Disconnect agents that send the same console value in a loop.

This commit is contained in:
Ylian Saint-Hilaire 2022-01-09 14:49:27 -08:00
parent 42a0ff960b
commit aed785f147
1 changed files with 11 additions and 0 deletions

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@ -1203,6 +1203,17 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
switch (command.action) {
case 'msg':
{
// If the same console command is processed many times, kick out this agent.
// This is a safety mesure to guard against the agent DOS'ing the server.
if (command.type == 'console') {
if (obj.consoleKickValue == command.value) {
if (obj.consoleKickCount) { obj.consoleKickCount++; } else { obj.consoleKickCount = 1; }
if (obj.consoleKickCount > 30) { obj.close(); return; } // 30 identical console messages received, kick out this agent.
} else {
obj.consoleKickValue = command.value;
}
}
// Route a message
parent.routeAgentCommand(command, obj.domain.id, obj.dbNodeKey, obj.dbMeshKey);
break;