102 lines
5.9 KiB
JavaScript
102 lines
5.9 KiB
JavaScript
|
/**
|
|||
|
* @description Meshcentral Mesh Agent Local Scanner
|
|||
|
* @author Ylian Saint-Hilaire
|
|||
|
* @version v0.0.1
|
|||
|
*/
|
|||
|
|
|||
|
// Construct a Mesh Scanner object
|
|||
|
// TODO: We need once "server4" and "server6" per interface, or change the default multicast interface as we send.
|
|||
|
module.exports.CreateMeshScanner = function (parent) {
|
|||
|
var obj = {};
|
|||
|
obj.parent = parent;
|
|||
|
obj.dgram = require('dgram');
|
|||
|
obj.common = require('./common.js');
|
|||
|
obj.server4 = null;
|
|||
|
obj.server6 = null;
|
|||
|
obj.mainTimer = null;
|
|||
|
var periodicScanTime = (60000 * 20); // Interval between scans, 20 minutes.
|
|||
|
var membershipIPv4 = '239.255.255.235';
|
|||
|
var membershipIPv6 = 'FF02:0:0:0:0:0:0:FE';
|
|||
|
obj.agentCertificatHashHex = parent.certificateOperations.forge.pki.getPublicKeyFingerprint(parent.certificateOperations.forge.pki.certificateFromPem(parent.certificates.agent.cert).publicKey, { md: parent.certificateOperations.forge.md.sha256.create(), encoding: 'hex' });
|
|||
|
obj.error = 0;
|
|||
|
|
|||
|
// Start scanning for local network Mesh Agents
|
|||
|
obj.start = function () {
|
|||
|
if (obj.server4 != null) return;
|
|||
|
var url = (parent.args.notls ? 'ws' : 'wss') + '://%s:' + parent.args.port + '/agent.ashx';
|
|||
|
obj.multicastPacket4 = Buffer.from("MeshCentral2|" + obj.agentCertificatHashHex.toUpperCase() + '|' + url, 'ascii');
|
|||
|
url = (parent.args.notls ? 'ws' : 'wss') + '://[%s]:' + parent.args.port + '/agent.ashx';
|
|||
|
obj.multicastPacket6 = Buffer.from("MeshCentral2|" + obj.agentCertificatHashHex.toUpperCase() + '|' + url, 'ascii');
|
|||
|
obj.server4 = obj.dgram.createSocket("udp4");
|
|||
|
obj.server4.on('error', function(err) { if (obj.error++ == 0) { console.log("ERROR: Server port 16989 not available, check if server is running twice."); } obj.server4.close(); obj.server4 = null; });
|
|||
|
obj.server4.bind(16989, function () {
|
|||
|
obj.server4.setBroadcast(true)
|
|||
|
obj.server4.setMulticastTTL(128);
|
|||
|
obj.server4.addMembership(membershipIPv4);
|
|||
|
obj.server4.on('error', function (error) { console.log('Error: ' + error); });
|
|||
|
obj.server4.on('message', onUdpPacket); // TODO!!! We can't use this server for receive, instead we have to bind a seperate UDP server for each of the network interfaces.
|
|||
|
obj.performScan(4);
|
|||
|
obj.performScan(4);
|
|||
|
});
|
|||
|
obj.server6 = obj.dgram.createSocket("udp6");
|
|||
|
obj.server6.on('error', function(err) { obj.server6.close(); obj.server6 = null; }); // IPv6 may not be supported.
|
|||
|
obj.server6.bind(16989, function () {
|
|||
|
obj.server6.setBroadcast(true)
|
|||
|
obj.server6.setMulticastTTL(128);
|
|||
|
obj.server6.addMembership(membershipIPv6);
|
|||
|
obj.server6.on('error', function (error) { console.log('Error: ' + error); });
|
|||
|
obj.server6.on('message', onUdpPacket); // TODO!!! We can't use this server for receive, instead we have to bind a seperate UDP server for each of the network interfaces.
|
|||
|
obj.performScan(6);
|
|||
|
obj.performScan(6);
|
|||
|
});
|
|||
|
obj.mainTimer = setInterval(obj.performScan, periodicScanTime);
|
|||
|
return obj;
|
|||
|
}
|
|||
|
|
|||
|
// Stop scanning for local network Mesh Agents
|
|||
|
obj.stop = function () {
|
|||
|
if (obj.mainTimer != null) { clearInterval(obj.mainTimer); obj.mainTimer = null; }
|
|||
|
if (obj.server4 != null) { obj.server4.close(); obj.server4 = null; }
|
|||
|
if (obj.server6 != null) { obj.server6.close(); obj.server6 = null; }
|
|||
|
}
|
|||
|
|
|||
|
// Look for all Mesh Agents that may be locally reachable, indicating the presense of this server.
|
|||
|
obj.performScan = function (mode) {
|
|||
|
if ((mode != 6) && (obj.server4 != null)) { obj.server4.send(obj.multicastPacket4, 0, obj.multicastPacket4.length, 16990, membershipIPv4); }
|
|||
|
if ((mode != 4) && (obj.server6 != null)) { obj.server6.send(obj.multicastPacket6, 0, obj.multicastPacket6.length, 16990, membershipIPv6); }
|
|||
|
}
|
|||
|
|
|||
|
// Called when a UDP packet is received from an agent.
|
|||
|
function onUdpPacket(msg, info) {
|
|||
|
//console.log('Received ' + msg.length + ' bytes from ' + info.address + ':' + info.port + '\n');
|
|||
|
if ((msg.length == 64) && (msg.toString('ascii') == obj.agentCertificatHashHex.toUpperCase())) {
|
|||
|
if (info.family == 'IPv4') { obj.server4.send(obj.multicastPacket4, 0, obj.multicastPacket4.length, info.port, info.address); }
|
|||
|
if (info.family == 'IPv6') { obj.server6.send(obj.multicastPacket6, 0, obj.multicastPacket6.length, info.port, info.address); }
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// As a side job, we also send server wake-on-lan packets
|
|||
|
obj.wakeOnLan = function (macs) {
|
|||
|
for (var i in macs) {
|
|||
|
var mac = macs[i];
|
|||
|
var hexpacket = 'FFFFFFFFFFFF';
|
|||
|
for (var i = 0; i < 16; i++) { hexpacket += mac; }
|
|||
|
var wakepacket = Buffer.from(hexpacket, 'hex');
|
|||
|
//console.log(wakepacket.toString('hex'));
|
|||
|
|
|||
|
// Send the wake packet 3 times with small time intervals
|
|||
|
if (obj.server4) { obj.server4.send(wakepacket, 0, wakepacket.length, 7, "255.255.255.255"); obj.server4.send(wakepacket, 0, wakepacket.length, 16990, membershipIPv4); }
|
|||
|
if (obj.server6) { obj.server6.send(wakepacket, 0, wakepacket.length, 16990, membershipIPv6); }
|
|||
|
setTimeout(function () {
|
|||
|
if (obj.server4) { obj.server4.send(wakepacket, 0, wakepacket.length, 7, "255.255.255.255"); obj.server4.send(wakepacket, 0, wakepacket.length, 16990, membershipIPv4); }
|
|||
|
if (obj.server6) { obj.server6.send(wakepacket, 0, wakepacket.length, 16990, membershipIPv6); }
|
|||
|
}, 200);
|
|||
|
setTimeout(function () {
|
|||
|
if (obj.server4) { obj.server4.send(wakepacket, 0, wakepacket.length, 7, "255.255.255.255"); obj.server4.send(wakepacket, 0, wakepacket.length, 16990, membershipIPv4); }
|
|||
|
if (obj.server6) { obj.server6.send(wakepacket, 0, wakepacket.length, 16990, membershipIPv6); }
|
|||
|
}, 500);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return obj;
|
|||
|
}
|