuffer(blob); + }); + } + + function convertToUint8Array(thing) { + return new Promise(function (resolve, reject) { + if (thing instanceof Uint8Array) { + resolve(thing); + } else if (thing instanceof ArrayBuffer || ArrayBuffer.isView(thing)) { + resolve(new Uint8Array(thing)); + } else if (thing instanceof Blob) { + resolve(readBlobAsBuffer(thing).then(function (buffer) { + return new Uint8Array(buffer); + })); + } else { + //Assume that Blob will know how to read this thing + resolve(readBlobAsBuffer(new Blob([thing])).then(function (buffer) { + return new Uint8Array(buffer); + })); + } + }); + } + + function measureData(data) { + var + result = data.byteLength || data.length || data.size; + + if (!Number.isInteger(result)) { + throw "Failed to determine size of element"; + } + + return result; + } + + /** + * Seek to the given absolute offset. + * + * You may not seek beyond the end of the file (this would create a hole and/or allow blocks to be written in non- + * sequential order, which isn't currently supported by the memory buffer backend). + */ + this.seek = function (offset) { + if (offset < 0) { + throw "Offset may not be negative"; + } + + if (isNaN(offset)) { + throw "Offset may not be NaN"; + } + + if (offset > this.length) { + throw "Seeking beyond the end of file is not allowed"; + } + + this.pos = offset; + }; + + /** + * Write the Blob-convertible data to the buffer at the current seek position. + * + * Note: If overwriting existing data, the write must not cross preexisting block boundaries (written data must + * be fully contained by the extent of a previous write). + */ + this.write = function (data) { + var + newEntry = { + offset: this.pos, + data: data, + length: measureData(data) + }, + isAppend = newEntry.offset >= this.length; + + this.pos += newEntry.length; + this.length = Math.max(this.length, this.pos); + + // After previous writes complete, perform our write + writePromise = writePromise.then(function () { + if (fd) { + return new Promise(function(resolve, reject) { + convertToUint8Array(newEntry.data).then(function(dataArray) { + var + totalWritten = 0, + buffer = Buffer.from(dataArray.buffer), + + handleWriteComplete = function(err, written, buffer) { + totalWritten += written; + + if (totalWritten >= buffer.length) { + resolve(); + } else { + // We still have more to write... + fs.write(fd, buffer, totalWritten, buffer.length - totalWritten, newEntry.offset + totalWritten, handleWriteComplete); + } + }; + + fs.write(fd, buffer, 0, buffer.length, newEntry.offset, handleWriteComplete); + }); + }); + } else if (fileWriter) { + return new Promise(function (resolve, reject) { + fileWriter.onwriteend = resolve; + + fileWriter.seek(newEntry.offset); + fileWriter.write(new Blob([newEntry.data])); + }); + } else if (!isAppend) { + // We might be modifying a write that was already buffered in memory. + + // Slow linear search to find a block we might be overwriting + for (var i = 0; i < buffer.length; i++) { + var + entry = buffer[i]; + + // If our new entry overlaps the old one in any way... + if (!(newEntry.offset + newEntry.length <= entry.offset || newEntry.offset >= entry.offset + entry.length)) { + if (newEntry.offset < entry.offset || newEntry.offset + newEntry.length > entry.offset + entry.length) { + throw new Error("Overwrite crosses blob boundaries"); + } + + if (newEntry.offset == entry.offset && newEntry.length == entry.length) { + // We overwrote the entire block + entry.data = newEntry.data; + + // We're done + return; + } else { + return convertToUint8Array(entry.data) + .then(function (entryArray) { + entry.data = entryArray; + + return convertToUint8Array(newEntry.data); + }).then(function (newEntryArray) { + newEntry.data = newEntryArray; + + entry.data.set(newEntry.data, newEntry.offset - entry.offset); + }); + } + } + } + // Else fall through to do a simple append, as we didn't overwrite any pre-existing blocks + } + + buffer.push(newEntry); + }); + }; + + /** + * Finish all writes to the buffer, returning a promise that signals when that is complete. + * + * If a FileWriter was not provided, the promise is resolved with a Blob that represents the completed BlobBuffer + * contents. You can optionally pass in a mimeType to be used for this blob. + * + * If a FileWriter was provided, the promise is resolved with null as the first argument. + */ + this.complete = function (mimeType) { + if (fd || fileWriter) { + writePromise = writePromise.then(function () { + return null; + }); + } else { + // After writes complete we need to merge the buffer to give to the caller + writePromise = writePromise.then(function () { + var + result = []; + + for (var i = 0; i < buffer.length; i++) { + result.push(buffer[i].data); + } + + return new Blob(result, {mimeType: mimeType}); + }); + } + + return writePromise; + }; + }; + }; + + if (typeof module !== 'undefined' && typeof module.exports !== 'undefined') { + module.exports = BlobBuffer(require('fs')); + } else { + window.BlobBuffer = BlobBuffer(null); + } +})();/** + * WebM video encoder for Google Chrome. This implementation is suitable for creating very large video files, because + * it can stream Blobs directly to a FileWriter without buffering the entire video in memory. + * + * When FileWriter is not available or not desired, it can buffer the video in memory as a series of Blobs which are + * eventually returned as one composite Blob. + * + * By Nicholas Sherlock. + * + * Based on the ideas from Whammy: https://github.com/antimatter15/whammy + * + * Released under the WTFPLv2 https://en.wikipedia.org/wiki/WTFPL + */ + +"use strict"; + +(function() { + var WebMWriter = function(ArrayBufferDataStream, BlobBuffer) { + function extend(base, top) { + var + target = {}; + + [base, top].forEach(function(obj) { + for (var prop in obj) { + if (Object.prototype.hasOwnProperty.call(obj, prop)) { + target[prop] = obj[prop]; + } + } + }); + + return target; + } + + /** + * Decode a Base64 data URL into a binary string. + * + * Returns the binary string, or false if the URL could not be decoded. + */ + function decodeBase64WebPDataURL(url) { + if (typeof url !== "string" || !url.match(/^data:image\/webp;base64,/i)) { + return false; + } + + return window.atob(url.substring("data:image\/webp;base64,".length)); + } + + /** + * Convert a raw binary string (one character = one output byte) to an ArrayBuffer + */ + function stringToArrayBuffer(string) { + var + buffer = new ArrayBuffer(string.length), + int8Array = new Uint8Array(buffer); + + for (var i = 0; i < string.length; i++) { + int8Array[i] = string.charCodeAt(i); + } + + return buffer; + } + + /** + * Convert the given canvas to a WebP encoded image and return the image data as a string. + */ + function renderAsWebP(canvas, quality) { + var + frame = canvas.toDataURL('image/webp', quality); + + return decodeBase64WebPDataURL(frame); + } + + function extractKeyframeFromWebP(webP) { + // Assume that Chrome will generate a Simple Lossy WebP which has this header: + var + keyframeStartIndex = webP.indexOf('VP8 '); + + if (keyframeStartIndex == -1) { + throw "Failed to identify beginning of keyframe in WebP image"; + } + + // Skip the header and the 4 bytes that encode the length of the VP8 chunk + keyframeStartIndex += 'VP8 '.length + 4; + + return webP.substring(keyframeStartIndex); + } + + // Just a little utility so we can tag values as floats for the EBML encoder's benefit + function EBMLFloat32(value) { + this.value = value; + } + + function EBMLFloat64(value) { + this.value = value; + } + + /** + * Write the given EBML object to the provided ArrayBufferStream. + * + * The buffer's first byte is at bufferFileOffset inside the video file. This is used to complete offset and + * dataOffset fields in each EBML structure, indicating the file offset of the first byte of the EBML element and + * its data payload. + */ + function writeEBML(buffer, bufferFileOffset, ebml) { + // Is the ebml an array of sibling elements? + if (Array.isArray(ebml)) { + for (var i = 0; i < ebml.length; i++) { + writeEBML(buffer, bufferFileOffset, ebml[i]); + } + // Is this some sort of raw data that we want to write directly? + } else if (typeof ebml === "string") { + buffer.writeString(ebml); + } else if (ebml instanceof Uint8Array) { + buffer.writeBytes(ebml); + } else if (ebml.id){ + // We're writing an EBML element + ebml.offset = buffer.pos + bufferFileOffset; + + buffer.writeUnsignedIntBE(ebml.id); // ID field + + // Now we need to write the size field, so we must know the payload size: + + if (Array.isArray(ebml.data)) { + // Writing an array of child elements. We won't try to measure the size of the children up-front + + var + sizePos, dataBegin, dataEnd; + + if (ebml.size === -1) { + // Write the reserved all-one-bits marker to note that the size of this element is unknown/unbounded + buffer.writeByte(0xFF); + } else { + sizePos = buffer.pos; + + /* Write a dummy size field to overwrite later. 4 bytes allows an element maximum size of 256MB, + * which should be plenty (we don't want to have to buffer that much data in memory at one time + * anyway!) + */ + buffer.writeBytes([0, 0, 0, 0]); + } + + dataBegin = buffer.pos; + + ebml.dataOffset = dataBegin + bufferFileOffset; + writeEBML(buffer, bufferFileOffset, ebml.data); + + if (ebml.size !== -1) { + dataEnd = buffer.pos; + + ebml.size = dataEnd - dataBegin; + + buffer.seek(sizePos); + buffer.writeEBMLVarIntWidth(ebml.size, 4); // Size field + + buffer.seek(dataEnd); + } + } else if (typeof ebml.data === "string") { + buffer.writeEBMLVarInt(ebml.data.length); // Size field + ebml.dataOffset = buffer.pos + bufferFileOffset; + buffer.writeString(ebml.data); + } else if (typeof ebml.data === "number") { + // Allow the caller to explicitly choose the size if they wish by supplying a size field + if (!ebml.size) { + ebml.size = buffer.measureUnsignedInt(ebml.data); + } + + buffer.writeEBMLVarInt(ebml.size); // Size field + ebml.dataOffset = buffer.pos + bufferFileOffset; + buffer.writeUnsignedIntBE(ebml.data, ebml.size); + } else if (ebml.data instanceof EBMLFloat64) { + buffer.writeEBMLVarInt(8); // Size field + ebml.dataOffset = buffer.pos + bufferFileOffset; + buffer.writeDoubleBE(ebml.data.value); + } else if (ebml.data instanceof EBMLFloat32) { + buffer.writeEBMLVarInt(4); // Size field + ebml.dataOffset = buffer.pos + bufferFileOffset; + buffer.writeFloatBE(ebml.data.value); + } else if (ebml.data instanceof Uint8Array) { + buffer.writeEBMLVarInt(ebml.data.byteLength); // Size field + ebml.dataOffset = buffer.pos + bufferFileOffset; + buffer.writeBytes(ebml.data); + } else { + throw "Bad EBML datatype " + typeof ebml.data; + } + } else { + throw "Bad EBML datatype " + typeof ebml.data; + } + } + + return function(options) { + var + MAX_CLUSTER_DURATION_MSEC = 5000, + DEFAULT_TRACK_NUMBER = 1, + + writtenHeader = false, + videoWidth, videoHeight, + + clusterFrameBuffer = [], + clusterStartTime = 0, + clusterDuration = 0, + + optionDefaults = { + quality: 0.95, // WebM image quality from 0.0 (worst) to 1.0 (best) + fileWriter: null, // Chrome FileWriter in order to stream to a file instead of buffering to memory (optional) + fd: null, // Node.JS file descriptor to write to instead of buffering (optional) + + // You must supply one of: + frameDuration: null, // Duration of frames in milliseconds + frameRate: null, // Number of frames per second + }, + + seekPoints = { + Cues: {id: new Uint8Array([0x1C, 0x53, 0xBB, 0x6B]), positionEBML: null}, + SegmentInfo: {id: new Uint8Array([0x15, 0x49, 0xA9, 0x66]), positionEBML: null}, + Tracks: {id: new Uint8Array([0x16, 0x54, 0xAE, 0x6B]), positionEBML: null}, + }, + + ebmlSegment, + segmentDuration = { + "id": 0x4489, // Duration + "data": new EBMLFloat64(0) + }, + + seekHead, + + cues = [], + + blobBuffer = new BlobBuffer(options.fileWriter || options.fd); + + function fileOffsetToSegmentRelative(fileOffset) { + return fileOffset - ebmlSegment.dataOffset; + } + + /** + * Create a SeekHead element with descriptors for the points in the global seekPoints array. + * + * 5 bytes of position values are reserved for each node, which lie at the offset point.positionEBML.dataOffset, + * to be overwritten later. + */ + function createSeekHead() { + var + seekPositionEBMLTemplate = { + "id": 0x53AC, // SeekPosition + "size": 5, // Allows for 32GB video files + "data": 0 // We'll overwrite this when the file is complete + }, + + result = { + "id": 0x114D9B74, // SeekHead + "data": [] + }; + + for (var name in seekPoints) { + var + seekPoint = seekPoints[name]; + + seekPoint.positionEBML = Object.create(seekPositionEBMLTemplate); + + result.data.push({ + "id": 0x4DBB, // Seek + "data": [ + { + "id": 0x53AB, // SeekID + "data": seekPoint.id + }, + seekPoint.positionEBML + ] + }); + } + + return result; + } + + /** + * Write the WebM file header to the stream. + */ + function writeHeader() { + seekHead = createSeekHead(); + + var + ebmlHeader = { + "id": 0x1a45dfa3, // EBML + "data": [ + { + "id": 0x4286, // EBMLVersion + "data": 1 + }, + { + "id": 0x42f7, // EBMLReadVersion + "data": 1 + }, + { + "id": 0x42f2, // EBMLMaxIDLength + "data": 4 + }, + { + "id": 0x42f3, // EBMLMaxSizeLength + "data": 8 + }, + { + "id": 0x4282, // DocType + "data": "webm" + }, + { + "id": 0x4287, // DocTypeVersion + "data": 2 + }, + { + "id": 0x4285, // DocTypeReadVersion + "data": 2 + } + ] + }, + + segmentInfo = { + "id": 0x1549a966, // Info + "data": [ + { + "id": 0x2ad7b1, // TimecodeScale + "data": 1e6 // Times will be in miliseconds (1e6 nanoseconds per step = 1ms) + }, + { + "id": 0x4d80, // MuxingApp + "data": "webm-writer-js", + }, + { + "id": 0x5741, // WritingApp + "data": "webm-writer-js" + }, + segmentDuration // To be filled in later + ] + }, + + tracks = { + "id": 0x1654ae6b, // Tracks + "data": [ + { + "id": 0xae, // TrackEntry + "data": [ + { + "id": 0xd7, // TrackNumber + "data": DEFAULT_TRACK_NUMBER + }, + { + "id": 0x73c5, // TrackUID + "data": DEFAULT_TRACK_NUMBER + }, + { + "id": 0x9c, // FlagLacing + "data": 0 + }, + { + "id": 0x22b59c, // Language + "data": "und" + }, + { + "id": 0x86, // CodecID + "data": "V_VP8" + }, + { + "id": 0x258688, // CodecName + "data": "VP8" + }, + { + "id": 0x83, // TrackType + "data": 1 + }, + { + "id": 0xe0, // Video + "data": [ + { + "id": 0xb0, // PixelWidth + "data": videoWidth + }, + { + "id": 0xba, // PixelHeight + "data": videoHeight + } + ] + } + ] + } + ] + }; + + ebmlSegment = { + "id": 0x18538067, // Segment + "size": -1, // Unbounded size + "data": [ + seekHead, + segmentInfo, + tracks, + ] + }; + + var + bufferStream = new ArrayBufferDataStream(256); + + writeEBML(bufferStream, blobBuffer.pos, [ebmlHeader, ebmlSegment]); + blobBuffer.write(bufferStream.getAsDataArray()); + + // Now we know where these top-level elements lie in the file: + seekPoints.SegmentInfo.positionEBML.data = fileOffsetToSegmentRelative(segmentInfo.offset); + seekPoints.Tracks.positionEBML.data = fileOffsetToSegmentRelative(tracks.offset); + }; + + /** + * Create a SimpleBlock keyframe header using these fields: + * timecode - Time of this keyframe + * trackNumber - Track number from 1 to 126 (inclusive) + * frame - Raw frame data payload string + * + * Returns an EBML element. + */ + function createKeyframeBlock(keyframe) { + var + bufferStream = new ArrayBufferDataStream(1 + 2 + 1); + + if (!(keyframe.trackNumber > 0 && keyframe.trackNumber < 127)) { + throw "TrackNumber must be > 0 and < 127"; + } + + bufferStream.writeEBMLVarInt(keyframe.trackNumber); // Always 1 byte since we limit the range of trackNumber + bufferStream.writeU16BE(keyframe.timecode); + + // Flags byte + bufferStream.writeByte( + 1 << 7 // Keyframe + ); + + return { + "id": 0xA3, // SimpleBlock + "data": [ + bufferStream.getAsDataArray(), + keyframe.frame + ] + }; + } + + /** + * Create a Cluster node using these fields: + * + * timecode - Start time for the cluster + * + * Returns an EBML element. + */ + function createCluster(cluster) { + return { + "id": 0x1f43b675, + "data": [ + { + "id": 0xe7, // Timecode + "data": Math.round(cluster.timecode) + } + ] + }; + } + + function addCuePoint(trackIndex, clusterTime, clusterFileOffset) { + cues.push({ + "id": 0xBB, // Cue + "data": [ + { + "id": 0xB3, // CueTime + "data": clusterTime + }, + { + "id": 0xB7, // CueTrackPositions + "data": [ + { + "id": 0xF7, // CueTrack + "data": trackIndex + }, + { + "id": 0xF1, // CueClusterPosition + "data": fileOffsetToSegmentRelative(clusterFileOffset) + } + ] + } + ] + }); + } + + /** + * Write a Cues element to the blobStream using the global `cues` array of CuePoints (use addCuePoint()). + * The seek entry for the Cues in the SeekHead is updated. + */ + function writeCues() { + var + ebml = { + "id": 0x1C53BB6B, + "data": cues + }, + + cuesBuffer = new ArrayBufferDataStream(16 + cues.length * 32); // Pretty crude estimate of the buffer size we'll need + + writeEBML(cuesBuffer, blobBuffer.pos, ebml); + blobBuffer.write(cuesBuffer.getAsDataArray()); + + // Now we know where the Cues element has ended up, we can update the SeekHead + seekPoints.Cues.positionEBML.data = fileOffsetToSegmentRelative(ebml.offset); + } + + /** + * Flush the frames in the current clusterFrameBuffer out to the stream as a Cluster. + */ + function flushClusterFrameBuffer() { + if (clusterFrameBuffer.length == 0) { + return; + } + + // First work out how large of a buffer we need to hold the cluster data + var + rawImageSize = 0; + + for (var i = 0; i < clusterFrameBuffer.length; i++) { + rawImageSize += clusterFrameBuffer[i].frame.length; + } + + var + buffer = new ArrayBufferDataStream(rawImageSize + clusterFrameBuffer.length * 32), // Estimate 32 bytes per SimpleBlock header + + cluster = createCluster({ + timecode: Math.round(clusterStartTime), + }); + + for (var i = 0; i < clusterFrameBuffer.length; i++) { + cluster.data.push(createKeyframeBlock(clusterFrameBuffer[i])); + } + + writeEBML(buffer, blobBuffer.pos, cluster); + blobBuffer.write(buffer.getAsDataArray()); + + addCuePoint(DEFAULT_TRACK_NUMBER, Math.round(clusterStartTime), cluster.offset); + + clusterFrameBuffer = []; + clusterStartTime += clusterDuration; + clusterDuration = 0; + } + + function validateOptions() { + // Derive frameDuration setting if not already supplied + if (!options.frameDuration) { + if (options.frameRate) { + options.frameDuration = 1000 / options.frameRate; + } else { + throw "Missing required frameDuration or frameRate setting"; + } + } + } + + function addFrameToCluster(frame) { + frame.trackNumber = DEFAULT_TRACK_NUMBER; + + // Frame timecodes are relative to the start of their cluster: + frame.timecode = Math.round(clusterDuration); + + clusterFrameBuffer.push(frame); + + clusterDuration += frame.duration; + + if (clusterDuration >= MAX_CLUSTER_DURATION_MSEC) { + flushClusterFrameBuffer(); + } + } + + /** + * Rewrites the SeekHead element that was initially written to the stream with the offsets of top level elements. + * + * Call once writing is complete (so the offset of all top level elements is known). + */ + function rewriteSeekHead() { + var + seekHeadBuffer = new ArrayBufferDataStream(seekHead.size), + oldPos = blobBuffer.pos; + + // Write the rewritten SeekHead element's data payload to the stream (don't need to update the id or size) + writeEBML(seekHeadBuffer, seekHead.dataOffset, seekHead.data); + + // And write that through to the file + blobBuffer.seek(seekHead.dataOffset); + blobBuffer.write(seekHeadBuffer.getAsDataArray()); + + blobBuffer.seek(oldPos); + } + + /** + * Rewrite the Duration field of the Segment with the newly-discovered video duration. + */ + function rewriteDuration() { + var + buffer = new ArrayBufferDataStream(8), + oldPos = blobBuffer.pos; + + // Rewrite the data payload (don't need to update the id or size) + buffer.writeDoubleBE(clusterStartTime); + + // And write that through to the file + blobBuffer.seek(segmentDuration.dataOffset); + blobBuffer.write(buffer.getAsDataArray()); + + blobBuffer.seek(oldPos); + } + + /** + * Add a frame to the video. Currently the frame must be a Canvas element. + */ + this.addFrame = function(canvas, duration) { + //if (writtenHeader) { + // if (canvas.width != videoWidth || canvas.height != videoHeight) { + // throw "Frame size differs from previous frames"; + // } + //} else { + videoWidth = canvas.width; + videoHeight = canvas.height; + + writeHeader(); + writtenHeader = true; + //} + + var + webP = renderAsWebP(canvas, options.quality); + + if (!webP) { + throw "Couldn't decode WebP frame, does the browser support WebP?"; + } + + addFrameToCluster({ + frame: extractKeyframeFromWebP(webP), + duration: ((typeof duration == 'number')?duration:options.frameDuration) + }); + }; + + /** + * Finish writing the video and return a Promise to signal completion. + * + * If the destination device was memory (i.e. options.fileWriter was not supplied), the Promise is resolved with + * a Blob with the contents of the entire video. + */ + this.complete = function() { + flushClusterFrameBuffer(); + + writeCues(); + rewriteSeekHead(); + rewriteDuration(); + + return blobBuffer.complete('video/webm'); + }; + + this.getWrittenSize = function() { + return blobBuffer.length; + }; + + options = extend(optionDefaults, options || {}); + validateOptions(); + }; + }; + + if (typeof module !== 'undefined' && typeof module.exports !== 'undefined') { + module.exports = WebMWriter(require("./ArrayBufferDataStream"), require("./BlobBuffer")); + } else { + window.WebMWriter = WebMWriter(ArrayBufferDataStream, BlobBuffer); + } +})(); \ No newline at end of file diff --git a/views/player.handlebars b/views/player.handlebars index 999342ca..08c0465e 100644 --- a/views/player.handlebars +++ b/views/player.handlebars @@ -17,13 +17,16 @@ + +
-
+
  +  
@@ -105,8 +108,26 @@ var waitTimerArgs = null; var deskAspectRatio = 0; var currentDeltaTimeTotalSec = 0; + var videoWriter = null; + var videoWriterLastFrame = null; + var videoWriterCurrentFrame = null; + var browser = null; function start() { + // Detect what browser is in use + browser = (function (agent) { + switch (true) { + case agent.indexOf("edge") > -1: return "MS Edge (EdgeHtml)"; + case agent.indexOf("edg") > -1: return "MS Edge Chromium"; + case agent.indexOf("opr") > -1 && !!window.opr: return "opera"; + case agent.indexOf("chrome") > -1 && !!window.chrome: return "chrome"; + case agent.indexOf("trident") > -1: return "Internet Explorer"; + case agent.indexOf("firefox") > -1: return "firefox"; + case agent.indexOf("safari") > -1: return "safari"; + default: return "other"; + } + })(window.navigator.userAgent.toLowerCase()); + window.onresize = deskAdjust; document.ondrop = ondrop; document.ondragover = ondragover; @@ -237,6 +258,7 @@ } QV('DeskParent', true); QV('TermParent', false); + QV('ConvertAsWebM', false); if (recFileMetadata.protocol == 1) { // MeshCentral remote terminal recFileProtocol = 1; @@ -256,8 +278,10 @@ recFileStartTime = recFileLastTime = time; agentDesktop = CreateAgentRemoteDesktop('Desk'); agentDesktop.onScreenSizeChange = deskAdjust; + agentDesktop.onPreDrawImage = preCanvasDraw; agentDesktop.State = 3; deskAdjust(); + QV('ConvertAsWebM', browser == 'chrome'); // Only show the "Convert to WebM button when in Chrome } else if (recFileMetadata.protocol == 101) { // Intel AMT Redirection @@ -269,6 +293,7 @@ recFileStartTime = recFileLastTime = time; amtDesktop = CreateAmtRemoteDesktop('Desk'); amtDesktop.onScreenSizeChange = deskAdjust; + amtDesktop.onPreDrawImage = preCanvasDraw; if (recFileMetadata.bpp) { amtDesktop.bpp = recFileMetadata.bpp; } amtDesktop.State = 3; amtDesktop.Start(); @@ -284,11 +309,13 @@ recFileStartTime = recFileLastTime = time; amtDesktop = CreateAmtRemoteDesktop('Desk'); amtDesktop.onScreenSizeChange = deskAdjust; + amtDesktop.onPreDrawImage = preCanvasDraw; amtDesktop.State = 3; amtDesktop.Start(); if (recFileMetadata.bpp) { amtDesktop.bpp = recFileMetadata.bpp; } amtDesktop.state = 3; deskAdjust(); + QV('ConvertAsWebM', browser == 'chrome'); // Only show the "Convert to WebM button when in Chrome } QV('metadatadiv', true); QH('metadatadiv', x); @@ -299,7 +326,7 @@ function processBlock(type, flags, time, data) { if (type < 0) { pause(); return; } var waitTime = Math.round((time - recFileLastTime) * parseFloat(Q('PlaySpeed').value)); - if (waitTime < 5) { + if ((waitTime < 5) || (videoWriter != null)) { processBlockEx(type, flags, time, data); } else { waitTimerArgs = [type, flags, time, data] @@ -311,6 +338,20 @@ if ((playing == false) && (forced !== true)) return; var flagBinary = (flags & 1) != 0, flagUser = (flags & 2) != 0; + // End of the stream, close the WebM converter + if ((type == 3) && (videoWriter != null)) { + preCanvasDraw(); + videoWriter.complete().then(function (webMBlob) { + saveAs(webMBlob, recFile.name.replace('.mcrec', '.webm')); + videoWriter = null; + QE('PlaySpeed', true); + QE('SeekBackwardButton', true); + QE('SeekForwardButton', true); + QE('ConvertAsWebM', true); + QE('OpenFileButton', true); + }); + } + if (type == 2) { // Update the clock recFileLastTime = time; @@ -323,6 +364,10 @@ var secs = Math.floor(deltaTimeTotalSec % 60); QH('timespan', pad2(hrs) + ':' + pad2(mins) + ':' + pad2(secs)) } + + // Set the initial time on the WebM movie writer if needed + if (videoWriterLastFrame == null) { videoWriterLastFrame = time; } + videoWriterCurrentFrame = time; } if ((type == 2) && flagBinary && !flagUser) { @@ -463,6 +508,29 @@ if (e.key == '0') { pause(); restart(); haltEvent(e); } } + // Convert the remote desktop or KVM file into a WebM movie file. + function saveAsWebMfile() { + videoWriterLastFrame = null; + videoWriter = new WebMWriter({ quality: 0.60, frameDuration: 10, transparent: false }); + restart(); + play(); + QE('PlayButton', false); + QE('PauseButton', false); + QE('RestartButton', false); + QE('PlaySpeed', false); + QE('SeekBackwardButton', false); + QE('SeekForwardButton', false); + QE('ConvertAsWebM', false); + QE('OpenFileButton', false); + } + + function preCanvasDraw() { + if (videoWriter) { + var delta = videoWriterCurrentFrame - videoWriterLastFrame; + if (delta >= 100) { videoWriter.addFrame(Q('Desk'), delta); videoWriterLastFrame = videoWriterCurrentFrame; } + } + } + function openfile() { var x = ''; setDialogMode(2, "Open File...", 3, openfileEx, x);