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/ * *
* @ description Mesh Agent Transport Module - using websocket relay
* @ author Ylian Saint - Hilaire
* @ version v0 . 0.1 f
* /
// Construct a MeshServer agent direction object
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var CreateAgentRedirect = function ( meshserver , module , serverPublicNamePort , authCookie ) {
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var obj = { } ;
obj . m = module ; // This is the inner module (Terminal or Desktop)
module . parent = obj ;
obj . meshserver = meshserver ;
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obj . authCookie = authCookie ;
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obj . State = 0 ;
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obj . nodeid = null ;
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obj . socket = null ;
obj . connectstate = - 1 ;
obj . tunnelid = Math . random ( ) . toString ( 36 ) . substring ( 2 ) ; // Generate a random client tunnel id
obj . protocol = module . protocol ; // 1 = SOL, 2 = KVM, 3 = IDER, 4 = Files, 5 = FileTransfer
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obj . onStateChanged = null ;
obj . ctrlMsgAllowed = true ;
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obj . attemptWebRTC = false ;
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obj . webRtcActive = false ;
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obj . webSwitchOk = false ;
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obj . webchannel = null ;
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obj . webrtc = null ;
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obj . debugmode = 0 ;
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// Private method
//obj.debug = function (msg) { console.log(msg); }
obj . Start = function ( nodeid ) {
var url2 , url = window . location . protocol . replace ( "http" , "ws" ) + "//" + window . location . host + window . location . pathname . substring ( 0 , window . location . pathname . lastIndexOf ( '/' ) ) + "/meshrelay.ashx?id=" + obj . tunnelid ;
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//if (serverPublicNamePort) { url2 = window.location.protocol.replace("http", "ws") + "//" + serverPublicNamePort + "/meshrelay.ashx?id=" + obj.tunnelid; } else { url2 = url; }
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if ( ( authCookie != null ) && ( authCookie != '' ) ) { url += '&auth=' + authCookie ; }
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obj . nodeid = nodeid ;
obj . connectstate = 0 ;
obj . socket = new WebSocket ( url ) ;
obj . socket . onopen = obj . xxOnSocketConnected ;
obj . socket . onmessage = obj . xxOnMessage ;
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//obj.socket.onmessage = function (e) { console.log('Websocket data', e.data); obj.xxOnMessage(e); }
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obj . socket . onerror = function ( e ) { /* console.error(e); */ }
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obj . socket . onclose = obj . xxOnSocketClosed ;
obj . xxStateChange ( 1 ) ;
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//obj.meshserver.send({ action: 'msg', type: 'tunnel', nodeid: obj.nodeid, value: url2 });
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obj . meshserver . send ( { action : 'msg' , type : 'tunnel' , nodeid : obj . nodeid , value : "*/meshrelay.ashx?id=" + obj . tunnelid , usage : obj . protocol } ) ;
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//obj.debug("Agent Redir Start: " + url);
}
obj . xxOnSocketConnected = function ( ) {
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if ( obj . debugmode == 1 ) { console . log ( 'onSocketConnected' ) ; }
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//obj.debug("Agent Redir Socket Connected");
obj . xxStateChange ( 2 ) ;
}
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// Called to pass websocket control messages
obj . xxOnControlCommand = function ( msg ) {
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var controlMsg ;
try { controlMsg = JSON . parse ( msg ) ; } catch ( e ) { return ; }
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if ( controlMsg . ctrlChannel != '102938' ) { obj . xxOnSocketData ( msg ) ; return ; }
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//console.log(controlMsg);
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if ( obj . webrtc != null ) {
if ( controlMsg . type == 'answer' ) {
obj . webrtc . setRemoteDescription ( new RTCSessionDescription ( controlMsg ) , function ( ) { /*console.log('WebRTC remote ok');*/ } , obj . xxCloseWebRTC ) ;
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} else if ( controlMsg . type == 'webrtc0' ) {
obj . webSwitchOk = true ; // Other side is ready for switch over
performWebRtcSwitch ( ) ;
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} else if ( controlMsg . type == 'webrtc1' ) {
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obj . sendCtrlMsg ( "{\"ctrlChannel\":\"102938\",\"type\":\"webrtc2\"}" ) ; // Confirm we got end of data marker, indicates data will no longer be received on websocket.
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} else if ( controlMsg . type == 'webrtc2' ) {
// TODO: Resume/Start sending data over WebRTC
}
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}
}
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obj . sendCtrlMsg = function ( x ) { if ( obj . ctrlMsgAllowed == true ) { if ( ( typeof args != 'undefined' ) && args . redirtrace ) { console . log ( 'RedirSend' , typeof x , x ) ; } try { obj . socket . send ( x ) ; } catch ( ex ) { } } }
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function performWebRtcSwitch ( ) {
if ( ( obj . webSwitchOk == true ) && ( obj . webRtcActive == true ) ) {
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obj . sendCtrlMsg ( "{\"ctrlChannel\":\"102938\",\"type\":\"webrtc0\"}" ) ; // Indicate to the meshagent that it can start traffic switchover
obj . sendCtrlMsg ( "{\"ctrlChannel\":\"102938\",\"type\":\"webrtc1\"}" ) ; // Indicate to the meshagent that data traffic will no longer be sent over websocket.
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// TODO: Hold/Stop sending data over websocket
if ( obj . onStateChanged != null ) { obj . onStateChanged ( obj , obj . State ) ; }
}
}
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obj . xxOnMessage = function ( e ) {
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//console.log('Recv', e.data, e.data.byteLength, obj.State);
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if ( obj . State < 3 ) {
if ( e . data == 'c' ) {
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try { obj . socket . send ( obj . protocol ) ; } catch ( ex ) { }
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obj . xxStateChange ( 3 ) ;
if ( obj . attemptWebRTC == true ) {
// Try to get WebRTC setup
var configuration = null ; //{ "iceServers": [ { 'urls': 'stun:stun.services.mozilla.com' }, { 'urls': 'stun:stun.l.google.com:19302' } ] };
if ( typeof RTCPeerConnection !== 'undefined' ) { obj . webrtc = new RTCPeerConnection ( configuration ) ; }
else if ( typeof webkitRTCPeerConnection !== 'undefined' ) { obj . webrtc = new webkitRTCPeerConnection ( configuration ) ; }
if ( obj . webrtc != null ) {
obj . webchannel = obj . webrtc . createDataChannel ( "DataChannel" , { } ) ; // { ordered: false, maxRetransmits: 2 }
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obj . webchannel . onmessage = obj . xxOnMessage ;
//obj.webchannel.onmessage = function (e) { console.log('WebRTC data', e.data); obj.xxOnMessage(e); }
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obj . webchannel . onopen = function ( ) { obj . webRtcActive = true ; performWebRtcSwitch ( ) ; } ;
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obj . webchannel . onclose = function ( event ) { if ( obj . webRtcActive ) { obj . Stop ( ) ; } }
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obj . webrtc . onicecandidate = function ( e ) {
if ( e . candidate == null ) {
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try { obj . socket . send ( JSON . stringify ( obj . webrtcoffer ) ) ; } catch ( ex ) { } // End of candidates, send the offer
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} else {
obj . webrtcoffer . sdp += ( "a=" + e . candidate . candidate + "\r\n" ) ; // New candidate, add it to the SDP
}
}
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obj . webrtc . oniceconnectionstatechange = function ( ) {
if ( obj . webrtc != null ) {
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if ( obj . webrtc . iceConnectionState == 'disconnected' ) { if ( obj . webRtcActive == true ) { obj . Stop ( ) ; } else { obj . xxCloseWebRTC ( ) ; } }
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else if ( obj . webrtc . iceConnectionState == 'failed' ) { obj . xxCloseWebRTC ( ) ; }
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}
}
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obj . webrtc . createOffer ( function ( offer ) {
// Got the offer
obj . webrtcoffer = offer ;
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obj . webrtc . setLocalDescription ( offer , function ( ) { /*console.log('WebRTC local ok');*/ } , obj . xxCloseWebRTC ) ;
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} , obj . xxCloseWebRTC , { mandatory : { OfferToReceiveAudio : false , OfferToReceiveVideo : false } } ) ;
}
}
return ;
}
}
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if ( typeof e . data == 'string' ) {
// Control messages, most likely WebRTC setup
obj . xxOnControlCommand ( e . data ) ;
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return ;
}
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/ *
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if ( typeof e . data == 'object' ) {
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var f = new FileReader ( ) ;
if ( f . readAsBinaryString ) {
// Chrome & Firefox (Draft)
f . onload = function ( e ) { obj . xxOnSocketData ( e . target . result ) ; }
f . readAsBinaryString ( new Blob ( [ e . data ] ) ) ;
} else if ( f . readAsArrayBuffer ) {
// Chrome & Firefox (Spec)
f . onloadend = function ( e ) { obj . xxOnSocketData ( e . target . result ) ; }
f . readAsArrayBuffer ( e . data ) ;
} else {
// IE10, readAsBinaryString does not exist, use an alternative.
var binary = "" ;
var bytes = new Uint8Array ( e . data ) ;
var length = bytes . byteLength ;
for ( var i = 0 ; i < length ; i ++ ) { binary += String . fromCharCode ( bytes [ i ] ) ; }
obj . xxOnSocketData ( binary ) ;
}
} else {
// If we get a string object, it maybe the WebRTC confirm. Ignore it.
obj . xxOnSocketData ( e . data ) ;
}
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* /
if ( typeof e . data == 'object' ) {
if ( fileReaderInuse == true ) { fileReaderAcc . push ( e . data ) ; return ; }
if ( fileReader . readAsBinaryString ) {
// Chrome & Firefox (Draft)
fileReaderInuse = true ;
fileReader . readAsBinaryString ( new Blob ( [ e . data ] ) ) ;
} else if ( fileReader . readAsArrayBuffer ) {
// Chrome & Firefox (Spec)
fileReaderInuse = true ;
fileReader . readAsArrayBuffer ( e . data ) ;
} else {
// IE10, readAsBinaryString does not exist, use an alternative.
var binary = "" , bytes = new Uint8Array ( e . data ) , length = bytes . byteLength ;
for ( var i = 0 ; i < length ; i ++ ) { binary += String . fromCharCode ( bytes [ i ] ) ; }
obj . xxOnSocketData ( binary ) ;
}
} else {
// If we get a string object, it maybe the WebRTC confirm. Ignore it.
obj . xxOnSocketData ( e . data ) ;
}
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} ;
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// Setup the file reader
var fileReader = new FileReader ( ) ;
var fileReaderInuse = false , fileReaderAcc = [ ] ;
if ( fileReader . readAsBinaryString ) {
// Chrome & Firefox (Draft)
fileReader . onload = function ( e ) { obj . xxOnSocketData ( e . target . result ) ; if ( fileReaderAcc . length == 0 ) { fileReaderInuse = false ; } else { fileReader . readAsBinaryString ( new Blob ( [ fileReaderAcc . shift ( ) ] ) ) ; } }
} else if ( fileReader . readAsArrayBuffer ) {
// Chrome & Firefox (Spec)
fileReader . onloadend = function ( e ) { obj . xxOnSocketData ( e . target . result ) ; if ( fileReaderAcc . length == 0 ) { fileReaderInuse = false ; } else { fileReader . readAsArrayBuffer ( fileReaderAcc . shift ( ) ) ; } }
}
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obj . xxOnSocketData = function ( data ) {
if ( ! data || obj . connectstate == - 1 ) return ;
if ( typeof data === 'object' ) {
// This is an ArrayBuffer, convert it to a string array (used in IE)
var binary = "" , bytes = new Uint8Array ( data ) , length = bytes . byteLength ;
for ( var i = 0 ; i < length ; i ++ ) { binary += String . fromCharCode ( bytes [ i ] ) ; }
data = binary ;
}
else if ( typeof data !== 'string' ) return ;
//console.log("xxOnSocketData", rstr2hex(data));
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if ( ( typeof args != 'undefined' ) && args . redirtrace ) { console . log ( "RedirRecv" , typeof data , data . length , data ) ; }
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return obj . m . ProcessData ( data ) ;
}
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obj . sendText = function ( x ) {
if ( typeof x != 'string' ) { x = JSON . stringify ( x ) ; } // Turn into a string if needed
obj . send ( encode _utf8 ( x ) ) ; // Encode UTF8 correctly
}
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obj . send = function ( x ) {
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//obj.debug("Agent Redir Send(" + obj.webRtcActive + ", " + x.length + "): " + rstr2hex(x));
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//console.log("Agent Redir Send(" + obj.webRtcActive + ", " + x.length + "): " + ((typeof x == 'string')?x:rstr2hex(x)));
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if ( ( typeof args != 'undefined' ) && args . redirtrace ) { console . log ( 'RedirSend' , typeof x , x . length , x ) ; }
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try {
if ( obj . socket != null && obj . socket . readyState == WebSocket . OPEN ) {
if ( typeof x == 'string' ) {
if ( obj . debugmode == 1 ) {
var b = new Uint8Array ( x . length ) , c = [ ] ;
for ( var i = 0 ; i < x . length ; ++ i ) { b [ i ] = x . charCodeAt ( i ) ; c . push ( x . charCodeAt ( i ) ) ; }
if ( obj . webRtcActive == true ) { obj . webchannel . send ( b . buffer ) ; } else { obj . socket . send ( b . buffer ) ; }
//console.log('Send', c);
} else {
var b = new Uint8Array ( x . length ) ;
for ( var i = 0 ; i < x . length ; ++ i ) { b [ i ] = x . charCodeAt ( i ) ; }
if ( obj . webRtcActive == true ) { obj . webchannel . send ( b . buffer ) ; } else { obj . socket . send ( b . buffer ) ; }
}
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} else {
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//if (obj.debugmode == 1) { console.log('Send', x); }
if ( obj . webRtcActive == true ) { obj . webchannel . send ( x ) ; } else { obj . socket . send ( x ) ; }
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}
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}
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} catch ( ex ) { }
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}
obj . xxOnSocketClosed = function ( ) {
//obj.debug("Agent Redir Socket Closed");
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//if (obj.debugmode == 1) { console.log('onSocketClosed'); }
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obj . Stop ( 1 ) ;
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}
obj . xxStateChange = function ( newstate ) {
if ( obj . State == newstate ) return ;
obj . State = newstate ;
obj . m . xxStateChange ( obj . State ) ;
if ( obj . onStateChanged != null ) obj . onStateChanged ( obj , obj . State ) ;
}
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// Close the WebRTC connection, should be called if a problem occurs during WebRTC setup.
obj . xxCloseWebRTC = function ( ) {
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if ( obj . webchannel != null ) { try { obj . webchannel . close ( ) ; } catch ( e ) { } obj . webchannel = null ; }
if ( obj . webrtc != null ) { try { obj . webrtc . close ( ) ; } catch ( e ) { } obj . webrtc = null ; }
obj . webRtcActive = false ;
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}
obj . Stop = function ( x ) {
if ( obj . debugmode == 1 ) { console . log ( 'stop' , x ) ; }
// Clean up WebRTC
obj . xxCloseWebRTC ( ) ;
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//obj.debug("Agent Redir Socket Stopped");
obj . connectstate = - 1 ;
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if ( obj . socket != null ) {
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try { if ( obj . socket . readyState == 1 ) { obj . sendCtrlMsg ( "{\"ctrlChannel\":\"102938\",\"type\":\"close\"}" ) ; obj . socket . close ( ) ; } } catch ( e ) { }
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obj . socket = null ;
}
obj . xxStateChange ( 0 ) ;
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}
return obj ;
}