Added dispatcher.close() call to 'setclip'
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@ -1370,7 +1370,9 @@ function handleServerCommand(data) {
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this._dispatcher.on('connection', function (c) {
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this._dispatcher.on('connection', function (c) {
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this._c = c;
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this._c = c;
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this._c.root = this.parent;
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this._c.root = this.parent;
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this._c.on('end', function () {
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this._c.on('end', function ()
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{
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this.root._dispatcher.close();
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this.root._dispatcher = null;
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this.root._dispatcher = null;
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this.root = null;
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this.root = null;
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mesh.SendCommand({ action: 'msg', type: 'setclip', sessionid: data.sessionid, success: true });
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mesh.SendCommand({ action: 'msg', type: 'setclip', sessionid: data.sessionid, success: true });
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@ -4344,7 +4346,9 @@ function processConsoleCommand(cmd, args, rights, sessionid) {
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this._dispatcher.on('connection', function (c) {
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this._dispatcher.on('connection', function (c) {
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this._c = c;
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this._c = c;
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this._c.root = this.parent;
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this._c.root = this.parent;
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this._c.on('end', function () {
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this._c.on('end', function ()
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{
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this.root._dispatcher.close();
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this.root._dispatcher = null;
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this.root._dispatcher = null;
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this.root = null;
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this.root = null;
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});
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});
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