Added server support for agent update using meshcore.
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930abd0551
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2f5482e230
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@ -88,7 +88,7 @@ function getServerTargetUrlEx(url) {
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require('MeshAgent').on('Connected', function () {
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require('os').name().then(function (v) {
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sendConsoleText("Mesh Agent Receovery Console, OS: " + v);
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//sendConsoleText("Mesh Agent Receovery Console, OS: " + v);
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require('MeshAgent').SendCommand(meshCoreObj);
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});
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});
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41
meshagent.js
41
meshagent.js
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@ -167,7 +167,7 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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// If we have a core, use it.
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if (corename != null) {
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const meshcorehash = parent.parent.defaultMeshCoresHash[corename];
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if (agentMeshCoreHash != meshcorehash) {
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if ((agentMeshCoreHash != meshcorehash) || (obj.agentCoreUpdate === true)) {
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if ((obj.agentCoreCheck < 5) || (obj.agentCoreCheck == 1001)) {
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if (meshcorehash == null) {
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// Clear the core
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@ -187,7 +187,7 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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obj.agentCoreUpdatePending = true;
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parent.parent.taskLimiter.launch(function (argument, taskid, taskLimiterQueue) {
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if (obj.authenticated == 2) {
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// Send the updated code.
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// Send the updated core.
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delete obj.agentCoreUpdatePending;
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obj.sendBinary(common.ShortToStr(10) + common.ShortToStr(0) + argument.hash + argument.core, function () { parent.parent.taskLimiter.completed(taskid); }); // MeshCommand_CoreModule, start core update
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parent.agentStats.updatingCoreCount++;
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@ -234,7 +234,15 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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else if (cmdid == 12) { // MeshCommand_AgentHash
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if ((msg.length == 52) && (obj.agentExeInfo != null) && (obj.agentExeInfo.update == true)) {
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const agenthash = msg.substring(4);
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if (compareAgentBinaryHash(obj.agentExeInfo, agenthash)) {
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const agentUpdateMethod = compareAgentBinaryHash(obj.agentExeInfo, agenthash)
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if (agentUpdateMethod === 2) { // Use meshcore agent update system
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// Send the recovery core to the agent, if the agent is capable of running one
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if (((obj.agentInfo.capabilities & 16) != 0) && (parent.parent.meshAgentsArchitectureNumbers[obj.agentInfo.agentId].core != null)) {
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obj.agentCoreCheck = 1001;
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obj.agentCoreUpdate = true;
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obj.sendBinary(common.ShortToStr(11) + common.ShortToStr(0)); // Command 11, ask for mesh core hash.
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}
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} else if (agentUpdateMethod === 1) { // Use native agent update system
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// Mesh agent update required, do it using task limiter so not to flood the network. Medium priority task.
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parent.parent.taskLimiter.launch(function (argument, taskid, taskLimiterQueue) {
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if (obj.authenticated != 2) { parent.parent.taskLimiter.completed(taskid); return; } // If agent disconnection, complete and exit now.
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@ -518,7 +526,7 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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if ((msg.substring(2, 34) == parent.swarmCertificateHash256) || (msg.substring(2, 50) == parent.swarmCertificateHash384)) { obj.useSwarmCert = true; }
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} else if (cmd == 30) {
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// Agent Commit Date. This is future proofing. Can be used to change server behavior depending on the date range of the agent.
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//console.log('Connected Agent Commit Date: ' + msg.substring(2));
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//console.log('Connected Agent Commit Date: ' + msg.substring(2) + ", " + Date.parse(msg.substring(2)));
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}
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}
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});
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@ -1140,8 +1148,21 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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}
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case 'coreinfo':
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{
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if ((obj.agentCoreUpdate === true) && (obj.agentExeInfo != null)) {
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// Agent update. The recovery core was loaded in the agent, send a command to update the agent
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var cmd = { action: 'agentUpdate', url: obj.agentExeInfo.url, hash: obj.agentExeInfo.hashhex };
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// Add server TLS cert hash
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if (parent.parent.args.ignoreagenthashcheck !== true) {
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const tlsCertHash = parent.webCertificateFullHashs[domain.id];
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if (tlsCertHash != null) { cmd.servertlshash = Buffer.from(tlsCertHash, 'binary').toString('hex'); }
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}
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// Send the agent update command
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obj.send(JSON.stringify(cmd));
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delete obj.agentCoreUpdate;
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} else {
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// Sent by the agent to update agent information
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ChangeAgentCoreInfo(command);
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}
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break;
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}
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case 'smbios':
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@ -1669,15 +1690,19 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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}
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// Check if we need to update this agent, return true if agent binary update required.
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// Return 0 is no update needed, 1 update using native system, 2 update using meshcore system
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function compareAgentBinaryHash(agentExeInfo, agentHash) {
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// If we are testing the agent update system, always return true
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if (args.agentupdatetest === true) return true;
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if ((args.agentupdatetest === true) || (args.agentupdatetest === 1)) return 1;
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if (args.agentupdatetest === 2) return 2;
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// If the hash matches or is null, no update required.
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if ((agentExeInfo.hash == agentHash) || (agentHash == '\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0')) return false;
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if ((agentExeInfo.hash == agentHash) || (agentHash == '\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0')) return 0;
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// If this is a macOS x86 or ARM agent type and it matched the universal binary, no update required.
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if (((agentExeInfo.id == 16) || (agentExeInfo.id == 29)) && (parent.parent.meshAgentBinaries[10005].hash == agentHash)) return false;
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if (((agentExeInfo.id == 16) || (agentExeInfo.id == 29)) && (parent.parent.meshAgentBinaries[10005].hash == agentHash)) return 0;
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// No match, update the agent.
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return true;
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if ((agentExeInfo.id == 3) && (agentExeInfo.id == 4)) return 2; // For Windows agents, use the meshcore update technique.
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return 1; // For all other agents, use the native update technique.
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}
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// Request that the core dump file on this agent be uploaded to the server
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