mirror of
https://github.com/Ylianst/MeshCentral.git
synced 2025-11-07 12:52:54 -05:00
Added built-in noVNC support.
This commit is contained in:
15
public/novnc/vendor/browser-es-module-loader/README.md
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15
public/novnc/vendor/browser-es-module-loader/README.md
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|
||||
Custom Browser ES Module Loader
|
||||
===============================
|
||||
|
||||
This is a module loader using babel and the ES Module Loader polyfill.
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||||
It's based heavily on
|
||||
https://github.com/ModuleLoader/browser-es-module-loader, but uses
|
||||
WebWorkers to compile the modules in the background.
|
||||
|
||||
To generate, run `rollup -c` in this directory, and then run `browserify
|
||||
src/babel-worker.js > dist/babel-worker.js`.
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||||
|
||||
LICENSE
|
||||
-------
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||||
|
||||
MIT
|
||||
55799
public/novnc/vendor/browser-es-module-loader/dist/babel-worker.js
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public/novnc/vendor/browser-es-module-loader/dist/babel-worker.js
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1486
public/novnc/vendor/browser-es-module-loader/dist/browser-es-module-loader.js
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public/novnc/vendor/browser-es-module-loader/dist/browser-es-module-loader.js
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1
public/novnc/vendor/browser-es-module-loader/dist/browser-es-module-loader.js.map
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1
public/novnc/vendor/browser-es-module-loader/dist/browser-es-module-loader.js.map
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16
public/novnc/vendor/browser-es-module-loader/rollup.config.js
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16
public/novnc/vendor/browser-es-module-loader/rollup.config.js
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||||
import nodeResolve from 'rollup-plugin-node-resolve';
|
||||
|
||||
export default {
|
||||
entry: 'src/browser-es-module-loader.js',
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||||
dest: 'dist/browser-es-module-loader.js',
|
||||
format: 'umd',
|
||||
moduleName: 'BrowserESModuleLoader',
|
||||
sourceMap: true,
|
||||
|
||||
plugins: [
|
||||
nodeResolve(),
|
||||
],
|
||||
|
||||
// skip rollup warnings (specifically the eval warning)
|
||||
onwarn: function() {}
|
||||
};
|
||||
25
public/novnc/vendor/browser-es-module-loader/src/babel-worker.js
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25
public/novnc/vendor/browser-es-module-loader/src/babel-worker.js
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||||
/*import { transform as babelTransform } from 'babel-core';
|
||||
import babelTransformDynamicImport from 'babel-plugin-syntax-dynamic-import';
|
||||
import babelTransformES2015ModulesSystemJS from 'babel-plugin-transform-es2015-modules-systemjs';*/
|
||||
|
||||
// sadly, due to how rollup works, we can't use es6 imports here
|
||||
var babelTransform = require('babel-core').transform;
|
||||
var babelTransformDynamicImport = require('babel-plugin-syntax-dynamic-import');
|
||||
var babelTransformES2015ModulesSystemJS = require('babel-plugin-transform-es2015-modules-systemjs');
|
||||
var babelPresetES2015 = require('babel-preset-es2015');
|
||||
|
||||
self.onmessage = function (evt) {
|
||||
// transform source with Babel
|
||||
var output = babelTransform(evt.data.source, {
|
||||
compact: false,
|
||||
filename: evt.data.key + '!transpiled',
|
||||
sourceFileName: evt.data.key,
|
||||
moduleIds: false,
|
||||
sourceMaps: 'inline',
|
||||
babelrc: false,
|
||||
plugins: [babelTransformDynamicImport, babelTransformES2015ModulesSystemJS],
|
||||
presets: [babelPresetES2015],
|
||||
});
|
||||
|
||||
self.postMessage({key: evt.data.key, code: output.code, source: evt.data.source});
|
||||
};
|
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280
public/novnc/vendor/browser-es-module-loader/src/browser-es-module-loader.js
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280
public/novnc/vendor/browser-es-module-loader/src/browser-es-module-loader.js
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||||
import RegisterLoader from 'es-module-loader/core/register-loader.js';
|
||||
import { InternalModuleNamespace as ModuleNamespace } from 'es-module-loader/core/loader-polyfill.js';
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||||
|
||||
import { baseURI, global, isBrowser } from 'es-module-loader/core/common.js';
|
||||
import { resolveIfNotPlain } from 'es-module-loader/core/resolve.js';
|
||||
|
||||
var loader;
|
||||
|
||||
// <script type="module"> support
|
||||
var anonSources = {};
|
||||
if (typeof document != 'undefined' && document.getElementsByTagName) {
|
||||
var handleError = function(err) {
|
||||
// dispatch an error event so that we can display in errors in browsers
|
||||
// that don't yet support unhandledrejection
|
||||
if (window.onunhandledrejection === undefined) {
|
||||
try {
|
||||
var evt = new Event('error');
|
||||
} catch (_eventError) {
|
||||
var evt = document.createEvent('Event');
|
||||
evt.initEvent('error', true, true);
|
||||
}
|
||||
evt.message = err.message;
|
||||
if (err.fileName) {
|
||||
evt.filename = err.fileName;
|
||||
evt.lineno = err.lineNumber;
|
||||
evt.colno = err.columnNumber;
|
||||
} else if (err.sourceURL) {
|
||||
evt.filename = err.sourceURL;
|
||||
evt.lineno = err.line;
|
||||
evt.colno = err.column;
|
||||
}
|
||||
evt.error = err;
|
||||
window.dispatchEvent(evt);
|
||||
}
|
||||
|
||||
// throw so it still shows up in the console
|
||||
throw err;
|
||||
}
|
||||
|
||||
var ready = function() {
|
||||
document.removeEventListener('DOMContentLoaded', ready, false );
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||||
|
||||
var anonCnt = 0;
|
||||
|
||||
var scripts = document.getElementsByTagName('script');
|
||||
for (var i = 0; i < scripts.length; i++) {
|
||||
var script = scripts[i];
|
||||
if (script.type == 'module' && !script.loaded) {
|
||||
script.loaded = true;
|
||||
if (script.src) {
|
||||
loader.import(script.src).catch(handleError);
|
||||
}
|
||||
// anonymous modules supported via a custom naming scheme and registry
|
||||
else {
|
||||
var uri = './<anon' + ++anonCnt + '>.js';
|
||||
if (script.id !== ""){
|
||||
uri = "./" + script.id;
|
||||
}
|
||||
|
||||
var anonName = resolveIfNotPlain(uri, baseURI);
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||||
anonSources[anonName] = script.innerHTML;
|
||||
loader.import(anonName).catch(handleError);
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||||
}
|
||||
}
|
||||
}
|
||||
}
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||||
|
||||
// simple DOM ready
|
||||
if (document.readyState !== 'loading')
|
||||
setTimeout(ready);
|
||||
else
|
||||
document.addEventListener('DOMContentLoaded', ready, false);
|
||||
}
|
||||
|
||||
function BrowserESModuleLoader(baseKey) {
|
||||
if (baseKey)
|
||||
this.baseKey = resolveIfNotPlain(baseKey, baseURI) || resolveIfNotPlain('./' + baseKey, baseURI);
|
||||
|
||||
RegisterLoader.call(this);
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||||
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||||
var loader = this;
|
||||
|
||||
// ensure System.register is available
|
||||
global.System = global.System || {};
|
||||
if (typeof global.System.register == 'function')
|
||||
var prevRegister = global.System.register;
|
||||
global.System.register = function() {
|
||||
loader.register.apply(loader, arguments);
|
||||
if (prevRegister)
|
||||
prevRegister.apply(this, arguments);
|
||||
};
|
||||
}
|
||||
BrowserESModuleLoader.prototype = Object.create(RegisterLoader.prototype);
|
||||
|
||||
// normalize is never given a relative name like "./x", that part is already handled
|
||||
BrowserESModuleLoader.prototype[RegisterLoader.resolve] = function(key, parent) {
|
||||
var resolved = RegisterLoader.prototype[RegisterLoader.resolve].call(this, key, parent || this.baseKey) || key;
|
||||
if (!resolved)
|
||||
throw new RangeError('ES module loader does not resolve plain module names, resolving "' + key + '" to ' + parent);
|
||||
|
||||
return resolved;
|
||||
};
|
||||
|
||||
function xhrFetch(url, resolve, reject) {
|
||||
var xhr = new XMLHttpRequest();
|
||||
var load = function(source) {
|
||||
resolve(xhr.responseText);
|
||||
}
|
||||
var error = function() {
|
||||
reject(new Error('XHR error' + (xhr.status ? ' (' + xhr.status + (xhr.statusText ? ' ' + xhr.statusText : '') + ')' : '') + ' loading ' + url));
|
||||
}
|
||||
|
||||
xhr.onreadystatechange = function () {
|
||||
if (xhr.readyState === 4) {
|
||||
// in Chrome on file:/// URLs, status is 0
|
||||
if (xhr.status == 0) {
|
||||
if (xhr.responseText) {
|
||||
load();
|
||||
}
|
||||
else {
|
||||
// when responseText is empty, wait for load or error event
|
||||
// to inform if it is a 404 or empty file
|
||||
xhr.addEventListener('error', error);
|
||||
xhr.addEventListener('load', load);
|
||||
}
|
||||
}
|
||||
else if (xhr.status === 200) {
|
||||
load();
|
||||
}
|
||||
else {
|
||||
error();
|
||||
}
|
||||
}
|
||||
};
|
||||
xhr.open("GET", url, true);
|
||||
xhr.send(null);
|
||||
}
|
||||
|
||||
var WorkerPool = function (script, size) {
|
||||
var current = document.currentScript;
|
||||
// IE doesn't support currentScript
|
||||
if (!current) {
|
||||
// Find an entry with out basename
|
||||
var scripts = document.getElementsByTagName('script');
|
||||
for (var i = 0; i < scripts.length; i++) {
|
||||
if (scripts[i].src.indexOf("browser-es-module-loader.js") !== -1) {
|
||||
current = scripts[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!current)
|
||||
throw Error("Could not find own <script> element");
|
||||
}
|
||||
script = current.src.substr(0, current.src.lastIndexOf("/")) + "/" + script;
|
||||
this._workers = new Array(size);
|
||||
this._ind = 0;
|
||||
this._size = size;
|
||||
this._jobs = 0;
|
||||
this.onmessage = undefined;
|
||||
this._stopTimeout = undefined;
|
||||
for (var i = 0; i < size; i++) {
|
||||
var wrkr = new Worker(script);
|
||||
wrkr._count = 0;
|
||||
wrkr._ind = i;
|
||||
wrkr.onmessage = this._onmessage.bind(this, wrkr);
|
||||
wrkr.onerror = this._onerror.bind(this);
|
||||
this._workers[i] = wrkr;
|
||||
}
|
||||
|
||||
this._checkJobs();
|
||||
};
|
||||
WorkerPool.prototype = {
|
||||
postMessage: function (msg) {
|
||||
if (this._stopTimeout !== undefined) {
|
||||
clearTimeout(this._stopTimeout);
|
||||
this._stopTimeout = undefined;
|
||||
}
|
||||
var wrkr = this._workers[this._ind % this._size];
|
||||
wrkr._count++;
|
||||
this._jobs++;
|
||||
wrkr.postMessage(msg);
|
||||
this._ind++;
|
||||
},
|
||||
|
||||
_onmessage: function (wrkr, evt) {
|
||||
wrkr._count--;
|
||||
this._jobs--;
|
||||
this.onmessage(evt, wrkr);
|
||||
this._checkJobs();
|
||||
},
|
||||
|
||||
_onerror: function(err) {
|
||||
try {
|
||||
var evt = new Event('error');
|
||||
} catch (_eventError) {
|
||||
var evt = document.createEvent('Event');
|
||||
evt.initEvent('error', true, true);
|
||||
}
|
||||
evt.message = err.message;
|
||||
evt.filename = err.filename;
|
||||
evt.lineno = err.lineno;
|
||||
evt.colno = err.colno;
|
||||
evt.error = err.error;
|
||||
window.dispatchEvent(evt);
|
||||
},
|
||||
|
||||
_checkJobs: function () {
|
||||
if (this._jobs === 0 && this._stopTimeout === undefined) {
|
||||
// wait for 2s of inactivity before stopping (that should be enough for local loading)
|
||||
this._stopTimeout = setTimeout(this._stop.bind(this), 2000);
|
||||
}
|
||||
},
|
||||
|
||||
_stop: function () {
|
||||
this._workers.forEach(function(wrkr) {
|
||||
wrkr.terminate();
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
var promiseMap = new Map();
|
||||
var babelWorker = new WorkerPool('babel-worker.js', 3);
|
||||
babelWorker.onmessage = function (evt) {
|
||||
var promFuncs = promiseMap.get(evt.data.key);
|
||||
promFuncs.resolve(evt.data);
|
||||
promiseMap.delete(evt.data.key);
|
||||
};
|
||||
|
||||
// instantiate just needs to run System.register
|
||||
// so we fetch the source, convert into the Babel System module format, then evaluate it
|
||||
BrowserESModuleLoader.prototype[RegisterLoader.instantiate] = function(key, processAnonRegister) {
|
||||
var loader = this;
|
||||
|
||||
// load as ES with Babel converting into System.register
|
||||
return new Promise(function(resolve, reject) {
|
||||
// anonymous module
|
||||
if (anonSources[key]) {
|
||||
resolve(anonSources[key])
|
||||
anonSources[key] = undefined;
|
||||
}
|
||||
// otherwise we fetch
|
||||
else {
|
||||
xhrFetch(key, resolve, reject);
|
||||
}
|
||||
})
|
||||
.then(function(source) {
|
||||
// check our cache first
|
||||
var cacheEntry = localStorage.getItem(key);
|
||||
if (cacheEntry) {
|
||||
cacheEntry = JSON.parse(cacheEntry);
|
||||
// TODO: store a hash instead
|
||||
if (cacheEntry.source === source) {
|
||||
return Promise.resolve({key: key, code: cacheEntry.code, source: cacheEntry.source});
|
||||
}
|
||||
}
|
||||
return new Promise(function (resolve, reject) {
|
||||
promiseMap.set(key, {resolve: resolve, reject: reject});
|
||||
babelWorker.postMessage({key: key, source: source});
|
||||
});
|
||||
}).then(function (data) {
|
||||
// evaluate without require, exports and module variables
|
||||
// we leave module in for now to allow module.require access
|
||||
try {
|
||||
var cacheEntry = JSON.stringify({source: data.source, code: data.code});
|
||||
localStorage.setItem(key, cacheEntry);
|
||||
} catch (e) {
|
||||
if (window.console) {
|
||||
window.console.warn('Unable to cache transpiled version of ' + key + ': ' + e);
|
||||
}
|
||||
}
|
||||
(0, eval)(data.code + '\n//# sourceURL=' + data.key + '!transpiled');
|
||||
processAnonRegister();
|
||||
});
|
||||
};
|
||||
|
||||
// create a default loader instance in the browser
|
||||
if (isBrowser)
|
||||
loader = new BrowserESModuleLoader();
|
||||
|
||||
export default BrowserESModuleLoader;
|
||||
21
public/novnc/vendor/pako/LICENSE
vendored
Normal file
21
public/novnc/vendor/pako/LICENSE
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
(The MIT License)
|
||||
|
||||
Copyright (C) 2014-2016 by Vitaly Puzrin
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
6
public/novnc/vendor/pako/README.md
vendored
Normal file
6
public/novnc/vendor/pako/README.md
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
This is an ES6-modules-compatible version of
|
||||
https://github.com/nodeca/pako, based on pako version 1.0.3.
|
||||
|
||||
It's more-or-less a direct translation of the original, with unused parts
|
||||
removed, and the dynamic support for non-typed arrays removed (since ES6
|
||||
modules don't work well with dynamic exports).
|
||||
45
public/novnc/vendor/pako/lib/utils/common.js
vendored
Normal file
45
public/novnc/vendor/pako/lib/utils/common.js
vendored
Normal file
@@ -0,0 +1,45 @@
|
||||
// reduce buffer size, avoiding mem copy
|
||||
export function shrinkBuf (buf, size) {
|
||||
if (buf.length === size) { return buf; }
|
||||
if (buf.subarray) { return buf.subarray(0, size); }
|
||||
buf.length = size;
|
||||
return buf;
|
||||
};
|
||||
|
||||
|
||||
export function arraySet (dest, src, src_offs, len, dest_offs) {
|
||||
if (src.subarray && dest.subarray) {
|
||||
dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
|
||||
return;
|
||||
}
|
||||
// Fallback to ordinary array
|
||||
for (var i = 0; i < len; i++) {
|
||||
dest[dest_offs + i] = src[src_offs + i];
|
||||
}
|
||||
}
|
||||
|
||||
// Join array of chunks to single array.
|
||||
export function flattenChunks (chunks) {
|
||||
var i, l, len, pos, chunk, result;
|
||||
|
||||
// calculate data length
|
||||
len = 0;
|
||||
for (i = 0, l = chunks.length; i < l; i++) {
|
||||
len += chunks[i].length;
|
||||
}
|
||||
|
||||
// join chunks
|
||||
result = new Uint8Array(len);
|
||||
pos = 0;
|
||||
for (i = 0, l = chunks.length; i < l; i++) {
|
||||
chunk = chunks[i];
|
||||
result.set(chunk, pos);
|
||||
pos += chunk.length;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
export var Buf8 = Uint8Array;
|
||||
export var Buf16 = Uint16Array;
|
||||
export var Buf32 = Int32Array;
|
||||
27
public/novnc/vendor/pako/lib/zlib/adler32.js
vendored
Normal file
27
public/novnc/vendor/pako/lib/zlib/adler32.js
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
// Note: adler32 takes 12% for level 0 and 2% for level 6.
|
||||
// It doesn't worth to make additional optimizationa as in original.
|
||||
// Small size is preferable.
|
||||
|
||||
export default function adler32(adler, buf, len, pos) {
|
||||
var s1 = (adler & 0xffff) |0,
|
||||
s2 = ((adler >>> 16) & 0xffff) |0,
|
||||
n = 0;
|
||||
|
||||
while (len !== 0) {
|
||||
// Set limit ~ twice less than 5552, to keep
|
||||
// s2 in 31-bits, because we force signed ints.
|
||||
// in other case %= will fail.
|
||||
n = len > 2000 ? 2000 : len;
|
||||
len -= n;
|
||||
|
||||
do {
|
||||
s1 = (s1 + buf[pos++]) |0;
|
||||
s2 = (s2 + s1) |0;
|
||||
} while (--n);
|
||||
|
||||
s1 %= 65521;
|
||||
s2 %= 65521;
|
||||
}
|
||||
|
||||
return (s1 | (s2 << 16)) |0;
|
||||
}
|
||||
47
public/novnc/vendor/pako/lib/zlib/constants.js
vendored
Normal file
47
public/novnc/vendor/pako/lib/zlib/constants.js
vendored
Normal file
@@ -0,0 +1,47 @@
|
||||
export default {
|
||||
|
||||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||||
Z_NO_FLUSH: 0,
|
||||
Z_PARTIAL_FLUSH: 1,
|
||||
Z_SYNC_FLUSH: 2,
|
||||
Z_FULL_FLUSH: 3,
|
||||
Z_FINISH: 4,
|
||||
Z_BLOCK: 5,
|
||||
Z_TREES: 6,
|
||||
|
||||
/* Return codes for the compression/decompression functions. Negative values
|
||||
* are errors, positive values are used for special but normal events.
|
||||
*/
|
||||
Z_OK: 0,
|
||||
Z_STREAM_END: 1,
|
||||
Z_NEED_DICT: 2,
|
||||
Z_ERRNO: -1,
|
||||
Z_STREAM_ERROR: -2,
|
||||
Z_DATA_ERROR: -3,
|
||||
//Z_MEM_ERROR: -4,
|
||||
Z_BUF_ERROR: -5,
|
||||
//Z_VERSION_ERROR: -6,
|
||||
|
||||
/* compression levels */
|
||||
Z_NO_COMPRESSION: 0,
|
||||
Z_BEST_SPEED: 1,
|
||||
Z_BEST_COMPRESSION: 9,
|
||||
Z_DEFAULT_COMPRESSION: -1,
|
||||
|
||||
|
||||
Z_FILTERED: 1,
|
||||
Z_HUFFMAN_ONLY: 2,
|
||||
Z_RLE: 3,
|
||||
Z_FIXED: 4,
|
||||
Z_DEFAULT_STRATEGY: 0,
|
||||
|
||||
/* Possible values of the data_type field (though see inflate()) */
|
||||
Z_BINARY: 0,
|
||||
Z_TEXT: 1,
|
||||
//Z_ASCII: 1, // = Z_TEXT (deprecated)
|
||||
Z_UNKNOWN: 2,
|
||||
|
||||
/* The deflate compression method */
|
||||
Z_DEFLATED: 8
|
||||
//Z_NULL: null // Use -1 or null inline, depending on var type
|
||||
};
|
||||
36
public/novnc/vendor/pako/lib/zlib/crc32.js
vendored
Normal file
36
public/novnc/vendor/pako/lib/zlib/crc32.js
vendored
Normal file
@@ -0,0 +1,36 @@
|
||||
// Note: we can't get significant speed boost here.
|
||||
// So write code to minimize size - no pregenerated tables
|
||||
// and array tools dependencies.
|
||||
|
||||
|
||||
// Use ordinary array, since untyped makes no boost here
|
||||
export default function makeTable() {
|
||||
var c, table = [];
|
||||
|
||||
for (var n = 0; n < 256; n++) {
|
||||
c = n;
|
||||
for (var k = 0; k < 8; k++) {
|
||||
c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
|
||||
}
|
||||
table[n] = c;
|
||||
}
|
||||
|
||||
return table;
|
||||
}
|
||||
|
||||
// Create table on load. Just 255 signed longs. Not a problem.
|
||||
var crcTable = makeTable();
|
||||
|
||||
|
||||
function crc32(crc, buf, len, pos) {
|
||||
var t = crcTable,
|
||||
end = pos + len;
|
||||
|
||||
crc ^= -1;
|
||||
|
||||
for (var i = pos; i < end; i++) {
|
||||
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
|
||||
}
|
||||
|
||||
return (crc ^ (-1)); // >>> 0;
|
||||
}
|
||||
1846
public/novnc/vendor/pako/lib/zlib/deflate.js
vendored
Normal file
1846
public/novnc/vendor/pako/lib/zlib/deflate.js
vendored
Normal file
File diff suppressed because it is too large
Load Diff
35
public/novnc/vendor/pako/lib/zlib/gzheader.js
vendored
Normal file
35
public/novnc/vendor/pako/lib/zlib/gzheader.js
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
export default function GZheader() {
|
||||
/* true if compressed data believed to be text */
|
||||
this.text = 0;
|
||||
/* modification time */
|
||||
this.time = 0;
|
||||
/* extra flags (not used when writing a gzip file) */
|
||||
this.xflags = 0;
|
||||
/* operating system */
|
||||
this.os = 0;
|
||||
/* pointer to extra field or Z_NULL if none */
|
||||
this.extra = null;
|
||||
/* extra field length (valid if extra != Z_NULL) */
|
||||
this.extra_len = 0; // Actually, we don't need it in JS,
|
||||
// but leave for few code modifications
|
||||
|
||||
//
|
||||
// Setup limits is not necessary because in js we should not preallocate memory
|
||||
// for inflate use constant limit in 65536 bytes
|
||||
//
|
||||
|
||||
/* space at extra (only when reading header) */
|
||||
// this.extra_max = 0;
|
||||
/* pointer to zero-terminated file name or Z_NULL */
|
||||
this.name = '';
|
||||
/* space at name (only when reading header) */
|
||||
// this.name_max = 0;
|
||||
/* pointer to zero-terminated comment or Z_NULL */
|
||||
this.comment = '';
|
||||
/* space at comment (only when reading header) */
|
||||
// this.comm_max = 0;
|
||||
/* true if there was or will be a header crc */
|
||||
this.hcrc = 0;
|
||||
/* true when done reading gzip header (not used when writing a gzip file) */
|
||||
this.done = false;
|
||||
}
|
||||
324
public/novnc/vendor/pako/lib/zlib/inffast.js
vendored
Normal file
324
public/novnc/vendor/pako/lib/zlib/inffast.js
vendored
Normal file
@@ -0,0 +1,324 @@
|
||||
// See state defs from inflate.js
|
||||
var BAD = 30; /* got a data error -- remain here until reset */
|
||||
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
|
||||
|
||||
/*
|
||||
Decode literal, length, and distance codes and write out the resulting
|
||||
literal and match bytes until either not enough input or output is
|
||||
available, an end-of-block is encountered, or a data error is encountered.
|
||||
When large enough input and output buffers are supplied to inflate(), for
|
||||
example, a 16K input buffer and a 64K output buffer, more than 95% of the
|
||||
inflate execution time is spent in this routine.
|
||||
|
||||
Entry assumptions:
|
||||
|
||||
state.mode === LEN
|
||||
strm.avail_in >= 6
|
||||
strm.avail_out >= 258
|
||||
start >= strm.avail_out
|
||||
state.bits < 8
|
||||
|
||||
On return, state.mode is one of:
|
||||
|
||||
LEN -- ran out of enough output space or enough available input
|
||||
TYPE -- reached end of block code, inflate() to interpret next block
|
||||
BAD -- error in block data
|
||||
|
||||
Notes:
|
||||
|
||||
- The maximum input bits used by a length/distance pair is 15 bits for the
|
||||
length code, 5 bits for the length extra, 15 bits for the distance code,
|
||||
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
|
||||
Therefore if strm.avail_in >= 6, then there is enough input to avoid
|
||||
checking for available input while decoding.
|
||||
|
||||
- The maximum bytes that a single length/distance pair can output is 258
|
||||
bytes, which is the maximum length that can be coded. inflate_fast()
|
||||
requires strm.avail_out >= 258 for each loop to avoid checking for
|
||||
output space.
|
||||
*/
|
||||
export default function inflate_fast(strm, start) {
|
||||
var state;
|
||||
var _in; /* local strm.input */
|
||||
var last; /* have enough input while in < last */
|
||||
var _out; /* local strm.output */
|
||||
var beg; /* inflate()'s initial strm.output */
|
||||
var end; /* while out < end, enough space available */
|
||||
//#ifdef INFLATE_STRICT
|
||||
var dmax; /* maximum distance from zlib header */
|
||||
//#endif
|
||||
var wsize; /* window size or zero if not using window */
|
||||
var whave; /* valid bytes in the window */
|
||||
var wnext; /* window write index */
|
||||
// Use `s_window` instead `window`, avoid conflict with instrumentation tools
|
||||
var s_window; /* allocated sliding window, if wsize != 0 */
|
||||
var hold; /* local strm.hold */
|
||||
var bits; /* local strm.bits */
|
||||
var lcode; /* local strm.lencode */
|
||||
var dcode; /* local strm.distcode */
|
||||
var lmask; /* mask for first level of length codes */
|
||||
var dmask; /* mask for first level of distance codes */
|
||||
var here; /* retrieved table entry */
|
||||
var op; /* code bits, operation, extra bits, or */
|
||||
/* window position, window bytes to copy */
|
||||
var len; /* match length, unused bytes */
|
||||
var dist; /* match distance */
|
||||
var from; /* where to copy match from */
|
||||
var from_source;
|
||||
|
||||
|
||||
var input, output; // JS specific, because we have no pointers
|
||||
|
||||
/* copy state to local variables */
|
||||
state = strm.state;
|
||||
//here = state.here;
|
||||
_in = strm.next_in;
|
||||
input = strm.input;
|
||||
last = _in + (strm.avail_in - 5);
|
||||
_out = strm.next_out;
|
||||
output = strm.output;
|
||||
beg = _out - (start - strm.avail_out);
|
||||
end = _out + (strm.avail_out - 257);
|
||||
//#ifdef INFLATE_STRICT
|
||||
dmax = state.dmax;
|
||||
//#endif
|
||||
wsize = state.wsize;
|
||||
whave = state.whave;
|
||||
wnext = state.wnext;
|
||||
s_window = state.window;
|
||||
hold = state.hold;
|
||||
bits = state.bits;
|
||||
lcode = state.lencode;
|
||||
dcode = state.distcode;
|
||||
lmask = (1 << state.lenbits) - 1;
|
||||
dmask = (1 << state.distbits) - 1;
|
||||
|
||||
|
||||
/* decode literals and length/distances until end-of-block or not enough
|
||||
input data or output space */
|
||||
|
||||
top:
|
||||
do {
|
||||
if (bits < 15) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
|
||||
here = lcode[hold & lmask];
|
||||
|
||||
dolen:
|
||||
for (;;) { // Goto emulation
|
||||
op = here >>> 24/*here.bits*/;
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
op = (here >>> 16) & 0xff/*here.op*/;
|
||||
if (op === 0) { /* literal */
|
||||
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
||||
// "inflate: literal '%c'\n" :
|
||||
// "inflate: literal 0x%02x\n", here.val));
|
||||
output[_out++] = here & 0xffff/*here.val*/;
|
||||
}
|
||||
else if (op & 16) { /* length base */
|
||||
len = here & 0xffff/*here.val*/;
|
||||
op &= 15; /* number of extra bits */
|
||||
if (op) {
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
len += hold & ((1 << op) - 1);
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
}
|
||||
//Tracevv((stderr, "inflate: length %u\n", len));
|
||||
if (bits < 15) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
here = dcode[hold & dmask];
|
||||
|
||||
dodist:
|
||||
for (;;) { // goto emulation
|
||||
op = here >>> 24/*here.bits*/;
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
op = (here >>> 16) & 0xff/*here.op*/;
|
||||
|
||||
if (op & 16) { /* distance base */
|
||||
dist = here & 0xffff/*here.val*/;
|
||||
op &= 15; /* number of extra bits */
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
if (bits < op) {
|
||||
hold += input[_in++] << bits;
|
||||
bits += 8;
|
||||
}
|
||||
}
|
||||
dist += hold & ((1 << op) - 1);
|
||||
//#ifdef INFLATE_STRICT
|
||||
if (dist > dmax) {
|
||||
strm.msg = 'invalid distance too far back';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
//#endif
|
||||
hold >>>= op;
|
||||
bits -= op;
|
||||
//Tracevv((stderr, "inflate: distance %u\n", dist));
|
||||
op = _out - beg; /* max distance in output */
|
||||
if (dist > op) { /* see if copy from window */
|
||||
op = dist - op; /* distance back in window */
|
||||
if (op > whave) {
|
||||
if (state.sane) {
|
||||
strm.msg = 'invalid distance too far back';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
// (!) This block is disabled in zlib defailts,
|
||||
// don't enable it for binary compatibility
|
||||
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
||||
// if (len <= op - whave) {
|
||||
// do {
|
||||
// output[_out++] = 0;
|
||||
// } while (--len);
|
||||
// continue top;
|
||||
// }
|
||||
// len -= op - whave;
|
||||
// do {
|
||||
// output[_out++] = 0;
|
||||
// } while (--op > whave);
|
||||
// if (op === 0) {
|
||||
// from = _out - dist;
|
||||
// do {
|
||||
// output[_out++] = output[from++];
|
||||
// } while (--len);
|
||||
// continue top;
|
||||
// }
|
||||
//#endif
|
||||
}
|
||||
from = 0; // window index
|
||||
from_source = s_window;
|
||||
if (wnext === 0) { /* very common case */
|
||||
from += wsize - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
else if (wnext < op) { /* wrap around window */
|
||||
from += wsize + wnext - op;
|
||||
op -= wnext;
|
||||
if (op < len) { /* some from end of window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = 0;
|
||||
if (wnext < len) { /* some from start of window */
|
||||
op = wnext;
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
}
|
||||
else { /* contiguous in window */
|
||||
from += wnext - op;
|
||||
if (op < len) { /* some from window */
|
||||
len -= op;
|
||||
do {
|
||||
output[_out++] = s_window[from++];
|
||||
} while (--op);
|
||||
from = _out - dist; /* rest from output */
|
||||
from_source = output;
|
||||
}
|
||||
}
|
||||
while (len > 2) {
|
||||
output[_out++] = from_source[from++];
|
||||
output[_out++] = from_source[from++];
|
||||
output[_out++] = from_source[from++];
|
||||
len -= 3;
|
||||
}
|
||||
if (len) {
|
||||
output[_out++] = from_source[from++];
|
||||
if (len > 1) {
|
||||
output[_out++] = from_source[from++];
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
from = _out - dist; /* copy direct from output */
|
||||
do { /* minimum length is three */
|
||||
output[_out++] = output[from++];
|
||||
output[_out++] = output[from++];
|
||||
output[_out++] = output[from++];
|
||||
len -= 3;
|
||||
} while (len > 2);
|
||||
if (len) {
|
||||
output[_out++] = output[from++];
|
||||
if (len > 1) {
|
||||
output[_out++] = output[from++];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((op & 64) === 0) { /* 2nd level distance code */
|
||||
here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||||
continue dodist;
|
||||
}
|
||||
else {
|
||||
strm.msg = 'invalid distance code';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
break; // need to emulate goto via "continue"
|
||||
}
|
||||
}
|
||||
else if ((op & 64) === 0) { /* 2nd level length code */
|
||||
here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||||
continue dolen;
|
||||
}
|
||||
else if (op & 32) { /* end-of-block */
|
||||
//Tracevv((stderr, "inflate: end of block\n"));
|
||||
state.mode = TYPE;
|
||||
break top;
|
||||
}
|
||||
else {
|
||||
strm.msg = 'invalid literal/length code';
|
||||
state.mode = BAD;
|
||||
break top;
|
||||
}
|
||||
|
||||
break; // need to emulate goto via "continue"
|
||||
}
|
||||
} while (_in < last && _out < end);
|
||||
|
||||
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
|
||||
len = bits >> 3;
|
||||
_in -= len;
|
||||
bits -= len << 3;
|
||||
hold &= (1 << bits) - 1;
|
||||
|
||||
/* update state and return */
|
||||
strm.next_in = _in;
|
||||
strm.next_out = _out;
|
||||
strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
|
||||
strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
|
||||
state.hold = hold;
|
||||
state.bits = bits;
|
||||
return;
|
||||
};
|
||||
1527
public/novnc/vendor/pako/lib/zlib/inflate.js
vendored
Normal file
1527
public/novnc/vendor/pako/lib/zlib/inflate.js
vendored
Normal file
File diff suppressed because it is too large
Load Diff
322
public/novnc/vendor/pako/lib/zlib/inftrees.js
vendored
Normal file
322
public/novnc/vendor/pako/lib/zlib/inftrees.js
vendored
Normal file
@@ -0,0 +1,322 @@
|
||||
import * as utils from "../utils/common.js";
|
||||
|
||||
var MAXBITS = 15;
|
||||
var ENOUGH_LENS = 852;
|
||||
var ENOUGH_DISTS = 592;
|
||||
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
|
||||
|
||||
var CODES = 0;
|
||||
var LENS = 1;
|
||||
var DISTS = 2;
|
||||
|
||||
var lbase = [ /* Length codes 257..285 base */
|
||||
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
|
||||
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
|
||||
];
|
||||
|
||||
var lext = [ /* Length codes 257..285 extra */
|
||||
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
|
||||
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
|
||||
];
|
||||
|
||||
var dbase = [ /* Distance codes 0..29 base */
|
||||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
|
||||
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
|
||||
8193, 12289, 16385, 24577, 0, 0
|
||||
];
|
||||
|
||||
var dext = [ /* Distance codes 0..29 extra */
|
||||
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
|
||||
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
|
||||
28, 28, 29, 29, 64, 64
|
||||
];
|
||||
|
||||
export default function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
|
||||
{
|
||||
var bits = opts.bits;
|
||||
//here = opts.here; /* table entry for duplication */
|
||||
|
||||
var len = 0; /* a code's length in bits */
|
||||
var sym = 0; /* index of code symbols */
|
||||
var min = 0, max = 0; /* minimum and maximum code lengths */
|
||||
var root = 0; /* number of index bits for root table */
|
||||
var curr = 0; /* number of index bits for current table */
|
||||
var drop = 0; /* code bits to drop for sub-table */
|
||||
var left = 0; /* number of prefix codes available */
|
||||
var used = 0; /* code entries in table used */
|
||||
var huff = 0; /* Huffman code */
|
||||
var incr; /* for incrementing code, index */
|
||||
var fill; /* index for replicating entries */
|
||||
var low; /* low bits for current root entry */
|
||||
var mask; /* mask for low root bits */
|
||||
var next; /* next available space in table */
|
||||
var base = null; /* base value table to use */
|
||||
var base_index = 0;
|
||||
// var shoextra; /* extra bits table to use */
|
||||
var end; /* use base and extra for symbol > end */
|
||||
var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */
|
||||
var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */
|
||||
var extra = null;
|
||||
var extra_index = 0;
|
||||
|
||||
var here_bits, here_op, here_val;
|
||||
|
||||
/*
|
||||
Process a set of code lengths to create a canonical Huffman code. The
|
||||
code lengths are lens[0..codes-1]. Each length corresponds to the
|
||||
symbols 0..codes-1. The Huffman code is generated by first sorting the
|
||||
symbols by length from short to long, and retaining the symbol order
|
||||
for codes with equal lengths. Then the code starts with all zero bits
|
||||
for the first code of the shortest length, and the codes are integer
|
||||
increments for the same length, and zeros are appended as the length
|
||||
increases. For the deflate format, these bits are stored backwards
|
||||
from their more natural integer increment ordering, and so when the
|
||||
decoding tables are built in the large loop below, the integer codes
|
||||
are incremented backwards.
|
||||
|
||||
This routine assumes, but does not check, that all of the entries in
|
||||
lens[] are in the range 0..MAXBITS. The caller must assure this.
|
||||
1..MAXBITS is interpreted as that code length. zero means that that
|
||||
symbol does not occur in this code.
|
||||
|
||||
The codes are sorted by computing a count of codes for each length,
|
||||
creating from that a table of starting indices for each length in the
|
||||
sorted table, and then entering the symbols in order in the sorted
|
||||
table. The sorted table is work[], with that space being provided by
|
||||
the caller.
|
||||
|
||||
The length counts are used for other purposes as well, i.e. finding
|
||||
the minimum and maximum length codes, determining if there are any
|
||||
codes at all, checking for a valid set of lengths, and looking ahead
|
||||
at length counts to determine sub-table sizes when building the
|
||||
decoding tables.
|
||||
*/
|
||||
|
||||
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
|
||||
for (len = 0; len <= MAXBITS; len++) {
|
||||
count[len] = 0;
|
||||
}
|
||||
for (sym = 0; sym < codes; sym++) {
|
||||
count[lens[lens_index + sym]]++;
|
||||
}
|
||||
|
||||
/* bound code lengths, force root to be within code lengths */
|
||||
root = bits;
|
||||
for (max = MAXBITS; max >= 1; max--) {
|
||||
if (count[max] !== 0) { break; }
|
||||
}
|
||||
if (root > max) {
|
||||
root = max;
|
||||
}
|
||||
if (max === 0) { /* no symbols to code at all */
|
||||
//table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
|
||||
//table.bits[opts.table_index] = 1; //here.bits = (var char)1;
|
||||
//table.val[opts.table_index++] = 0; //here.val = (var short)0;
|
||||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||||
|
||||
|
||||
//table.op[opts.table_index] = 64;
|
||||
//table.bits[opts.table_index] = 1;
|
||||
//table.val[opts.table_index++] = 0;
|
||||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||||
|
||||
opts.bits = 1;
|
||||
return 0; /* no symbols, but wait for decoding to report error */
|
||||
}
|
||||
for (min = 1; min < max; min++) {
|
||||
if (count[min] !== 0) { break; }
|
||||
}
|
||||
if (root < min) {
|
||||
root = min;
|
||||
}
|
||||
|
||||
/* check for an over-subscribed or incomplete set of lengths */
|
||||
left = 1;
|
||||
for (len = 1; len <= MAXBITS; len++) {
|
||||
left <<= 1;
|
||||
left -= count[len];
|
||||
if (left < 0) {
|
||||
return -1;
|
||||
} /* over-subscribed */
|
||||
}
|
||||
if (left > 0 && (type === CODES || max !== 1)) {
|
||||
return -1; /* incomplete set */
|
||||
}
|
||||
|
||||
/* generate offsets into symbol table for each length for sorting */
|
||||
offs[1] = 0;
|
||||
for (len = 1; len < MAXBITS; len++) {
|
||||
offs[len + 1] = offs[len] + count[len];
|
||||
}
|
||||
|
||||
/* sort symbols by length, by symbol order within each length */
|
||||
for (sym = 0; sym < codes; sym++) {
|
||||
if (lens[lens_index + sym] !== 0) {
|
||||
work[offs[lens[lens_index + sym]]++] = sym;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Create and fill in decoding tables. In this loop, the table being
|
||||
filled is at next and has curr index bits. The code being used is huff
|
||||
with length len. That code is converted to an index by dropping drop
|
||||
bits off of the bottom. For codes where len is less than drop + curr,
|
||||
those top drop + curr - len bits are incremented through all values to
|
||||
fill the table with replicated entries.
|
||||
|
||||
root is the number of index bits for the root table. When len exceeds
|
||||
root, sub-tables are created pointed to by the root entry with an index
|
||||
of the low root bits of huff. This is saved in low to check for when a
|
||||
new sub-table should be started. drop is zero when the root table is
|
||||
being filled, and drop is root when sub-tables are being filled.
|
||||
|
||||
When a new sub-table is needed, it is necessary to look ahead in the
|
||||
code lengths to determine what size sub-table is needed. The length
|
||||
counts are used for this, and so count[] is decremented as codes are
|
||||
entered in the tables.
|
||||
|
||||
used keeps track of how many table entries have been allocated from the
|
||||
provided *table space. It is checked for LENS and DIST tables against
|
||||
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
|
||||
the initial root table size constants. See the comments in inftrees.h
|
||||
for more information.
|
||||
|
||||
sym increments through all symbols, and the loop terminates when
|
||||
all codes of length max, i.e. all codes, have been processed. This
|
||||
routine permits incomplete codes, so another loop after this one fills
|
||||
in the rest of the decoding tables with invalid code markers.
|
||||
*/
|
||||
|
||||
/* set up for code type */
|
||||
// poor man optimization - use if-else instead of switch,
|
||||
// to avoid deopts in old v8
|
||||
if (type === CODES) {
|
||||
base = extra = work; /* dummy value--not used */
|
||||
end = 19;
|
||||
|
||||
} else if (type === LENS) {
|
||||
base = lbase;
|
||||
base_index -= 257;
|
||||
extra = lext;
|
||||
extra_index -= 257;
|
||||
end = 256;
|
||||
|
||||
} else { /* DISTS */
|
||||
base = dbase;
|
||||
extra = dext;
|
||||
end = -1;
|
||||
}
|
||||
|
||||
/* initialize opts for loop */
|
||||
huff = 0; /* starting code */
|
||||
sym = 0; /* starting code symbol */
|
||||
len = min; /* starting code length */
|
||||
next = table_index; /* current table to fill in */
|
||||
curr = root; /* current table index bits */
|
||||
drop = 0; /* current bits to drop from code for index */
|
||||
low = -1; /* trigger new sub-table when len > root */
|
||||
used = 1 << root; /* use root table entries */
|
||||
mask = used - 1; /* mask for comparing low */
|
||||
|
||||
/* check available table space */
|
||||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* process all codes and make table entries */
|
||||
for (;;) {
|
||||
/* create table entry */
|
||||
here_bits = len - drop;
|
||||
if (work[sym] < end) {
|
||||
here_op = 0;
|
||||
here_val = work[sym];
|
||||
}
|
||||
else if (work[sym] > end) {
|
||||
here_op = extra[extra_index + work[sym]];
|
||||
here_val = base[base_index + work[sym]];
|
||||
}
|
||||
else {
|
||||
here_op = 32 + 64; /* end of block */
|
||||
here_val = 0;
|
||||
}
|
||||
|
||||
/* replicate for those indices with low len bits equal to huff */
|
||||
incr = 1 << (len - drop);
|
||||
fill = 1 << curr;
|
||||
min = fill; /* save offset to next table */
|
||||
do {
|
||||
fill -= incr;
|
||||
table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
|
||||
} while (fill !== 0);
|
||||
|
||||
/* backwards increment the len-bit code huff */
|
||||
incr = 1 << (len - 1);
|
||||
while (huff & incr) {
|
||||
incr >>= 1;
|
||||
}
|
||||
if (incr !== 0) {
|
||||
huff &= incr - 1;
|
||||
huff += incr;
|
||||
} else {
|
||||
huff = 0;
|
||||
}
|
||||
|
||||
/* go to next symbol, update count, len */
|
||||
sym++;
|
||||
if (--count[len] === 0) {
|
||||
if (len === max) { break; }
|
||||
len = lens[lens_index + work[sym]];
|
||||
}
|
||||
|
||||
/* create new sub-table if needed */
|
||||
if (len > root && (huff & mask) !== low) {
|
||||
/* if first time, transition to sub-tables */
|
||||
if (drop === 0) {
|
||||
drop = root;
|
||||
}
|
||||
|
||||
/* increment past last table */
|
||||
next += min; /* here min is 1 << curr */
|
||||
|
||||
/* determine length of next table */
|
||||
curr = len - drop;
|
||||
left = 1 << curr;
|
||||
while (curr + drop < max) {
|
||||
left -= count[curr + drop];
|
||||
if (left <= 0) { break; }
|
||||
curr++;
|
||||
left <<= 1;
|
||||
}
|
||||
|
||||
/* check for enough space */
|
||||
used += 1 << curr;
|
||||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* point entry in root table to sub-table */
|
||||
low = huff & mask;
|
||||
/*table.op[low] = curr;
|
||||
table.bits[low] = root;
|
||||
table.val[low] = next - opts.table_index;*/
|
||||
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
|
||||
}
|
||||
}
|
||||
|
||||
/* fill in remaining table entry if code is incomplete (guaranteed to have
|
||||
at most one remaining entry, since if the code is incomplete, the
|
||||
maximum code length that was allowed to get this far is one bit) */
|
||||
if (huff !== 0) {
|
||||
//table.op[next + huff] = 64; /* invalid code marker */
|
||||
//table.bits[next + huff] = len - drop;
|
||||
//table.val[next + huff] = 0;
|
||||
table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
|
||||
}
|
||||
|
||||
/* set return parameters */
|
||||
//opts.table_index += used;
|
||||
opts.bits = root;
|
||||
return 0;
|
||||
};
|
||||
11
public/novnc/vendor/pako/lib/zlib/messages.js
vendored
Normal file
11
public/novnc/vendor/pako/lib/zlib/messages.js
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
export default {
|
||||
2: 'need dictionary', /* Z_NEED_DICT 2 */
|
||||
1: 'stream end', /* Z_STREAM_END 1 */
|
||||
0: '', /* Z_OK 0 */
|
||||
'-1': 'file error', /* Z_ERRNO (-1) */
|
||||
'-2': 'stream error', /* Z_STREAM_ERROR (-2) */
|
||||
'-3': 'data error', /* Z_DATA_ERROR (-3) */
|
||||
'-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
|
||||
'-5': 'buffer error', /* Z_BUF_ERROR (-5) */
|
||||
'-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
|
||||
};
|
||||
1195
public/novnc/vendor/pako/lib/zlib/trees.js
vendored
Normal file
1195
public/novnc/vendor/pako/lib/zlib/trees.js
vendored
Normal file
File diff suppressed because it is too large
Load Diff
24
public/novnc/vendor/pako/lib/zlib/zstream.js
vendored
Normal file
24
public/novnc/vendor/pako/lib/zlib/zstream.js
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
export default function ZStream() {
|
||||
/* next input byte */
|
||||
this.input = null; // JS specific, because we have no pointers
|
||||
this.next_in = 0;
|
||||
/* number of bytes available at input */
|
||||
this.avail_in = 0;
|
||||
/* total number of input bytes read so far */
|
||||
this.total_in = 0;
|
||||
/* next output byte should be put there */
|
||||
this.output = null; // JS specific, because we have no pointers
|
||||
this.next_out = 0;
|
||||
/* remaining free space at output */
|
||||
this.avail_out = 0;
|
||||
/* total number of bytes output so far */
|
||||
this.total_out = 0;
|
||||
/* last error message, NULL if no error */
|
||||
this.msg = ''/*Z_NULL*/;
|
||||
/* not visible by applications */
|
||||
this.state = null;
|
||||
/* best guess about the data type: binary or text */
|
||||
this.data_type = 2/*Z_UNKNOWN*/;
|
||||
/* adler32 value of the uncompressed data */
|
||||
this.adler = 0;
|
||||
}
|
||||
255
public/novnc/vendor/promise.js
vendored
Normal file
255
public/novnc/vendor/promise.js
vendored
Normal file
@@ -0,0 +1,255 @@
|
||||
/* Copyright (c) 2014 Taylor Hakes
|
||||
* Copyright (c) 2014 Forbes Lindesay
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
(function (root) {
|
||||
|
||||
// Store setTimeout reference so promise-polyfill will be unaffected by
|
||||
// other code modifying setTimeout (like sinon.useFakeTimers())
|
||||
var setTimeoutFunc = setTimeout;
|
||||
|
||||
function noop() {}
|
||||
|
||||
// Polyfill for Function.prototype.bind
|
||||
function bind(fn, thisArg) {
|
||||
return function () {
|
||||
fn.apply(thisArg, arguments);
|
||||
};
|
||||
}
|
||||
|
||||
function Promise(fn) {
|
||||
if (typeof this !== 'object') throw new TypeError('Promises must be constructed via new');
|
||||
if (typeof fn !== 'function') throw new TypeError('not a function');
|
||||
this._state = 0;
|
||||
this._handled = false;
|
||||
this._value = undefined;
|
||||
this._deferreds = [];
|
||||
|
||||
doResolve(fn, this);
|
||||
}
|
||||
|
||||
function handle(self, deferred) {
|
||||
while (self._state === 3) {
|
||||
self = self._value;
|
||||
}
|
||||
if (self._state === 0) {
|
||||
self._deferreds.push(deferred);
|
||||
return;
|
||||
}
|
||||
self._handled = true;
|
||||
Promise._immediateFn(function () {
|
||||
var cb = self._state === 1 ? deferred.onFulfilled : deferred.onRejected;
|
||||
if (cb === null) {
|
||||
(self._state === 1 ? resolve : reject)(deferred.promise, self._value);
|
||||
return;
|
||||
}
|
||||
var ret;
|
||||
try {
|
||||
ret = cb(self._value);
|
||||
} catch (e) {
|
||||
reject(deferred.promise, e);
|
||||
return;
|
||||
}
|
||||
resolve(deferred.promise, ret);
|
||||
});
|
||||
}
|
||||
|
||||
function resolve(self, newValue) {
|
||||
try {
|
||||
// Promise Resolution Procedure: https://github.com/promises-aplus/promises-spec#the-promise-resolution-procedure
|
||||
if (newValue === self) throw new TypeError('A promise cannot be resolved with itself.');
|
||||
if (newValue && (typeof newValue === 'object' || typeof newValue === 'function')) {
|
||||
var then = newValue.then;
|
||||
if (newValue instanceof Promise) {
|
||||
self._state = 3;
|
||||
self._value = newValue;
|
||||
finale(self);
|
||||
return;
|
||||
} else if (typeof then === 'function') {
|
||||
doResolve(bind(then, newValue), self);
|
||||
return;
|
||||
}
|
||||
}
|
||||
self._state = 1;
|
||||
self._value = newValue;
|
||||
finale(self);
|
||||
} catch (e) {
|
||||
reject(self, e);
|
||||
}
|
||||
}
|
||||
|
||||
function reject(self, newValue) {
|
||||
self._state = 2;
|
||||
self._value = newValue;
|
||||
finale(self);
|
||||
}
|
||||
|
||||
function finale(self) {
|
||||
if (self._state === 2 && self._deferreds.length === 0) {
|
||||
Promise._immediateFn(function() {
|
||||
if (!self._handled) {
|
||||
Promise._unhandledRejectionFn(self._value);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
for (var i = 0, len = self._deferreds.length; i < len; i++) {
|
||||
handle(self, self._deferreds[i]);
|
||||
}
|
||||
self._deferreds = null;
|
||||
}
|
||||
|
||||
function Handler(onFulfilled, onRejected, promise) {
|
||||
this.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null;
|
||||
this.onRejected = typeof onRejected === 'function' ? onRejected : null;
|
||||
this.promise = promise;
|
||||
}
|
||||
|
||||
/**
|
||||
* Take a potentially misbehaving resolver function and make sure
|
||||
* onFulfilled and onRejected are only called once.
|
||||
*
|
||||
* Makes no guarantees about asynchrony.
|
||||
*/
|
||||
function doResolve(fn, self) {
|
||||
var done = false;
|
||||
try {
|
||||
fn(function (value) {
|
||||
if (done) return;
|
||||
done = true;
|
||||
resolve(self, value);
|
||||
}, function (reason) {
|
||||
if (done) return;
|
||||
done = true;
|
||||
reject(self, reason);
|
||||
});
|
||||
} catch (ex) {
|
||||
if (done) return;
|
||||
done = true;
|
||||
reject(self, ex);
|
||||
}
|
||||
}
|
||||
|
||||
Promise.prototype['catch'] = function (onRejected) {
|
||||
return this.then(null, onRejected);
|
||||
};
|
||||
|
||||
Promise.prototype.then = function (onFulfilled, onRejected) {
|
||||
var prom = new (this.constructor)(noop);
|
||||
|
||||
handle(this, new Handler(onFulfilled, onRejected, prom));
|
||||
return prom;
|
||||
};
|
||||
|
||||
Promise.all = function (arr) {
|
||||
var args = Array.prototype.slice.call(arr);
|
||||
|
||||
return new Promise(function (resolve, reject) {
|
||||
if (args.length === 0) return resolve([]);
|
||||
var remaining = args.length;
|
||||
|
||||
function res(i, val) {
|
||||
try {
|
||||
if (val && (typeof val === 'object' || typeof val === 'function')) {
|
||||
var then = val.then;
|
||||
if (typeof then === 'function') {
|
||||
then.call(val, function (val) {
|
||||
res(i, val);
|
||||
}, reject);
|
||||
return;
|
||||
}
|
||||
}
|
||||
args[i] = val;
|
||||
if (--remaining === 0) {
|
||||
resolve(args);
|
||||
}
|
||||
} catch (ex) {
|
||||
reject(ex);
|
||||
}
|
||||
}
|
||||
|
||||
for (var i = 0; i < args.length; i++) {
|
||||
res(i, args[i]);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
Promise.resolve = function (value) {
|
||||
if (value && typeof value === 'object' && value.constructor === Promise) {
|
||||
return value;
|
||||
}
|
||||
|
||||
return new Promise(function (resolve) {
|
||||
resolve(value);
|
||||
});
|
||||
};
|
||||
|
||||
Promise.reject = function (value) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
reject(value);
|
||||
});
|
||||
};
|
||||
|
||||
Promise.race = function (values) {
|
||||
return new Promise(function (resolve, reject) {
|
||||
for (var i = 0, len = values.length; i < len; i++) {
|
||||
values[i].then(resolve, reject);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
// Use polyfill for setImmediate for performance gains
|
||||
Promise._immediateFn = (typeof setImmediate === 'function' && function (fn) { setImmediate(fn); }) ||
|
||||
function (fn) {
|
||||
setTimeoutFunc(fn, 0);
|
||||
};
|
||||
|
||||
Promise._unhandledRejectionFn = function _unhandledRejectionFn(err) {
|
||||
if (typeof console !== 'undefined' && console) {
|
||||
console.warn('Possible Unhandled Promise Rejection:', err); // eslint-disable-line no-console
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Set the immediate function to execute callbacks
|
||||
* @param fn {function} Function to execute
|
||||
* @deprecated
|
||||
*/
|
||||
Promise._setImmediateFn = function _setImmediateFn(fn) {
|
||||
Promise._immediateFn = fn;
|
||||
};
|
||||
|
||||
/**
|
||||
* Change the function to execute on unhandled rejection
|
||||
* @param {function} fn Function to execute on unhandled rejection
|
||||
* @deprecated
|
||||
*/
|
||||
Promise._setUnhandledRejectionFn = function _setUnhandledRejectionFn(fn) {
|
||||
Promise._unhandledRejectionFn = fn;
|
||||
};
|
||||
|
||||
if (typeof module !== 'undefined' && module.exports) {
|
||||
module.exports = Promise;
|
||||
} else if (!root.Promise) {
|
||||
root.Promise = Promise;
|
||||
}
|
||||
|
||||
})(this);
|
||||
Reference in New Issue
Block a user