Added task limiter on mesh agent binary updates and legacy swarm server.
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374e97bf0a
commit
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70
meshagent.js
70
meshagent.js
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@ -62,7 +62,11 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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// Other clean up may be needed here
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if (obj.unauth) { delete obj.unauth; }
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if (obj.agentUpdate != null) { obj.fs.close(obj.agentUpdate.fd); obj.agentUpdate = null; }
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if (obj.agentUpdate != null) {
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obj.fs.close(obj.agentUpdate.fd);
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obj.parent.parent.taskLimiter.completed(obj.agentUpdate.taskid); // Indicate this task complete
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obj.agentUpdate = null;
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}
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if (((obj.agentInfo) && (obj.agentInfo.capabilities) && (obj.agentInfo.capabilities & 0x20)) || ((mesh) && (mesh.flags) && (mesh.flags & 1))) { // This is a temporary agent, remote it
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// Delete this node including network interface information and events
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obj.db.Remove(obj.dbNodeKey); // Remove node with that id
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@ -163,38 +167,42 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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if ((msg.length == 52) && (obj.agentExeInfo != null) && (obj.agentExeInfo.update == true)) {
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var agenthash = obj.common.rstr2hex(msg.substring(4)).toLowerCase();
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if ((agenthash != obj.agentExeInfo.hash) && (agenthash != '000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000')) {
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// Mesh agent update required
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if (obj.nodeid != null) { obj.parent.parent.debug(1, 'Agent update required, NodeID=0x' + obj.nodeid.substring(0, 16) + ', ' + obj.agentExeInfo.desc); }
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obj.fs.open(obj.agentExeInfo.path, 'r', function (err, fd) {
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if (err) { return console.error(err); }
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obj.agentUpdate = { oldHash: agenthash, ptr: 0, buf: Buffer.alloc(agentUpdateBlockSize + 4), fd: fd };
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// Mesh agent update required, do it using task limiter so not to flood the network.
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obj.parent.parent.taskLimiter.launch(function (argument, taskid, taskLimiterQueue) {
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if (obj.nodeid != null) { obj.parent.parent.debug(1, 'Agent update required, NodeID=0x' + obj.nodeid.substring(0, 16) + ', ' + obj.agentExeInfo.desc); }
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obj.fs.open(obj.agentExeInfo.path, 'r', function (err, fd) {
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if (err) { return console.error(err); }
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obj.agentUpdate = { oldHash: agenthash, ptr: 0, buf: Buffer.alloc(agentUpdateBlockSize + 4), fd: fd, taskid: taskid };
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// MeshCommand_CoreModule, ask mesh agent to clear the core.
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// The new core will only be sent after the agent updates.
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obj.send(obj.common.ShortToStr(10) + obj.common.ShortToStr(0));
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// MeshCommand_CoreModule, ask mesh agent to clear the core.
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// The new core will only be sent after the agent updates.
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obj.send(obj.common.ShortToStr(10) + obj.common.ShortToStr(0));
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// We got the agent file open on the server side, tell the agent we are sending an update starting with the SHA384 hash of the result
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//console.log("Agent update file open.");
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obj.send(obj.common.ShortToStr(13) + obj.common.ShortToStr(0)); // Command 13, start mesh agent download
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// We got the agent file open on the server side, tell the agent we are sending an update starting with the SHA384 hash of the result
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//console.log("Agent update file open.");
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obj.send(obj.common.ShortToStr(13) + obj.common.ShortToStr(0)); // Command 13, start mesh agent download
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// Send the first mesh agent update data block
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obj.agentUpdate.buf[0] = 0;
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obj.agentUpdate.buf[1] = 14;
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obj.agentUpdate.buf[2] = 0;
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obj.agentUpdate.buf[3] = 1;
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var len = -1;
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try { len = obj.fs.readSync(obj.agentUpdate.fd, obj.agentUpdate.buf, 4, agentUpdateBlockSize, obj.agentUpdate.ptr); } catch (e) { }
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if (len == -1) {
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// Error reading the agent file, stop here.
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obj.fs.close(obj.agentUpdate.fd);
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obj.parent.parent.taskLimiter.completed(obj.agentUpdate.taskid); // Indicate this task complete
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obj.agentUpdate = null;
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} else {
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// Send the first block to the agent
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obj.agentUpdate.ptr += len;
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//console.log("Agent update send first block: " + len);
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obj.send(obj.agentUpdate.buf); // Command 14, mesh agent first data block
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}
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});
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}, null);
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// Send the first mesh agent update data block
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obj.agentUpdate.buf[0] = 0;
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obj.agentUpdate.buf[1] = 14;
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obj.agentUpdate.buf[2] = 0;
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obj.agentUpdate.buf[3] = 1;
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var len = -1;
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try { len = obj.fs.readSync(obj.agentUpdate.fd, obj.agentUpdate.buf, 4, agentUpdateBlockSize, obj.agentUpdate.ptr); } catch (e) { }
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if (len == -1) {
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// Error reading the agent file, stop here.
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obj.fs.close(obj.agentUpdate.fd);
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obj.agentUpdate = null;
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} else {
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// Send the first block to the agent
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obj.agentUpdate.ptr += len;
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//console.log("Agent update send first block: " + len);
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obj.send(obj.agentUpdate.buf); // Command 14, mesh agent first data block
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}
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});
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} else {
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// Check the mesh core, if the agent is capable of running one
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if (((obj.agentInfo.capabilities & 16) != 0) && (obj.parent.parent.meshAgentsArchitectureNumbers[obj.agentInfo.agentId].core != null)) {
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@ -212,6 +220,7 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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if (len == -1) {
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// Error reading the agent file, stop here.
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obj.fs.close(obj.agentUpdate.fd);
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obj.parent.parent.taskLimiter.completed(obj.agentUpdate.taskid); // Indicate this task complete
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obj.agentUpdate = null;
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} else {
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// Send the next block to the agent
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@ -223,6 +232,7 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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//console.log("Agent update sent");
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obj.send(obj.common.ShortToStr(13) + obj.common.ShortToStr(0) + obj.common.hex2rstr(obj.agentExeInfo.hash)); // Command 13, end mesh agent download, send agent SHA384 hash
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obj.fs.close(obj.agentUpdate.fd);
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obj.parent.parent.taskLimiter.completed(obj.agentUpdate.taskid); // Indicate this task complete
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obj.agentUpdate = null;
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}
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}
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@ -214,7 +214,12 @@ module.exports.CreateSwarmServer = function (parent, db, args, certificates) {
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socket.tag.update = obj.migrationAgents[nodeblock.agenttype][nextAgentVersion];
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socket.tag.updatePtr = 0;
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//console.log('Performing legacy agent update from ' + nodeblock.agentversion + '.' + nodeblock.agenttype + ' to ' + socket.tag.update.ver + '.' + socket.tag.update.arch + ' on ' + nodeblock.agentname + '.');
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obj.SendCommand(socket, LegacyMeshProtocol.GETSTATE, common.IntToStr(5) + common.IntToStr(0)); // agent.SendQuery(5, 0); // Start the agent download
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// Start the agent download using the task limiter so not to flood the server.
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obj.parent.taskLimiter.launch(function (socket, taskid, taskLimiterQueue) {
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socket.tag.taskid = taskid;
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obj.SendCommand(socket, LegacyMeshProtocol.GETSTATE, common.IntToStr(5) + common.IntToStr(0)); // agent.SendQuery(5, 0); // Start the agent download
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}, socket);
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} else {
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//console.log('No legacy agent update for ' + nodeblock.agentversion + '.' + nodeblock.agenttype + ' on ' + nodeblock.agentname + '.');
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}
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@ -248,6 +253,8 @@ module.exports.CreateSwarmServer = function (parent, db, args, certificates) {
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// Send end-of-transfer
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obj.SendCommand(socket, LegacyMeshProtocol.GETSTATE, common.IntToStr(7) + common.IntToStr(socket.tag.update.binary.length)); //agent.SendQuery(7, AgentFileLen);
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Debug(3, 'Swarm:Sending end of agent, ptr = ' + socket.tag.updatePtr);
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obj.parent.taskLimiter.completed(socket.tag.taskid); // Indicate this task complete
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delete socket.tag.taskid;
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delete socket.tag.update;
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delete socket.tag.updatePtr;
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}
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@ -274,9 +281,11 @@ module.exports.CreateSwarmServer = function (parent, db, args, certificates) {
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socket.addListener("close", function () {
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Debug(1, 'Swarm:Connection closed');
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try { delete obj.ciraConnections[socket.tag.nodeid]; } catch (e) { }
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obj.parent.ClearConnectivityState(socket.tag.meshid, socket.tag.nodeid, 2);
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if (socket.pingTimer != null) { clearInterval(socket.pingTimer); delete socket.pingTimer; }
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if (socket.tag && (typeof socket.tag.taskid == 'number')) {
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obj.parent.taskLimiter.completed(socket.tag.taskid); // Indicate this task complete
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delete socket.tag.taskid;
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}
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});
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socket.addListener("error", function () {
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@ -344,8 +353,6 @@ module.exports.CreateSwarmServer = function (parent, db, args, certificates) {
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// Disconnect legacy agent connection
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obj.close = function (socket) {
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try { socket.close(); } catch (e) { }
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try { delete obj.ciraConnections[socket.tag.nodeid]; } catch (e) { }
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obj.parent.ClearConnectivityState(socket.tag.meshid, socket.tag.nodeid, 2);
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};
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obj.SendCommand = function (socket, cmdid, data) {
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