Disconnect agents that send the same console value in a loop.
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11
meshagent.js
11
meshagent.js
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@ -1203,6 +1203,17 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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switch (command.action) {
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case 'msg':
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{
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// If the same console command is processed many times, kick out this agent.
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// This is a safety mesure to guard against the agent DOS'ing the server.
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if (command.type == 'console') {
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if (obj.consoleKickValue == command.value) {
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if (obj.consoleKickCount) { obj.consoleKickCount++; } else { obj.consoleKickCount = 1; }
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if (obj.consoleKickCount > 30) { obj.close(); return; } // 30 identical console messages received, kick out this agent.
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} else {
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obj.consoleKickValue = command.value;
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}
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}
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// Route a message
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parent.routeAgentCommand(command, obj.domain.id, obj.dbNodeKey, obj.dbMeshKey);
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break;
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